tp/include
Pheenoh d06ba53d39
fopOvlp_Draw OK, fopOvlp_Execute OK, fopOvlp_IsDelete OK, fopOvlp_Delete OK
2021-02-16 13:21:52 -05:00
..
JSystem split f_ap_game, fapGm_Execute ok, more changes to m_Do_main 2021-02-13 15:23:18 -05:00
SComponent most of f_op_overlap_mng OK 2021-02-15 13:34:16 -05:00
SStandard decompile s_basic, cleanup mangled names in f_pc (#101) 2021-01-26 17:11:50 -05:00
Z2AudioLib debugDisplay and Debug_console attemp 2021-02-07 17:20:16 -05:00
ar normalize header guards to {tu_name}_H_ (#87) 2021-01-18 14:02:51 -05:00
c
d fopCam_Draw OK, fopCam_IsDelete OK, fopCam_Delete OK 2021-02-15 18:19:39 -05:00
dolphin normalize header guards to {tu_name}_H_ (#87) 2021-01-18 14:02:51 -05:00
dvd main attempt 2021-02-03 15:12:27 -05:00
f fopOvlp_Draw OK, fopOvlp_Execute OK, fopOvlp_IsDelete OK, fopOvlp_Delete OK 2021-02-16 13:21:52 -05:00
gx d_kyeff, d_kyeff2, m_Do_printf, and m_Do_graphic (#109) 2021-01-31 20:03:38 -05:00
m_Do fapGm_Create ok 2021-02-13 16:27:35 -05:00
os main attempt 2021-02-03 15:12:27 -05:00
pad normalize header guards to {tu_name}_H_ (#87) 2021-01-18 14:02:51 -05:00
vi normalize header guards to {tu_name}_H_ (#87) 2021-01-18 14:02:51 -05:00
global.h f_op_actor_mng split & started decomp (#112) 2021-02-12 19:47:46 -05:00
macros.inc
mtx_vec.h f_op_actor_mng split & started decomp (#112) 2021-02-12 19:47:46 -05:00
mwcc.h normalize header guards to {tu_name}_H_ (#87) 2021-01-18 14:02:51 -05:00
variables.h fapGm_Create ok 2021-02-13 16:27:35 -05:00