tp/include/JSystem/JAudio2/JAUSoundTable.h

200 lines
4.4 KiB
C++

#ifndef JAUSOUNDTABLE_H
#define JAUSOUNDTABLE_H
#include "JSystem/JAudio2/JAISound.h"
#include "JSystem/JAudio2/JASGadget.h"
/**
* @ingroup jsystem-jaudio
*
*/
struct JAUSoundTableItem {
u8 mPriority;
u8 field_0x1;
u16 mResourceId;
u32 field_0x4;
f32 field_0x8;
};
/**
* @ingroup jsystem-jaudio
*
*/
template<typename Root, typename Section, typename Group, typename Typename_0>
struct JAUSoundTable_ {
JAUSoundTable_() {
field_0x0 = NULL;
field_0x4 = 0;
}
void reset() {
field_0x0 = NULL;
field_0x4 = NULL;
}
void init(const void* param_0) {
field_0x0 = param_0;
// magic number is not in debug rom. I'm not sure what this comparison is (maybe some sort of '' number?)
// I also do not know how it is different between JAUSoundTable and JAUSoundNameTable
if (*(u32*)field_0x0 + 0xbdad0000 != Root::magicNumber()) {
field_0x0 = NULL;
} else {
field_0x4 = (Root*)((u8*)field_0x0 + *((u32*)field_0x0 + 3));
}
}
Section* getSection(int index) const {
if (index < 0) {
return NULL;
}
if ((u32)index >= field_0x4->mSectionNumber) {
return NULL;
}
u32 offset = field_0x4->mSectionOffsets[index];
if (offset == 0) {
return NULL;
}
return (Section*)((u8*)field_0x0 + offset);
}
Group* getGroup(Section* param_1, int index) const {
int iVar1;
if (index < 0) {
return NULL;
}
if ((u32)index >= param_1->mNumGroups) {
return NULL;
}
u32 offset = param_1->getGroupOffset(index);
if (offset == 0) {
return NULL;
}
return (Group*)((u8*)field_0x0 + offset);
}
const void* field_0x0;
Root* field_0x4;
};
/**
* @ingroup jsystem-jaudio
*
*/
struct JAUSoundTableRoot {
static inline u32 magicNumber() { return 0x5420; }
u32 mSectionNumber;
u32 mSectionOffsets[0];
};
/**
* @ingroup jsystem-jaudio
*
*/
struct JAUSoundTableSection {
int getGroupOffset(int index) const {
if (index < 0) {
return 0;
}
if (index >= mNumGroups) {
return 0;
}
return mGroupOffsets[index];
}
u32 mNumGroups;
u32 mGroupOffsets[0];
};
/**
* @ingroup jsystem-jaudio
*
*/
struct JAUSoundTableGroup {
u8 getTypeID(int index) const {
if (index < 0) {
return 0;
}
if (index >= mNumItems) {
return 0xff;
}
return mTypeIds[index * 4];
}
u32 getItemOffset(int index) const {
if (index < 0) {
return 0;
}
if (index >= mNumItems) {
return 0;
}
return *(u32*)(mTypeIds + index * 4) & 0xffffff;
}
u32 mNumItems;
u32 field_0x4;
u8 mTypeIds[0];
};
/**
* @ingroup jsystem-jaudio
*
*/
struct JAUSoundTable : public JASGlobalInstance<JAUSoundTable> {
JAUSoundTable(bool param_0) : JASGlobalInstance<JAUSoundTable>(param_0) {
}
~JAUSoundTable() {}
/* 802A7114 */ void init(void const*);
/* 802A7160 */ u8 getTypeID(JAISoundID) const;
/* 802A728C */ JAUSoundTableItem* getData(JAISoundID) const;
JAUSoundTableItem* getItem(JAUSoundTableGroup* group, int index) const {
u32 offset = group->getItemOffset(index);
if (offset == 0) {
return NULL;
}
return (JAUSoundTableItem*)((u8*)field_0x0.field_0x0 + offset);
}
const void* getResource() { return field_0x0.field_0x0; }
JAUSoundTable_<JAUSoundTableRoot,JAUSoundTableSection,JAUSoundTableGroup,void> field_0x0;
};
/**
* @ingroup jsystem-jaudio
*
*/
struct JAUSoundNameTableRoot {
static inline u32 magicNumber() { return 0x544e; }
u32 mSectionNumber;
u32 mSectionOffsets[0];
};
/**
* @ingroup jsystem-jaudio
*
*/
struct JAUSoundNameTableSection {};
/**
* @ingroup jsystem-jaudio
*
*/
struct JAUSoundNameTableGroup {};
/**
* @ingroup jsystem-jaudio
*
*/
struct JAUSoundNameTable : public JASGlobalInstance<JAUSoundNameTable> {
JAUSoundNameTable(bool param_0) : JASGlobalInstance<JAUSoundNameTable>(param_0) {
}
~JAUSoundNameTable() {}
/* 802A73D4 */ void init(void const*);
JAUSoundTable_<JAUSoundNameTableRoot,JAUSoundNameTableSection,JAUSoundNameTableGroup,void> field_0x0;
};
#endif /* JAUSOUNDTABLE_H */