tp/include/d/actor/d_a_mant.h

44 lines
920 B
C++

#ifndef D_A_MANT_H
#define D_A_MANT_H
#include "f_op/f_op_actor_mng.h"
/**
* @ingroup actors-unsorted
* @class mant_class
* @brief ???
*
* @details Related to Ganondorf Horseback Battle
*
*/
class mant_class : public fopAc_ac_c {
public:
/* 0x0568 */ u8 field_0x568[0x395c - 0x568];
/* 0x395C */ f32 field_0x395c;
/* 0x3960 */ f32 field_0x3960;
/* 0x3964 */ u8 field_0x3964;
/* 0x3965 */ u8 field_0x3965;
/* 0x3966 */ u8 field_0x3966;
/* 0x3967 */ u8 field_0x3967;
/* 0x3968 */ u8 field_0x3968;
/* 0x3969 */ u8 field_0x3969;
/* 0x396A */ u8 field_0x396A[0x39a4 - 0x396A];
};
STATIC_ASSERT(sizeof(mant_class) == 0x39a4);
class daMant_packet_c : public fopAc_ac_c {
public:
/* 80861298 */ void draw();
/* 80862BA4 */ ~daMant_packet_c();
};
struct mant_j_s {
public:
/* 80862AC0 */ ~mant_j_s();
/* 80862B3C */ mant_j_s();
};
#endif /* D_A_MANT_H */