tp/include/d/actor/d_a_L7low_dr.h

42 lines
982 B
C++

#ifndef D_A_L7LOW_DR_H
#define D_A_L7LOW_DR_H
#include "f_op/f_op_actor_mng.h"
/**
* @ingroup actors-unsorted
* @class daL7lowDr_c
* @brief
*
* @details
*
*/
class daL7lowDr_c : public fopAc_ac_c {
public:
typedef void (daL7lowDr_c::*actionFn)();
/* 805AA5F8 */ void setAction(actionFn);
/* 805AA69C */ void action();
/* 805AA748 */ int _delete();
/* 805AA7B8 */ void mtx_set();
/* 805AA828 */ void fly();
/* 805AABF8 */ int execute();
/* 805AAC5C */ int CreateHeap();
/* 805AAD58 */ int create();
/* 805AAEA8 */ int draw();
/* 0x568 */ request_of_phase_process_class mPhase;
/* 0x570 */ mDoExt_McaMorfSO* mpModelMorf;
/* 0x574 */ Z2CreatureEnemy mSound;
/* 0x618 */ u8 field_0x618[0x624 - 0x618];
/* 0x624 */ actionFn mAction;
/* 0x630 */ actionFn field_0x630;
/* 0x63C */ int field_0x63c;
/* 0x640 */ u16 field_0x640;
};
STATIC_ASSERT(sizeof(daL7lowDr_c) == 0x644);
#endif /* D_A_L7LOW_DR_H */