tp/asm/d/a/d_a_alink
TakaRikka f070ee948f
dolphin lib work (#237)
* getLayerNo_common_common finally matched

* dolphin ai / ar / card work from prime decomp

* work on dolphin dvd / dsp / db

* more dolphin os work

* si work

* remove asm

* build fix
2023-01-02 12:20:10 -07:00
..
Insect_Release__9dInsect_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
__ct__4cXyzFfff.s dol2asm OK 2021-03-28 22:49:05 +02:00
__ct__8cM3dGPlaFv.s building RELs 2021-04-06 18:00:35 +02:00
__ct__8dCcD_CpsFv.s building RELs 2021-04-06 18:00:35 +02:00
__ct__8dCcD_CylFv.s building RELs 2021-04-06 18:00:35 +02:00
__ct__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
__ct__12daAlinkHIO_cFv.s building RELs 2021-04-06 18:00:35 +02:00
__ct__16daPy_frameCtrl_cFv.s building RELs 2021-04-06 18:00:35 +02:00
__ct__19mDoExt_AnmRatioPackFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
__defctor__14daPy_anmHeap_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
__dt__8dEyeHL_cFv.s building RELs 2021-04-06 18:00:35 +02:00
__dt__9cCcD_SttsFv.s building RELs 2021-04-06 18:00:35 +02:00
__dt__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
__dt__12dBgS_ObjAcchFv.s building RELs 2021-04-06 18:00:35 +02:00
__dt__12daAlinkHIO_cFv.s building RELs 2021-04-06 18:00:35 +02:00
__dt__13dBgS_LinkAcchFv.s building RELs 2021-04-06 18:00:35 +02:00
__dt__14J3DMaterialAnmFv.s building RELs 2021-04-06 18:00:35 +02:00
__dt__14daAlink_blur_cFv.s building RELs 2021-04-06 18:00:35 +02:00
__dt__15LIGHT_INFLUENCEFv.s d_menu_save / pane_class / rename some data (#205) 2022-07-04 21:21:57 +02:00
__dt__15dBgS_LinkGndChkFv.s building RELs 2021-04-06 18:00:35 +02:00
__dt__15daAlink_sight_cFv.s building RELs 2021-04-06 18:00:35 +02:00
__dt__16dBgS_LinkRoofChkFv.s building RELs 2021-04-06 18:00:35 +02:00
__dt__16daAlinkHIO_cut_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
__dt__16daAlink_matAnm_cFv.s building RELs 2021-04-06 18:00:35 +02:00
__dt__16daPy_frameCtrl_cFv.s building RELs 2021-04-06 18:00:35 +02:00
__dt__17daAlinkHIO_wolf_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
__dt__18daPy_sightPacket_cFv.s building RELs 2021-04-06 18:00:35 +02:00
__dt__19mDoExt_AnmRatioPackFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
__dt__Q29daAlink_c14hsChainShape_cFv.s building RELs 2021-04-06 18:00:35 +02:00
__sinit_d_a_alink_cpp.s building RELs 2021-04-06 18:00:35 +02:00
acceptSubjectModeChange__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
autoGroundHit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
boarForceGetOff__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
boardCommon__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
cMtx_multVec__FPA4_CfPC3VecP3Vec.s dol2asm OK 2021-03-28 22:49:05 +02:00
calc__16daAlink_matAnm_cCFP11J3DMaterial.s building RELs 2021-04-06 18:00:35 +02:00
cancelHookshotMove__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
cancelItemUseQuake__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
cancelMagneBootsOn__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
cancelUpperItemReadyAnime__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
canoeCommon__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
changeArrowType__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
changeBlendRate__9daAlink_cFi.s dol2asm OK 2021-03-28 22:49:05 +02:00
changeClimbMoveProc__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
changeCommon__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
changeCrawlAutoMoveProc__9daAlink_cFP4cXyz.s building RELs 2021-04-06 18:00:35 +02:00
changeCutReverseProc__9daAlink_cFQ29daAlink_c11daAlink_ANM.s building RELs 2021-04-06 18:00:35 +02:00
changeDragonActor__9daAlink_cFP10fopAc_ac_c.s dol2asm OK 2021-03-28 22:49:05 +02:00
changeHangEndProc__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
changeHangMoveProc__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
changeItemBck__9daAlink_cFUsf.s dol2asm OK 2021-03-28 22:49:05 +02:00
changeItemTriggerKeepProc__9daAlink_cFUci.s building RELs 2021-04-06 18:00:35 +02:00
changeLadderMoveProc__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
changeLink__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
changeModelDataDirectWolf__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
changeModelDataDirect__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
changeWarpMaterial__9daAlink_cFQ29daAlink_c21daAlink_WARP_MAT_MODE.s building RELs 2021-04-06 18:00:35 +02:00
changeWolfHangEndProc__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
changeWolf__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
checkAcceptWarp__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
checkActorPosAngle__9daAlink_cFP10fopAc_ac_cPP4cXyz.s dol2asm OK 2021-03-28 22:49:05 +02:00
checkAtnWaitAnime__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
checkAttentionState__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
checkAutoJumpAction__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
checkBgClimbMove__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
checkBgCorrectClimbMove__9daAlink_cFP4cXyzP4cXyz.s building RELs 2021-04-06 18:00:35 +02:00
checkBodyAngleX__9daAlink_cFs.s building RELs 2021-04-06 18:00:35 +02:00
checkChainEmphasys__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
checkClimbCode__9daAlink_cFR13cBgS_PolyInfo.s building RELs 2021-04-06 18:00:35 +02:00
checkClimbGround__9daAlink_cFP4cXyzf.s building RELs 2021-04-06 18:00:35 +02:00
checkClimbMoveSideProc__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
checkClimbMoveUpDownProc__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
checkClimbRoof__9daAlink_cFf.s building RELs 2021-04-06 18:00:35 +02:00
checkCommandCatch__11dEvt_info_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
checkCrawlInHoll__9daAlink_cFP4cXyzP4cXyzP4cXyzi.s dol2asm OK 2021-03-28 22:49:05 +02:00
checkCrawlSideWall__9daAlink_cFP4cXyzP4cXyzP4cXyzP4cXyzPsPs.s building RELs 2021-04-06 18:00:35 +02:00
checkCutFastReady__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
checkDamageAction__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
checkDeadAction__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
checkDemoAction__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
checkElecReturnDamage__9daAlink_cFR12dCcD_GObjInfPP10fopAc_ac_c.s dol2asm OK 2021-03-28 22:49:05 +02:00
checkFrontWallTypeAction__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
checkGrabLineCheck__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
checkGrabSlowMoveActor__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
checkGuardActionChange__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
checkHangFootWall__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
checkHangStartSideWall__9daAlink_cFs.s building RELs 2021-04-06 18:00:35 +02:00
checkHorseGetOffAndSetDoStatus__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
checkHorseGetOffDirection__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
checkHorseGetOffWallCheck__9daAlink_cFP4cXyzP4cXyzs.s building RELs 2021-04-06 18:00:35 +02:00
checkHorseGetOff__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
checkHorseNotGrab__9daAlink_cCFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
checkHorseServiceWaitAnime__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
checkHorseSpecialProc__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
checkHorseSwordUpSpped__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
checkHorseZeldaBowMode__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
checkItemActionInitStart__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
checkItemAction__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
checkLadderFall__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
checkLandHookshotHang__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
checkLetterItem__9daAlink_cFi.s dol2asm OK 2021-03-28 22:49:05 +02:00
checkMidnaLockJumpPoint__9daAlink_cCFv.s building RELs 2021-04-06 18:00:35 +02:00
checkMidnaTired__9daMidna_cFv.s building RELs 2021-04-06 18:00:35 +02:00
checkMoveDoAction__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
checkNewItemChange__9daAlink_cFUc.s building RELs 2021-04-06 18:00:35 +02:00
checkNextActionBow__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
checkNextActionGrab__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
checkNextActionHookshot__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
checkNextActionHorse__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
checkNextActionRoofHang__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
checkNextActionWolf__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
checkNextAction__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
checkNextHookPoint__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
checkNoLandDamageSlidePolygon__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
checkNoSubjectModeCamera__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
checkNormalAction__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
checkNotCrawlStand__9daAlink_cFP4cXyz.s building RELs 2021-04-06 18:00:35 +02:00
checkNotCrawlStand__9daAlink_cFP4cXyzP4cXyz.s dol2asm OK 2021-03-28 22:49:05 +02:00
checkPolyDamage__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
checkPullBehindWall__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
checkPushPullTurnBlock__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
checkReinRideBgCheck__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
checkRestHPAnime__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
checkRestartRoom__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
checkRoofHangMovePos__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
checkRoofRestart__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
checkSceneChange__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
checkServiceWaitMode__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
checkSetChainPullAnime__9daAlink_cFs.s dol2asm OK 2021-03-28 22:49:05 +02:00
checkSetNpcTks__9daAlink_cFP4cXyzii.s building RELs 2021-04-06 18:00:35 +02:00
checkShieldAttackEmphasys__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
checkSideRollAction__9daAlink_cFi.s dol2asm OK 2021-03-28 22:49:05 +02:00
checkSightLine__9daAlink_cFfP4cXyz.s building RELs 2021-04-06 18:00:35 +02:00
checkSlideAction__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
checkSpecialNpc__9daAlink_cFP10fopAc_ac_c.s dol2asm OK 2021-03-28 22:49:05 +02:00
checkSpinnerTriggerAttack__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
checkSubjectEnd__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
checkSwimAction__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
checkSwimOutAction__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
checkSwimUpAction__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
checkSwordTwirlAction__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
checkTreasureRupeeReturn__9daAlink_cCFi.s building RELs 2021-04-06 18:00:35 +02:00
checkUpperGrabItemThrow__9daAlink_cFf.s dol2asm OK 2021-03-28 22:49:05 +02:00
checkUpperItemActionBow__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
checkUpperItemActionHookshot__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
checkUpperItemAction__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
checkWaitAction__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
checkWindSpeedOnAngleAnime__9daAlink_cCFi.s dol2asm OK 2021-03-28 22:49:05 +02:00
checkWindSpeedOnAngle__9daAlink_cCFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
checkWindWallRate__9daAlink_cFRC4cXyz.s building RELs 2021-04-06 18:00:35 +02:00
checkWolfAtnWait__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
checkWolfAttackAction__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
checkWolfAttackReverse__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
checkWolfComboCnt__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
checkWolfLieContinue__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
checkWolfLockAttackChargeState__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
checkWolfLockData__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
checkWolfRopeHit__9daAlink_cCFP12dCcD_GObjInfPC4cXyzi.s building RELs 2021-04-06 18:00:35 +02:00
checkWolfWaitSlipPolygon__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
clearCutTurnEffectID__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
coHitCallback__9daAlink_cFP10fopAc_ac_cP12dCcD_GObjInf.s dol2asm OK 2021-03-28 22:49:05 +02:00
commonBottleDrink__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
commonChangeItem__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
commonHookshotRoofWait__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
commonHookshotWallWait__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
commonKandelaarPourInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
commonKandelaarPour__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
commonProcInit__9daAlink_cFQ29daAlink_c12daAlink_PROC.s building RELs 2021-04-06 18:00:35 +02:00
commonRoofHangProc__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
commonSingleAnime__9daAlink_cFP15J3DAnmTransformP15J3DAnmTransformffs.s building RELs 2021-04-06 18:00:35 +02:00
copyBlur__14daAlink_blur_cFPC4cXyzPC4cXyzPC4cXyz.s dol2asm OK 2021-03-28 22:49:05 +02:00
crawlBgCheck__9daAlink_cFP4cXyzP4cXyzi.s building RELs 2021-04-06 18:00:35 +02:00
createHeap__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
createNpcTks__9daAlink_cFP4cXyziUl.s building RELs 2021-04-06 18:00:35 +02:00
create__9daAlink_cFv.s d_menu_save / pane_class / rename some data (#205) 2022-07-04 21:21:57 +02:00
dComIfGp_att_getCatghTarget__Fv.s building RELs 2021-04-06 18:00:35 +02:00
dComIfGp_checkPlayerStatus0__FiUl.s building RELs 2021-04-06 18:00:35 +02:00
dComIfGp_checkPlayerStatus1__FiUl.s building RELs 2021-04-06 18:00:35 +02:00
dComIfGp_evmng_startCheck__FPCc.s building RELs 2021-04-06 18:00:35 +02:00
dComIfGp_getDoStatus__Fv.s building RELs 2021-04-06 18:00:35 +02:00
dComIfGp_getEvent__Fv.s building RELs 2021-04-06 18:00:35 +02:00
dComIfGp_getPlayerCameraID__Fi.s building RELs 2021-04-06 18:00:35 +02:00
dComIfGp_getStage__Fv.s building RELs 2021-04-06 18:00:35 +02:00
dComIfGp_setBottleStatus__FUcUc.s building RELs 2021-04-06 18:00:35 +02:00
dComIfGp_setItemRupeeCount__Fl.s building RELs 2021-04-06 18:00:35 +02:00
dComIfGs_getRupee__Fv.s building RELs 2021-04-06 18:00:35 +02:00
dStage_stagInfo_GetSaveTbl__FP21stage_stag_info_class.s dol2asm OK 2021-03-28 22:49:05 +02:00
daAlink_Delete__FP9daAlink_c.s dol2asm OK 2021-03-28 22:49:05 +02:00
daAlink_c_getDemoIDData__FP13dDemo_actor_cPiPiPiPUsPiPi.s building RELs 2021-04-06 18:00:35 +02:00
daAlink_coHitCallback__FP10fopAc_ac_cP12dCcD_GObjInfP10fopAc_ac_cP12dCcD_GObjInf.s dol2asm OK 2021-03-28 22:49:05 +02:00
daAlink_headModelCallBack__FP8J3DJointi.s building RELs 2021-04-06 18:00:35 +02:00
daAlink_searchBoar__FP10fopAc_ac_cPv.s dol2asm OK 2021-03-28 22:49:05 +02:00
daAlink_searchBouDoor__FP10fopAc_ac_cPv.s building RELs 2021-04-06 18:00:35 +02:00
daAlink_searchGiantTalk__FP10fopAc_ac_cPv.s dol2asm OK 2021-03-28 22:49:05 +02:00
daAlink_searchKolin__FP10fopAc_ac_cPv.s building RELs 2021-04-06 18:00:35 +02:00
daAlink_searchNightStalker__FP10fopAc_ac_cPv.s building RELs 2021-04-06 18:00:35 +02:00
daAlink_searchPortal__FP10fopAc_ac_cPv.s dol2asm OK 2021-03-28 22:49:05 +02:00
daAlink_searchWolfHowl__FP10fopAc_ac_cPv.s building RELs 2021-04-06 18:00:35 +02:00
daAlink_tgHitCallback__FP10fopAc_ac_cP12dCcD_GObjInfP10fopAc_ac_cP12dCcD_GObjInf.s dol2asm OK 2021-03-28 22:49:05 +02:00
daAlink_wolfModelCallBack__FP8J3DJointi.s building RELs 2021-04-06 18:00:35 +02:00
decideCommonDoStatus__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
decideCrawlDoStatus__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
decideDoStatusSwimWolf__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
decideDoStatus__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
deleteEquipItem__9daAlink_cFii.s building RELs 2021-04-06 18:00:35 +02:00
draw__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
draw__14daAlink_blur_cFv.s building RELs 2021-04-06 18:00:35 +02:00
draw__15daAlink_sight_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
draw__20daAlink_lockCursor_cFv.s building RELs 2021-04-06 18:00:35 +02:00
draw__Q29daAlink_c14hsChainShape_cFv.s building RELs 2021-04-06 18:00:35 +02:00
endDemoMode__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
execute__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
execute__29dAlink_bottleWaterPcallBack_cFP14JPABaseEmitterP15JPABaseParticle.s building RELs 2021-04-06 18:00:35 +02:00
footBgCheck__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
fopAcM_GetName__FPv.s dol2asm OK 2021-03-28 22:49:05 +02:00
fopAcM_onSwitch__FPC10fopAc_ac_ci.s building RELs 2021-04-06 18:00:35 +02:00
freeGrabItem__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
func_800AC754.s dol2asm OK 2021-03-28 22:49:05 +02:00
func_80141ACC.s dol2asm OK 2021-03-28 22:49:05 +02:00
func_801446D4.s dol2asm OK 2021-03-28 22:49:05 +02:00
func_801446DC.s dol2asm OK 2021-03-28 22:49:05 +02:00
func_801446E4.s dol2asm OK 2021-03-28 22:49:05 +02:00
func_801446EC.s dol2asm OK 2021-03-28 22:49:05 +02:00
func_801446F4.s dol2asm OK 2021-03-28 22:49:05 +02:00
func_801446FC.s dol2asm OK 2021-03-28 22:49:05 +02:00
func_8014470C.s dol2asm OK 2021-03-28 22:49:05 +02:00
func_8014471C.s dol2asm OK 2021-03-28 22:49:05 +02:00
func_80144704.s dol2asm OK 2021-03-28 22:49:05 +02:00
func_80144714.s dol2asm OK 2021-03-28 22:49:05 +02:00
getAnm__25mDoExt_MtxCalcAnmBlendTblFi.s dol2asm OK 2021-03-28 22:49:05 +02:00
getArrowShieldOffset__9daAlink_cCFPC4cXyzPC5csXyzP4cXyzP4cXyz.s building RELs 2021-04-06 18:00:35 +02:00
getBaseAnimeFrame__9daAlink_cCFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
getBaseHorseAnime__9daAlink_cFPQ29daAlink_c11daAlink_ANM.s building RELs 2021-04-06 18:00:35 +02:00
getBodyAngleXAtnActor__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
getCanoeMaxRotSpeed__9daAlink_cCFv.s building RELs 2021-04-06 18:00:35 +02:00
getClimbDirectionFromAngle__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
getClimbMoveSideAnmSpeed__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
getClimbMoveUpDownAnmSpeed__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
getCrawlMoveAnmSpeed__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
getCrawlMoveSpeed__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
getCrawlMoveVec__9daAlink_cFP4cXyzP4cXyzP4cXyziiPUc.s building RELs 2021-04-06 18:00:35 +02:00
getDamageVec__9daAlink_cFP12dCcD_GObjInf.s building RELs 2021-04-06 18:00:35 +02:00
getDemoLookActor__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
getGroundAngle__9daAlink_cFP13cBgS_PolyInfos.s building RELs 2021-04-06 18:00:35 +02:00
getHangDirectionFromAngle__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
getHangMoveAnmSpeed__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
getHangPos__13daObjSwHang_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
getHorseReinHandPos__9daAlink_cFP4cXyzP4cXyz.s building RELs 2021-04-06 18:00:35 +02:00
getLadderMoveAnmSpeed__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
getLadderUnitCount__9daAlink_cCFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
getMagneBootsLocalAngleY__9daAlink_cFsi.s building RELs 2021-04-06 18:00:35 +02:00
getMidnaAtnPos__9daAlink_cCFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
getNeckAimAngle__9daAlink_cFP4cXyzPsPsPsPs.s building RELs 2021-04-06 18:00:35 +02:00
getNeckAimPos__9daAlink_cFP4cXyzPii.s building RELs 2021-04-06 18:00:35 +02:00
getPushPullAnimeSpeed__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
getReinHandType__9daAlink_cCFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
getRoofAngle__9daAlink_cFP13cBgS_PolyInfos.s building RELs 2021-04-06 18:00:35 +02:00
getRoofHangFMoveAnmSpeed__9daAlink_cCFv.s building RELs 2021-04-06 18:00:35 +02:00
getRoofHangSMoveAnmSpeed__9daAlink_cCFv.s building RELs 2021-04-06 18:00:35 +02:00
getSceneExitMoveAngle__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
getShapeAngleYAtnActor__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
getSlidePolygon__9daAlink_cFP8cM3dGPla.s building RELs 2021-04-06 18:00:35 +02:00
getStickAngleDistanceRate__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
getWallEdgePos__9daAlink_cFRC4cXyzP8cM3dGPlaP8cM3dGPlaP4cXyzi.s building RELs 2021-04-06 18:00:35 +02:00
getWolfLieMoveSpeed__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
getWolfRopeMoveSpeed__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
getWolfSwimMoveAnmSpeed__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
getWolfTagJumpTime__9daAlink_cCFv.s building RELs 2021-04-06 18:00:35 +02:00
handBgCheck__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
hangMoveBgCheck__9daAlink_cFsP4cXyz.s building RELs 2021-04-06 18:00:35 +02:00
headModelCallBack__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
hookshotAtHitCallBack__9daAlink_cFP12dCcD_GObjInfP10fopAc_ac_cP12dCcD_GObjInf.s building RELs 2021-04-06 18:00:35 +02:00
hookshotRoofTurn__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
horseGetOffEnd__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
iceSlipBgCheck__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
initBasAnime__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
initDemoBck__9daAlink_cFPP13mDoExt_bckAnmPCc.s building RELs 2021-04-06 18:00:35 +02:00
initFirePointDamageEffectAll__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
initFirePointDamageEffect__9daAlink_cFPC4cXyzP12dCcD_GObjInf.s building RELs 2021-04-06 18:00:35 +02:00
initForceRideBoar__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
initHookshotRoofWaitActor__9daAlink_cFP10fopAc_ac_c.s building RELs 2021-04-06 18:00:35 +02:00
initKandelaarSwing__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
initServiceWaitTime__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
initShadowScaleLight__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
initStatusWindow__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
isOrderOK__14dEvt_control_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
itemUnequip__9daAlink_cFUsf.s building RELs 2021-04-06 18:00:35 +02:00
jointControll__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
kandelaarModelCallBack__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
mDoAud_seStartLevel__FUlPC3VecUlSc.s dol2asm OK 2021-03-28 22:49:05 +02:00
modelCallBack__9daAlink_cFi.s dol2asm OK 2021-03-28 22:49:05 +02:00
moveShadowScaleLight__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
offCondition__11dEvt_info_cFUs.s dol2asm OK 2021-03-28 22:49:05 +02:00
offNoResetFlg0__9daPy_py_cFQ29daPy_py_c9daPy_FLG0.s dol2asm OK 2021-03-28 22:49:05 +02:00
offNoResetFlg1__9daPy_py_cFQ29daPy_py_c9daPy_FLG1.s dol2asm OK 2021-03-28 22:49:05 +02:00
offNoResetFlg2__9daPy_py_cFQ29daPy_py_c9daPy_FLG2.s dol2asm OK 2021-03-28 22:49:05 +02:00
onCondition__11dEvt_info_cFUs.s dol2asm OK 2021-03-28 22:49:05 +02:00
onLockFlg__15daAlink_sight_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
orderZTalk__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
playFaceTextureAnime__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
posMove__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
preKandelaarDraw__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procAutoJumpInit__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
procAutoJump__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procBoarRunInit__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procBoarRun__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procBoardCutInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procBoardCutTurnInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procBoardCutTurn__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procBoardJumpInit__9daAlink_cFfi.s building RELs 2021-04-06 18:00:35 +02:00
procBoardRideInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procBoardRow__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procBoardTurn__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procBoardWaitInit__9daAlink_cFP10fopAc_ac_c.s building RELs 2021-04-06 18:00:35 +02:00
procBoardWait__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procBootsEquip__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procBossAtnWaitInit__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procBossBodyHangInit__9daAlink_cFP10fopAc_ac_c.s dol2asm OK 2021-03-28 22:49:05 +02:00
procBossBodyHang__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procBottleOpenInit__9daAlink_cFUs.s building RELs 2021-04-06 18:00:35 +02:00
procBottleOpen__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procBottleSwingInit__9daAlink_cFP10fopAc_ac_ci.s building RELs 2021-04-06 18:00:35 +02:00
procBottleSwing__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procCanoeBoomerangMoveInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procCanoeBoomerangMove__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procCanoeBoomerangSubjectInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procCanoeBoomerangSubject__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procCanoeBottleDrinkInit__9daAlink_cFUs.s building RELs 2021-04-06 18:00:35 +02:00
procCanoeBottleDrink__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procCanoeBowMoveInit__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procCanoeBowMove__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procCanoeBowSubjectInit__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procCanoeBowSubject__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procCanoeFishingGetInit__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procCanoeFishingGet__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procCanoeFishingReelInit__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procCanoeFishingReel__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procCanoeFishingWaitInit__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procCanoeFishingWait__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procCanoeGetOffInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procCanoeGetOff__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procCanoeGrabMoveInit__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procCanoeGrabMove__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procCanoeHookshotMoveInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procCanoeHookshotMove__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procCanoeHookshotSubjectInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procCanoeHookshotSubject__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procCanoeKandelaarPourInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procCanoeKandelaarPour__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procCanoePaddleGrabInit__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procCanoePaddleGrab__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procCanoePaddlePutInit__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
procCanoePaddlePut__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procCanoePaddleShiftInit__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
procCanoePaddleShift__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procCanoeRodGrabInit__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procCanoeRodGrab__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procCanoeRowInit__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
procCanoeRow__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procCanoeSubjectivityInit__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procCanoeSubjectivity__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procCanoeWaitInit__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
procCanoeWait__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procClimbDownStartInit__9daAlink_cFs.s building RELs 2021-04-06 18:00:35 +02:00
procClimbDownStart__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procClimbMoveSideInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procClimbMoveSide__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procClimbMoveUpDownInit__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
procClimbMoveUpDown__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procClimbToRoofInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procClimbToRoof__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procClimbUpStartInit__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
procClimbUpStart__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procClimbWaitInit__9daAlink_cFii.s building RELs 2021-04-06 18:00:35 +02:00
procClimbWait__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procCoCaughtInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procCoDeadInit__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
procCoDead__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procCoDemoPushMoveInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procCoDemoPushPullWaitInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procCoElecDamageInit__9daAlink_cFP10fopAc_ac_cP12dCcD_GObjInfi.s building RELs 2021-04-06 18:00:35 +02:00
procCoElecDamage__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procCoEyeAwayInit__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procCoFogDeadInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procCoFogDead__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procCoGetItemInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procCoGetItem__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procCoGetReadySitInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procCoGetReadySit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procCoGlareInit__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procCoGlare__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procCoHorseCallWait__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procCoLargeDamageInit__9daAlink_cFiissP12dCcD_GObjInfi.s building RELs 2021-04-06 18:00:35 +02:00
procCoLargeDamageWallInit__9daAlink_cFiiss.s building RELs 2021-04-06 18:00:35 +02:00
procCoLargeDamage__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procCoLavaReturnInit__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
procCoLookAroundInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procCoLookAround__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procCoLookWaitInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procCoLookWait__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procCoMetamorphoseInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procCoMetamorphose__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procCoNodInit__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procCoNod__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procCoOpenTreasureInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procCoOpenTreasure__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procCoPushMoveInit__9daAlink_cFii.s building RELs 2021-04-06 18:00:35 +02:00
procCoPushMove__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procCoPushPullWaitInit__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
procCoPushPullWait__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procCoQuakeWaitInit__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procCoSubjectivity__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procCoSwimFreezeReturn__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procCoSwimSubjectivity__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procCoTalkInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procCoTalk__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procCoToolDemoInit__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procCoToolDemo__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procCoTurnBackInit__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procCoTurnBack__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procCoTwGateInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procCoUnequipInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procCoUnequip__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procCoWarpInit__9daAlink_cFii.s building RELs 2021-04-06 18:00:35 +02:00
procCoWarp__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procCrawlAutoMoveInit__9daAlink_cFiP4cXyz.s building RELs 2021-04-06 18:00:35 +02:00
procCrawlAutoMove__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procCrawlEndInit__9daAlink_cFiss.s building RELs 2021-04-06 18:00:35 +02:00
procCrawlEnd__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procCrawlMoveInit__9daAlink_cFss.s building RELs 2021-04-06 18:00:35 +02:00
procCrawlMove__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procCrawlStartInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procCrawlStart__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procCutDownInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procCutDownLandInit__9daAlink_cFP13fopEn_enemy_c.s building RELs 2021-04-06 18:00:35 +02:00
procCutDownLand__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procCutFastReadyInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procCutFinish__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procCutHeadInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procCutTurnInit__9daAlink_cFii.s building RELs 2021-04-06 18:00:35 +02:00
procCutTurnMove__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procDamageInit__9daAlink_cFP12dCcD_GObjInfi.s building RELs 2021-04-06 18:00:35 +02:00
procDamage__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procDemoBoomerangCatchInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procDemoBoomerangCatch__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procDkCaughtInit__9daAlink_cFUi.s building RELs 2021-04-06 18:00:35 +02:00
procDkCaught__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procDoorOpenInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procDoorOpen__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procDungeonWarpInit__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procDungeonWarpReady__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procDungeonWarpSceneStartInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procDungeonWarpSceneStart__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procDungeonWarp__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procFallInit__9daAlink_cFif.s building RELs 2021-04-06 18:00:35 +02:00
procFishingCastInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procFishingCast__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procFishingFoodInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procFishingFood__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procFmChainStrongPullInit__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procFmChainStrongPull__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procFmChainUpInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procFmChainUp__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procFrontRollInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procFrontRoll__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procGanonFinishInit__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procGoatCatchInit__9daAlink_cFP10fopAc_ac_cf.s building RELs 2021-04-06 18:00:35 +02:00
procGoatCatch__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procGoatMoveInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procGoatMove__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procGoatStopReadyInit__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procGoatStopReady__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procGoatStrokeInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procGoronMove__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procGoronRideWait__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procGrabMiss__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procGrabPutInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procGrabPut__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procGrabReadyInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procGrabReady__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procGrabReboundInit__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
procGrabRebound__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procGrabStandInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procGrabStand__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procGrabThrowInit__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
procGrabThrow__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procGrabUpInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procGrabUp__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procGrabWaitInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procGrabWait__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procGrassWhistleGetInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procGrassWhistleWaitInit__9daAlink_cFiiisP4cXyz.s building RELs 2021-04-06 18:00:35 +02:00
procGrassWhistleWait__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procGuardAttackInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procGuardAttack__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procGuardBreakInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procGuardBreak__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procGuardSlipInit__9daAlink_cFiP12dCcD_GObjInf.s building RELs 2021-04-06 18:00:35 +02:00
procGuardSlip__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procHandPatInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procHandPat__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procHangClimbInit__9daAlink_cFf.s building RELs 2021-04-06 18:00:35 +02:00
procHangClimb__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procHangFallStartInit__9daAlink_cFP8cM3dGPla.s building RELs 2021-04-06 18:00:35 +02:00
procHangFallStart__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procHangLeverDownInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procHangLeverDown__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procHangMoveInit__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
procHangMove__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procHangReadyInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procHangReady__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procHangStartInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procHangStart__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procHangUpInit__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
procHangUp__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procHangWaitInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procHangWait__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procHangWallCatchInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procHangWallCatch__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procHawkSubject__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procHookshotFlyInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procHookshotFly__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procHookshotMoveInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procHookshotMove__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procHookshotRoofBootsInit__9daAlink_cFP10fopAc_ac_c.s building RELs 2021-04-06 18:00:35 +02:00
procHookshotRoofBoots__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procHookshotRoofShootInit__9daAlink_cFP10fopAc_ac_c.s building RELs 2021-04-06 18:00:35 +02:00
procHookshotRoofShoot__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procHookshotRoofWaitInit__9daAlink_cFiP10fopAc_ac_ci.s building RELs 2021-04-06 18:00:35 +02:00
procHookshotRoofWait__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procHookshotSubjectInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procHookshotSubject__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procHookshotWallShootInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procHookshotWallShoot__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procHookshotWallWaitInit__9daAlink_cFisi.s building RELs 2021-04-06 18:00:35 +02:00
procHookshotWallWait__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procHorseBoomerangMoveInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procHorseBoomerangMove__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procHorseBoomerangSubjectInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procHorseBoomerangSubject__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procHorseBottleDrinkInit__9daAlink_cFUs.s building RELs 2021-04-06 18:00:35 +02:00
procHorseBottleDrink__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procHorseBowMoveInit__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procHorseBowMove__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procHorseBowSubjectInit__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procHorseBowSubject__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procHorseComebackInit__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procHorseComeback__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procHorseCutChargeReadyInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procHorseCutChargeReady__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procHorseCutInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procHorseCutTurnInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procHorseCutTurn__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procHorseCut__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procHorseDamageInit__9daAlink_cFP12dCcD_GObjInf.s building RELs 2021-04-06 18:00:35 +02:00
procHorseDamage__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procHorseGetKeyInit__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procHorseGetKey__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procHorseGetOffInit__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
procHorseGetOff__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procHorseGrabMoveInit__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procHorseGrabMove__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procHorseHangInit__9daAlink_cFP12dCcD_GObjInfi.s dol2asm OK 2021-03-28 22:49:05 +02:00
procHorseHang__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procHorseHookshotMoveInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procHorseHookshotMove__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procHorseHookshotSubjectInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procHorseHookshotSubject__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procHorseJumpInit__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procHorseJump__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procHorseKandelaarPourInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procHorseKandelaarPour__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procHorseLandInit__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procHorseLand__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procHorseLookDownInit__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procHorseLookDown__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procHorseRideInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procHorseRide__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procHorseRunInit__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procHorseRun__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procHorseSubjectivityInit__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procHorseSubjectivity__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procHorseTurnInit__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procHorseTurn__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procHorseWaitInit__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procHorseWait__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procInsectCatchInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procIronBallThrow__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procKandelaarSwingInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procLadderDownEndInit__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
procLadderDownEnd__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procLadderDownStartInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procLadderDownStart__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procLadderMoveInit__9daAlink_cFiiP4cXyz.s building RELs 2021-04-06 18:00:35 +02:00
procLadderMove__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procLadderUpEndInit__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
procLadderUpEnd__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procLadderUpStartInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procLadderUpStart__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procLandDamageInit__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
procLargeDamageUpInit__9daAlink_cFiiss.s building RELs 2021-04-06 18:00:35 +02:00
procLargeDamageUp__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procLookAroundTurnInit__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procLookAroundTurn__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procLookUpInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procLookUpToGetItemInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procLookUpToGetItem__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procLookUp__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procMagneBootsFlyInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procMagneBootsFly__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procMasterSwordPull__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procMonkeyMoveInit__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procMonkeyMove__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procMove__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procNotUseItemInit__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
procNotUseItem__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procOctaIealSpitInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procPickPutInit__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
procPickPut__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procPickUpInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procPickUp__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procPullMoveInit__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
procPullMove__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procRoofHangFrontMoveInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procRoofHangFrontMove__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procRoofHangSideMoveInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procRoofHangSideMove__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procRoofHangStartInit__9daAlink_cFRC13cBgS_PolyInfoRC4cXyzi.s building RELs 2021-04-06 18:00:35 +02:00
procRoofHangStart__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procRoofHangTurnInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procRoofHangTurn__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procRoofHangWaitInit__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
procRoofHangWait__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procRoofSwitchHangInit__9daAlink_cFP10fopAc_ac_c.s building RELs 2021-04-06 18:00:35 +02:00
procRoofSwitchHang__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procSideRoll__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procSlide__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procSlip__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procSmallJumpInit__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
procSmallJump__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procSpinnerWaitInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procSpinnerWait__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procStepMove__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procSumouActionInit__9daAlink_cFiii.s building RELs 2021-04-06 18:00:35 +02:00
procSumouAction__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procSumouMoveInit__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procSumouMove__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procSumouReady__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procSumouShiko__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procSumouSideMove__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procSumouWinLoseInit__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procSumouWinLose__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procSwimDamageInit__9daAlink_cFP12dCcD_GObjInf.s building RELs 2021-04-06 18:00:35 +02:00
procSwimDamage__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procSwimDiveInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procSwimDive__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procSwimHookshotMoveInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procSwimHookshotMove__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procSwimHookshotSubjectInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procSwimHookshotSubject__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procSwimMoveInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procSwimMove__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procSwimUpInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procSwimUp__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procSwimWaitInit__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
procSwimWait__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procSwordPushInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procSwordPush__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procSwordReadyInit__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procSwordReady__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procTradeItemOutInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procTradeItemOut__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procTurnMoveInit__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
procTurnMove__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWait__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procWolfAttackReverseInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWolfAttackReverse__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWolfAutoJumpInit__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
procWolfAutoJump__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWolfBackJumpInit__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
procWolfCargoCarry__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWolfChainReady__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWolfChainWaitInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWolfChainWait__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWolfDamageInit__9daAlink_cFP12dCcD_GObjInf.s building RELs 2021-04-06 18:00:35 +02:00
procWolfDamage__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWolfDashInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWolfDashReverseInit__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
procWolfDashReverse__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWolfDash__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWolfDigInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWolfDigThroughInit__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
procWolfDigThrough__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWolfDig__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWolfDownAtLandInit__9daAlink_cFP13fopEn_enemy_c.s building RELs 2021-04-06 18:00:35 +02:00
procWolfDownAtLand__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWolfDownAtMissLandInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWolfDownAttackInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWolfDownAttack__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWolfEnemyHangBite__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWolfEnemyThrowInit__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
procWolfFallInit__9daAlink_cFif.s building RELs 2021-04-06 18:00:35 +02:00
procWolfFall__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWolfGanonCatchInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWolfGanonCatch__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procWolfGetSmellInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWolfGetSmell__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWolfGiantPuzzle__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWolfGrabPut__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWolfGrabUpInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWolfGrabUp__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procWolfHangFallStartInit__9daAlink_cFP8cM3dGPla.s building RELs 2021-04-06 18:00:35 +02:00
procWolfHangFallStart__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWolfHangWallCatchInit__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
procWolfHangWallCatch__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWolfHowlDemoInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWolfHowlDemo__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWolfHowl__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procWolfJumpAttackInit__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
procWolfJumpAttackSlideLandInit__9daAlink_cFiii.s building RELs 2021-04-06 18:00:35 +02:00
procWolfJumpAttackSlideLand__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWolfJumpAttack__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWolfLandDamageInit__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
procWolfLandInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWolfLargeDamageUpInit__9daAlink_cFiiss.s building RELs 2021-04-06 18:00:35 +02:00
procWolfLargeDamageUp__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWolfLieAutoMoveInit__9daAlink_cFiP4cXyz.s building RELs 2021-04-06 18:00:35 +02:00
procWolfLieAutoMove__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWolfLieMoveInit__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
procWolfLieMove__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWolfLieStartInit__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
procWolfLieStart__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWolfLockAttackInit__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
procWolfLockAttackTurnInit__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
procWolfLockAttackTurn__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procWolfLockAttack__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWolfPushInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWolfRollAttackInit__9daAlink_cFii.s building RELs 2021-04-06 18:00:35 +02:00
procWolfRollAttackMove__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWolfRollAttack__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWolfRopeHangInit__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
procWolfRopeHang__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWolfRopeMoveInit__9daAlink_cFii.s building RELs 2021-04-06 18:00:35 +02:00
procWolfRopeMove__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWolfRopeStaggerInit__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
procWolfRopeStagger__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWolfRopeSubjectivity__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWolfRopeTurnInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWolfRopeTurn__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWolfServiceWaitInit__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
procWolfServiceWait__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWolfSideStepInit__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
procWolfSideStep__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWolfSlideInit__9daAlink_cFsi.s building RELs 2021-04-06 18:00:35 +02:00
procWolfSlideReadyInit__9daAlink_cFsi.s building RELs 2021-04-06 18:00:35 +02:00
procWolfSlideReady__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWolfSlide__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWolfSlipTurnInit__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
procWolfSlipTurn__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWolfSlip__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWolfSmellWaitInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWolfSnowEscapeInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWolfSnowEscape__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWolfStepMoveInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWolfStepMove__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWolfSwimEndWaitInit__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
procWolfSwimEndWait__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWolfSwimMove__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWolfSwimUpInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWolfSwimWaitInit__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
procWolfTagJumpInit__9daAlink_cFP10fopAc_ac_c.s building RELs 2021-04-06 18:00:35 +02:00
procWolfTagJumpLandInit__9daAlink_cFP10fopAc_ac_c.s building RELs 2021-04-06 18:00:35 +02:00
procWolfTagJumpLand__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWolfTagJump__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWolfWaitAttackInit__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
procWolfWaitAttack__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWolfWaitInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWolfWaitSlip__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWolfWaitTurn__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procWolfWait__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
procZoraMoveInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
procZoraMove__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
putObjLineCheck__9daAlink_cFR11dBgS_LinChkP4cXyzP10fopAc_ac_c.s building RELs 2021-04-06 18:00:35 +02:00
resetFacePriAnime__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
resetFacePriBck__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
resetFacePriBtk__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
resetFacePriBtp__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
resetFacePriTexture__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
resetUnderAnime__9daAlink_cFQ29daAlink_c13daAlink_UNDERf.s dol2asm OK 2021-03-28 22:49:05 +02:00
resetUpperAnime__9daAlink_cFQ29daAlink_c13daAlink_UPPERf.s dol2asm OK 2021-03-28 22:49:05 +02:00
resetWolfBallGrab__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
rideGetOff__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
searchFmChainPos__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
searchPeepObj__9daAlink_cFP10fopAc_ac_cPv.s dol2asm OK 2021-03-28 22:49:05 +02:00
setArmMatrix__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setArrowShieldActor__9daAlink_cFP10fopAc_ac_ci.s building RELs 2021-04-06 18:00:35 +02:00
setAtCollision__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setAtnList__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setAttentionPos__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setBasAnime__9daAlink_cFQ29daAlink_c13daAlink_UNDER.s dol2asm OK 2021-03-28 22:49:05 +02:00
setBaseBoarAnime__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
setBaseHorseAnimeFrame__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setBaseRideAnime__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setBezierPos__FPC4cXyzPC4cXyzPC4cXyzPC4cXyzfP4cXyz.s dol2asm OK 2021-03-28 22:49:05 +02:00
setBgCheckParam__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
setBlendAtnBackMoveAnime__9daAlink_cFf.s building RELs 2021-04-06 18:00:35 +02:00
setBlendAtnMoveAnime__9daAlink_cFf.s building RELs 2021-04-06 18:00:35 +02:00
setBlendMoveAnime__9daAlink_cFf.s building RELs 2021-04-06 18:00:35 +02:00
setBlendWolfAtnBackMoveAnime__9daAlink_cFf.s building RELs 2021-04-06 18:00:35 +02:00
setBlendWolfAtnMoveAnime__9daAlink_cFf.s building RELs 2021-04-06 18:00:35 +02:00
setBlendWolfMoveAnime__9daAlink_cFf.s building RELs 2021-04-06 18:00:35 +02:00
setBoardLandAnime__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setBodyAngleRideReadyAnime__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
setBodyAngleToCamera__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setBodyPartPos__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setBootsLightEffect__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setBossBodyHangPos__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
setBottleEffect__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setBottleModel__9daAlink_cFUs.s building RELs 2021-04-06 18:00:35 +02:00
setBowModel__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
setCarryArmAngle__9daAlink_cFff.s dol2asm OK 2021-03-28 22:49:05 +02:00
setClimbInit__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
setClimbShapeOffset__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setClimbStartNotGround__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setCollision__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setControllActorData__8daCrod_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
setCopyRodControllUpperSpeedRate__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setCrawlAutoMoveAimPos__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setCrawlMoveAngle__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setCrawlMoveDirectionArrow__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setCrawlMoveHoll__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
setCutJumpSpeed__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
setCutLargeJumpLandEffect__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setCutTurnEffect__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setDamagePoint__9daAlink_cFiiii.s building RELs 2021-04-06 18:00:35 +02:00
setDemoBodyBck__9daAlink_cFP13dDemo_actor_cUs.s dol2asm OK 2021-03-28 22:49:05 +02:00
setDemoBrk__9daAlink_cFPP15J3DAnmTevRegKeyP8J3DModelUs.s building RELs 2021-04-06 18:00:35 +02:00
setDemoData__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setDemoLeftHandIndex__9daAlink_cFUs.s dol2asm OK 2021-03-28 22:49:05 +02:00
setDemoMoveData__9daAlink_cFPUlPC4cXyz.s building RELs 2021-04-06 18:00:35 +02:00
setDemoRide__9daAlink_cFUs.s building RELs 2021-04-06 18:00:35 +02:00
setDemoRightHandIndex__9daAlink_cFUs.s dol2asm OK 2021-03-28 22:49:05 +02:00
setDoubleAnimeWolf__9daAlink_cFfffQ29daAlink_c12daAlink_WANMQ29daAlink_c12daAlink_WANMif.s building RELs 2021-04-06 18:00:35 +02:00
setDoubleAnime__9daAlink_cFfffQ29daAlink_c11daAlink_ANMQ29daAlink_c11daAlink_ANMif.s building RELs 2021-04-06 18:00:35 +02:00
setDragonHangPos__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setDrawHand__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setEffectFrontRollParam__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setEffectRunParam__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setEffectSlipParam__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setEffectSmallLandParam__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setEffectSumouParam__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setEffect__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setElecDamageEffect__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setEmitter__9daAlink_cFPUlUsPC4cXyzPC5csXyz.s building RELs 2021-04-06 18:00:35 +02:00
setEyeMove__9daAlink_cFP4cXyzss.s building RELs 2021-04-06 18:00:35 +02:00
setFaceBasicAnime__9daAlink_cFQ29daAlink_c11daAlink_ANM.s building RELs 2021-04-06 18:00:35 +02:00
setFaceBasicTexture__9daAlink_cFQ29daAlink_c13daAlink_FTANM.s building RELs 2021-04-06 18:00:35 +02:00
setFaceBck__9daAlink_cFUsiUs.s dol2asm OK 2021-03-28 22:49:05 +02:00
setFaceBtk__9daAlink_cFUsiUs.s dol2asm OK 2021-03-28 22:49:05 +02:00
setFaceBtp__9daAlink_cFUsiUs.s dol2asm OK 2021-03-28 22:49:05 +02:00
setFacePriAnime__9daAlink_cFQ29daAlink_c11daAlink_ANM.s building RELs 2021-04-06 18:00:35 +02:00
setFacePriTexture__9daAlink_cFQ29daAlink_c13daAlink_FTANM.s building RELs 2021-04-06 18:00:35 +02:00
setFirePointDamageEffect__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setFishingWaitAction__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
setFmChainPosFromOut__9daAlink_cFP10fopAc_ac_cP4cXyzi.s dol2asm OK 2021-03-28 22:49:05 +02:00
setFootEffectProcType__9daAlink_cFi.s dol2asm OK 2021-03-28 22:49:05 +02:00
setFootMark__9daAlink_cFP4cXyzUsi.s building RELs 2021-04-06 18:00:35 +02:00
setFootMatrix__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setFootSpeed__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setFreezeEffect__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setFrontRollCrashShock__9daAlink_cFUc.s building RELs 2021-04-06 18:00:35 +02:00
setFrontWallType__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setGetItemFace__9daAlink_cFUs.s dol2asm OK 2021-03-28 22:49:05 +02:00
setGoatStopGameFail__9daAlink_cFP10fopAc_ac_c.s dol2asm OK 2021-03-28 22:49:05 +02:00
setGrabItemActor__9daAlink_cFP10fopAc_ac_c.s dol2asm OK 2021-03-28 22:49:05 +02:00
setGrabItemPos__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setGrabItemThrow__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setGrabUpperAnime__9daAlink_cFf.s building RELs 2021-04-06 18:00:35 +02:00
setGrabUpperSpeedRate__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setGroundFishingRodActor__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
setGuardSe__9daAlink_cFP12dCcD_GObjInf.s dol2asm OK 2021-03-28 22:49:05 +02:00
setHairAngle__9daAlink_cFP4cXyzff.s building RELs 2021-04-06 18:00:35 +02:00
setHangGroundY__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setHangWaterY__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setHatAngle__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setHeavyBoots__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
setHighModelBck__9daAlink_cFP13mDoExt_bckAnmUs.s building RELs 2021-04-06 18:00:35 +02:00
setHighModelFaceBtk__9daAlink_cFUs.s building RELs 2021-04-06 18:00:35 +02:00
setHookshotCatchNow__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setHookshotHangMoveBGCollect__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setHookshotPos__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setHookshotReturnEnd__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setHookshotRoofWaitAnime__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
setHookshotSight__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setHookshotTopPosFly__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setHookshotWallWaitAnime__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
setHorseCutTurnEffect__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
setHorseGetOff__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
setHorseStirrup__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setHorseSwordUp__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
setHorseTurnAnime__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setHorseTurnUpperAnime__9daAlink_cFi.s dol2asm OK 2021-03-28 22:49:05 +02:00
setHorseZeldaDamage__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setIceSlipSpeed__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setIronBallChainPos__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setIronBallGroundVec__9daAlink_cFPC4cXyzP4cXyz.s building RELs 2021-04-06 18:00:35 +02:00
setIronBallModel__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setIronBallPos__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setItemAction__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setItemActor__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setItemMatrix__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
setKandelaarModel__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setLadderInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setLadderPosInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setLadderPos__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
setLegAngle__9daAlink_cFfP18daAlink_footData_cPsPsi.s building RELs 2021-04-06 18:00:35 +02:00
setLight__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setLightningSwordEffect__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
setMagneBootsEffect__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
setMagneBootsMtx__9daAlink_cFP13cBgS_PolyInfoi.s building RELs 2021-04-06 18:00:35 +02:00
setMatrixOffset__9daAlink_cFPff.s building RELs 2021-04-06 18:00:35 +02:00
setMatrix__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setMetamorphoseEffect__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
setMonkeyMoveAnime__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
setMoveBGClimbCorrect__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setMoveBGLadderCorrect__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setMoveSlantAngle__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setNeckAngle__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
setNoDrawSwordShield__9daAlink_cFiUs.s dol2asm OK 2021-03-28 22:49:05 +02:00
setNormalSpeedF__9daAlink_cFff.s building RELs 2021-04-06 18:00:35 +02:00
setOctaIealHangPos__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setOldRootQuaternion__9daAlink_cFsss.s dol2asm OK 2021-03-28 22:49:05 +02:00
setPolygonSpeed__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setPushPullKeepData__9daAlink_cFQ29dBgW_Base13PushPullLabeli.s building RELs 2021-04-06 18:00:35 +02:00
setRideSubjectAngle__9daAlink_cFs.s building RELs 2021-04-06 18:00:35 +02:00
setRoofHangHandOnSE__9daAlink_cFP13cBgS_PolyInfo.s dol2asm OK 2021-03-28 22:49:05 +02:00
setRoofHangSwitch__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
setRunSplash__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setSandShapeOffset__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setShapeAngleOnGround__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setShapeAngleToAtnActor__9daAlink_cFi.s dol2asm OK 2021-03-28 22:49:05 +02:00
setShapeAngleToTalkActor__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setSingleAnimeWolf__9daAlink_cFQ29daAlink_c12daAlink_WANMffsf.s building RELs 2021-04-06 18:00:35 +02:00
setSmallGuard__9daAlink_cFP12dCcD_GObjInf.s building RELs 2021-04-06 18:00:35 +02:00
setSpeedAndAngleAtn__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setSpeedAndAngleNormal__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setSpeedAndAngleSwimWolf__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setSpeedAndAngleSwim__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setSpeedAndAngleWolfAtn__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setSpeedAndAngleWolf__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setStartProcInit__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setStepLandVibration__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setStepsOffset__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setStickAnmData__9daAlink_cFP10J3DAnmBaseiiUsi.s dol2asm OK 2021-03-28 22:49:05 +02:00
setStickData__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setSubjectMode__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setSumouEffect__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setSwimMoveAnime__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setSwordChargeEffect__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setSwordCutSplash__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setSwordPos__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setSwordPushAnime__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
setSwordUpColorEffect__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setSyncBoarPos__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setSyncBoarRunPos__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setSyncBoar__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
setSyncCanoePos__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setSyncHorsePos__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setSyncHorse__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
setSyncRide__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
setTalkAnime__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setTalkStartBack__9daAlink_cFP4cXyz.s building RELs 2021-04-06 18:00:35 +02:00
setTradeItemAnime__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setTradeItemOutHand__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
setUnderAnimeMorf__9daAlink_cFf.s dol2asm OK 2021-03-28 22:49:05 +02:00
setUnderAnime__9daAlink_cFUsQ29daAlink_c13daAlink_UNDERffsf.s dol2asm OK 2021-03-28 22:49:05 +02:00
setUpperAnimeBaseMorf__9daAlink_cFUsf.s dol2asm OK 2021-03-28 22:49:05 +02:00
setUpperAnimeBaseSpeed__9daAlink_cFUsff.s dol2asm OK 2021-03-28 22:49:05 +02:00
setUpperAnimeBase__9daAlink_cFUs.s dol2asm OK 2021-03-28 22:49:05 +02:00
setUpperAnimeMorf__9daAlink_cFf.s dol2asm OK 2021-03-28 22:49:05 +02:00
setUpperAnimeParam__9daAlink_cFUsQ29daAlink_c13daAlink_UPPERPC16daAlinkHIO_anm_c.s dol2asm OK 2021-03-28 22:49:05 +02:00
setUpperAnime__9daAlink_cFUsQ29daAlink_c13daAlink_UPPERffsf.s building RELs 2021-04-06 18:00:35 +02:00
setUpperFront__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setWallGrabStatus__9daAlink_cFUcUc.s building RELs 2021-04-06 18:00:35 +02:00
setWaterDropEffect__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
setWaterfallEffect__9daAlink_cFPC4cXyzPUl.s dol2asm OK 2021-03-28 22:49:05 +02:00
setWaterfallEffect__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
setWindSpeed__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setWolfAnmVoice__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setWolfAtnMoveDirection__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
setWolfBallModel__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setWolfBarrierHitEffect__9daAlink_cFR11dBgS_LinChk.s building RELs 2021-04-06 18:00:35 +02:00
setWolfBiteDamage__9daAlink_cFP13fopEn_enemy_c.s building RELs 2021-04-06 18:00:35 +02:00
setWolfChainPos__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setWolfCollisionPos__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setWolfDigEffect__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setWolfEnemyHangBitePos__9daAlink_cFP13fopEn_enemy_c.s building RELs 2021-04-06 18:00:35 +02:00
setWolfFootMatrix__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setWolfFootOn__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
setWolfHowling__15daObj_Sekizoa_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
setWolfItemMatrix__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setWolfJumpAttackEffect__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setWolfLockAttackEffect__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setWolfLockDomeModel__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setWolfRollAttackEffect__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
setWolfRopeOffsetY__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
setWolfRopePosY__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setWolfScreamWaitAnime__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setWolfSwimEndEffect__9daAlink_cFPP14JPABaseEmitterPP14JPABaseEmitter.s dol2asm OK 2021-03-28 22:49:05 +02:00
setWolfTailAngle__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
setWolfWaitSlip__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
shadowDraw__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
simpleAnmPlay__9daAlink_cFP10J3DAnmBase.s dol2asm OK 2021-03-28 22:49:05 +02:00
startRestartRoom__9daAlink_cFUliii.s building RELs 2021-04-06 18:00:35 +02:00
stickArrowIncrement__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
stopHalfMoveAnime__9daAlink_cFf.s dol2asm OK 2021-03-28 22:49:05 +02:00
swimBgCheck__9daAlink_cFf.s building RELs 2021-04-06 18:00:35 +02:00
swimOutAfter__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
swordEquip__9daAlink_cFi.s building RELs 2021-04-06 18:00:35 +02:00
traceBlur__14daAlink_blur_cFPC4cXyzPC4cXyzs.s building RELs 2021-04-06 18:00:35 +02:00
transAnimeProc__9daAlink_cFP4cXyzff.s building RELs 2021-04-06 18:00:35 +02:00
update__20daAlink_lockCursor_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
warpModelTexScroll__9daAlink_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
wolfBgCheck__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
wolfFootBgCheck__9daAlink_cFv.s building RELs 2021-04-06 18:00:35 +02:00
wolfModelCallBack__9daAlink_cFi.s dol2asm OK 2021-03-28 22:49:05 +02:00
wolfRopeSwingInc__9daAlink_cFf.s dol2asm OK 2021-03-28 22:49:05 +02:00
wolfSideBgCheck__9daAlink_cFs.s building RELs 2021-04-06 18:00:35 +02:00