mirror of https://github.com/zeldaret/tp.git
200 lines
4.4 KiB
C++
200 lines
4.4 KiB
C++
#ifndef JAUSOUNDTABLE_H
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#define JAUSOUNDTABLE_H
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#include "JSystem/JAudio2/JAISound.h"
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#include "JSystem/JAudio2/JASGadget.h"
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/**
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* @ingroup jsystem-jaudio
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*
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*/
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struct JAUSoundTableItem {
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u8 mPriority;
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u8 field_0x1;
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u16 mResourceId;
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u32 field_0x4;
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f32 field_0x8;
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};
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/**
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* @ingroup jsystem-jaudio
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*
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*/
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template<typename Root, typename Section, typename Group, typename Typename_0>
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struct JAUSoundTable_ {
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JAUSoundTable_() {
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field_0x0 = NULL;
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field_0x4 = 0;
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}
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void reset() {
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field_0x0 = NULL;
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field_0x4 = NULL;
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}
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void init(const void* param_0) {
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field_0x0 = param_0;
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// magic number is not in debug rom. I'm not sure what this comparison is (maybe some sort of '' number?)
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// I also do not know how it is different between JAUSoundTable and JAUSoundNameTable
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if (*(u32*)field_0x0 + 0xbdad0000 != Root::magicNumber()) {
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field_0x0 = NULL;
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} else {
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field_0x4 = (Root*)((u8*)field_0x0 + *((u32*)field_0x0 + 3));
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}
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}
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Section* getSection(int index) const {
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if (index < 0) {
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return NULL;
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}
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if ((u32)index >= field_0x4->mSectionNumber) {
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return NULL;
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}
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u32 offset = field_0x4->mSectionOffsets[index];
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if (offset == 0) {
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return NULL;
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}
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return (Section*)((u8*)field_0x0 + offset);
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}
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Group* getGroup(Section* param_1, int index) const {
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int iVar1;
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if (index < 0) {
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return NULL;
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}
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if ((u32)index >= param_1->mNumGroups) {
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return NULL;
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}
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u32 offset = param_1->getGroupOffset(index);
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if (offset == 0) {
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return NULL;
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}
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return (Group*)((u8*)field_0x0 + offset);
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}
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const void* field_0x0;
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Root* field_0x4;
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};
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/**
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* @ingroup jsystem-jaudio
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*
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*/
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struct JAUSoundTableRoot {
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static inline u32 magicNumber() { return 0x5420; }
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u32 mSectionNumber;
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u32 mSectionOffsets[0];
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};
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/**
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* @ingroup jsystem-jaudio
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*
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*/
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struct JAUSoundTableSection {
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int getGroupOffset(int index) const {
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if (index < 0) {
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return 0;
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}
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if (index >= mNumGroups) {
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return 0;
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}
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return mGroupOffsets[index];
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}
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u32 mNumGroups;
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u32 mGroupOffsets[0];
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};
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/**
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* @ingroup jsystem-jaudio
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*
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*/
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struct JAUSoundTableGroup {
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u8 getTypeID(int index) const {
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if (index < 0) {
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return 0;
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}
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if (index >= mNumItems) {
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return 0xff;
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}
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return mTypeIds[index * 4];
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}
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u32 getItemOffset(int index) const {
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if (index < 0) {
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return 0;
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}
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if (index >= mNumItems) {
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return 0;
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}
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return *(u32*)(mTypeIds + index * 4) & 0xffffff;
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}
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u32 mNumItems;
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u32 field_0x4;
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u8 mTypeIds[0];
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};
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/**
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* @ingroup jsystem-jaudio
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*
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*/
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struct JAUSoundTable : public JASGlobalInstance<JAUSoundTable> {
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JAUSoundTable(bool param_0) : JASGlobalInstance<JAUSoundTable>(param_0) {
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}
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~JAUSoundTable() {}
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/* 802A7114 */ void init(void const*);
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/* 802A7160 */ u8 getTypeID(JAISoundID) const;
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/* 802A728C */ JAUSoundTableItem* getData(JAISoundID) const;
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JAUSoundTableItem* getItem(JAUSoundTableGroup* group, int index) const {
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u32 offset = group->getItemOffset(index);
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if (offset == 0) {
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return NULL;
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}
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return (JAUSoundTableItem*)((u8*)field_0x0.field_0x0 + offset);
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}
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const void* getResource() { return field_0x0.field_0x0; }
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JAUSoundTable_<JAUSoundTableRoot,JAUSoundTableSection,JAUSoundTableGroup,void> field_0x0;
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};
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/**
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* @ingroup jsystem-jaudio
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*
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*/
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struct JAUSoundNameTableRoot {
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static inline u32 magicNumber() { return 0x544e; }
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u32 mSectionNumber;
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u32 mSectionOffsets[0];
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};
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/**
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* @ingroup jsystem-jaudio
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*
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*/
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struct JAUSoundNameTableSection {};
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/**
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* @ingroup jsystem-jaudio
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*
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*/
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struct JAUSoundNameTableGroup {};
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/**
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* @ingroup jsystem-jaudio
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*
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*/
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struct JAUSoundNameTable : public JASGlobalInstance<JAUSoundNameTable> {
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JAUSoundNameTable(bool param_0) : JASGlobalInstance<JAUSoundNameTable>(param_0) {
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}
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~JAUSoundNameTable() {}
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/* 802A73D4 */ void init(void const*);
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JAUSoundTable_<JAUSoundNameTableRoot,JAUSoundNameTableSection,JAUSoundNameTableGroup,void> field_0x0;
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};
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#endif /* JAUSOUNDTABLE_H */
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