tp/include/SSystem/SComponent
lepelog 38eca47ad5
__sinit_d_com_inf_game_cpp OK (#140)
* mass mng header

* d_cc_d start

* c_cc_d ok

* tmp commit

* almost, reordering of vtable functions

* progress

* more progress

* cleanup, still non matching

* mark all of d_cc_d as nonmatching to OK

* c_cc_s

* c_cc_s OK

* d_cc_mass_s OK

* cleanup

* gameinfo __sinit, not OK

* a bit of cleanup

* format

* remove asm

Co-authored-by: lepelog <lepelog@users.noreply.github.com>
2021-08-16 20:59:00 -04:00
..
c_API.h __sinit and progress script update 2021-04-01 02:07:58 +02:00
c_API_controller_pad.h move / fix bunch of stuff (#133) 2021-06-12 18:22:36 -04:00
c_API_graphic.h __sinit and progress script update 2021-04-01 02:07:58 +02:00
c_angle.h move some of d_com_inf_game (#128) 2021-05-02 20:04:42 -04:00
c_bg_s_chk.h c_cc_d (#132) 2021-06-12 18:20:45 -04:00
c_bg_s_gnd_chk.h c_cc_d (#132) 2021-06-12 18:20:45 -04:00
c_bg_s_lin_chk.h c_cc_d (#132) 2021-06-12 18:20:45 -04:00
c_bg_s_poly_info.h more SComponent 2021-04-08 22:18:35 +02:00
c_bg_s_shdw_draw.h c_cc_d (#132) 2021-06-12 18:20:45 -04:00
c_bg_w.h more SComponent 2021-04-08 22:18:35 +02:00
c_cc_d.h __sinit_d_com_inf_game_cpp OK (#140) 2021-08-16 20:59:00 -04:00
c_cc_s.h __sinit_d_com_inf_game_cpp OK (#140) 2021-08-16 20:59:00 -04:00
c_counter.h __sinit and progress script update 2021-04-01 02:07:58 +02:00
c_lib.h Copy JKernel (#126) 2021-05-02 20:03:24 -04:00
c_list.h delete unused asm, c_m3d_g 2021-04-08 16:01:29 +02:00
c_list_iter.h delete unused asm, c_m3d_g 2021-04-08 16:01:29 +02:00
c_m2d.h more SComponent 2021-04-08 22:18:35 +02:00
c_m3d.h c_cc_d (#132) 2021-06-12 18:20:45 -04:00
c_m3d_g_aab.h __sinit_d_com_inf_game_cpp OK (#140) 2021-08-16 20:59:00 -04:00
c_m3d_g_cir.h __sinit and progress script update 2021-04-01 02:07:58 +02:00
c_m3d_g_cps.h c_cc_d (#132) 2021-06-12 18:20:45 -04:00
c_m3d_g_cyl.h __sinit_d_com_inf_game_cpp OK (#140) 2021-08-16 20:59:00 -04:00
c_m3d_g_lin.h c_cc_d (#132) 2021-06-12 18:20:45 -04:00
c_m3d_g_pla.h __sinit_d_com_inf_game_cpp OK (#140) 2021-08-16 20:59:00 -04:00
c_m3d_g_sph.h __sinit_d_com_inf_game_cpp OK (#140) 2021-08-16 20:59:00 -04:00
c_m3d_g_tri.h __sinit_d_com_inf_game_cpp OK (#140) 2021-08-16 20:59:00 -04:00
c_malloc.h J3duclip, fop_actor_mng and related stuff (#131) 2021-06-02 08:13:31 -04:00
c_math.h J3duclip, fop_actor_mng and related stuff (#131) 2021-06-02 08:13:31 -04:00
c_node.h __sinit and progress script update 2021-04-01 02:07:58 +02:00
c_node_iter.h delete unused asm, c_m3d_g 2021-04-08 16:01:29 +02:00
c_phase.h J3duclip, fop_actor_mng and related stuff (#131) 2021-06-02 08:13:31 -04:00
c_request.h some f_op 2021-04-09 01:22:16 +02:00
c_sxyz.h J3duclip, fop_actor_mng and related stuff (#131) 2021-06-02 08:13:31 -04:00
c_tag.h delete unused asm, c_m3d_g 2021-04-08 16:01:29 +02:00
c_tag_iter.h delete unused asm, c_m3d_g 2021-04-08 16:01:29 +02:00
c_tree.h delete unused asm, c_m3d_g 2021-04-08 16:01:29 +02:00
c_tree_iter.h delete unused asm, c_m3d_g 2021-04-08 16:01:29 +02:00
c_xyz.h __sinit_d_com_inf_game_cpp OK (#140) 2021-08-16 20:59:00 -04:00