tp/include/d/actor/d_a_npc_clerkb.h

79 lines
2.5 KiB
C++

#ifndef D_A_NPC_CLERKB_H
#define D_A_NPC_CLERKB_H
#include "d/actor/d_a_npc.h"
/**
* @ingroup actors-npcs
* @class daNpc_clerkB_c
* @brief Malver
*
* @details
*
*/
class daNpc_clerkB_c : public fopAc_ac_c {
public:
/* 80995F2C */ ~daNpc_clerkB_c();
/* 80996090 */ void create();
/* 80996338 */ void CreateHeap();
/* 809967C4 */ void Delete();
/* 809967F8 */ void Execute();
/* 809968D0 */ void Draw();
/* 80996964 */ void createHeapCallBack(fopAc_ac_c*);
/* 80996984 */ void ctrlJointCallBack(J3DJoint*, int);
/* 809969DC */ void getType();
/* 809969FC */ void beforeStartSeqAction(dMsgFlow_c*, int);
/* 80996CCC */ void beforeSelectSeqAction(dMsgFlow_c*, int);
/* 80996F7C */ void isDelete();
/* 80996FAC */ void reset();
/* 809970E0 */ void afterJntAnm(int);
/* 80997188 */ void setParam();
/* 809972BC */ void setAfterTalkMotion();
/* 80997360 */ void srchActors();
/* 809973BC */ void evtTalk();
/* 80997598 */ void evtCutProc();
/* 80997660 */ void action();
/* 8099774C */ void beforeMove();
/* 809977C4 */ void setAttnPos();
/* 80997A1C */ void setCollision();
/* 80997B50 */ bool drawDbgInfo();
/* 80997B58 */ void drawOtherMdl();
/* 80997BB8 */ void drawGhost();
/* 80997C44 */ void selectAction();
/* 80997CC0 */ void chkAction(int (daNpc_clerkB_c::*)(void*));
/* 80997CEC */ void setAction(int (daNpc_clerkB_c::*)(void*));
/* 80997D94 */ void setSe();
/* 80997E54 */ void wait(void*);
/* 809980AC */ void tend(void*);
/* 80998328 */ void talk(void*);
/* 80998520 */ void shop(void*);
/* 80999680 */ daNpc_clerkB_c(daNpcT_faceMotionAnmData_c const*, daNpcT_motionAnmData_c const*,
daNpcT_MotionSeqMngr_c::sequenceStepData_c const*, int,
daNpcT_MotionSeqMngr_c::sequenceStepData_c const*, int,
daNpcT_evtData_c const*, char**);
/* 809997AC */ s32 getEyeballMaterialNo();
/* 809997B4 */ s32 getHeadJointNo();
/* 809997BC */ s32 getNeckJointNo();
/* 809997C4 */ bool getBackboneJointNo();
/* 809997CC */ void checkChangeJoint(int);
/* 809997DC */ void checkRemoveJoint(int);
static void* mCutNameList;
static u8 mCutList[12];
private:
/* 0x568 */ u8 field_0x568[0x1118 - 0x568];
};
STATIC_ASSERT(sizeof(daNpc_clerkB_c) == 0x1118);
class daNpc_clerkB_Param_c {
public:
/* 809997EC */ ~daNpc_clerkB_Param_c();
static u8 const m[148];
};
#endif /* D_A_NPC_CLERKB_H */