..
f_op_actor.h
d_a_alink work / lv4digsand done / e_s1 matched ( #2224 )
2024-10-25 06:47:02 +03:00
f_op_actor_enemy.h
e_pm, e_fs, obj_sm_door, obj_smw_stone ( #2244 )
2024-11-10 16:18:40 +02:00
f_op_actor_iter.h
most of d_a_alink_wolf done / some misc ( #1993 )
2023-11-27 13:14:06 +02:00
f_op_actor_mng.h
d_a_b_zant matched + linked ( #2253 )
2024-11-22 14:32:01 -07:00
f_op_actor_tag.h
d_a_obj_carry work, SETUP_ACTOR macro, header cleanup ( #1885 )
2023-08-16 12:07:52 -07:00
f_op_camera.h
d_camera work ( #2226 )
2024-10-26 21:35:25 -07:00
f_op_camera_mng.h
JAudio2 and Z2AudioLib work ( #2223 )
2024-10-24 02:25:13 +03:00
f_op_draw_iter.h
…
f_op_draw_tag.h
…
f_op_kankyo.h
d_a_tbox2 done, f_op_actor_mng cleanup, cleanup fopAc_ac_c member names ( #2084 )
2024-03-04 18:33:13 -07:00
f_op_kankyo_mng.h
d_a_e_fz work, doxygen revamp ( #2127 )
2024-04-12 00:10:30 -06:00
f_op_msg.h
d_a_tbox2 done, f_op_actor_mng cleanup, cleanup fopAc_ac_c member names ( #2084 )
2024-03-04 18:33:13 -07:00
f_op_msg_mng.h
d_a_b_zant matched + linked ( #2253 )
2024-11-22 14:32:01 -07:00
f_op_overlap.h
d_a_tbox2 done, f_op_actor_mng cleanup, cleanup fopAc_ac_c member names ( #2084 )
2024-03-04 18:33:13 -07:00
f_op_overlap_mng.h
d_a_alink work / bump dtk version ( #2205 )
2024-10-12 15:11:17 -07:00
f_op_overlap_req.h
d_a_obj_carry work, SETUP_ACTOR macro, header cleanup ( #1885 )
2023-08-16 12:07:52 -07:00
f_op_scene.h
d_a_e_fz work, doxygen revamp ( #2127 )
2024-04-12 00:10:30 -06:00
f_op_scene_iter.h
…
f_op_scene_mng.h
d_a_alink work / bump dtk version ( #2205 )
2024-10-12 15:11:17 -07:00
f_op_scene_pause.h
…
f_op_scene_req.h
d_a_alink work / bump dtk version ( #2205 )
2024-10-12 15:11:17 -07:00
f_op_scene_tag.h
d_a_obj_carry work, SETUP_ACTOR macro, header cleanup ( #1885 )
2023-08-16 12:07:52 -07:00
f_op_view.h
d_camera work ( #2226 )
2024-10-26 21:35:25 -07:00