tp/include/d/actor/d_a_e_po.h

28 lines
464 B
C++

#ifndef D_A_E_PO_H
#define D_A_E_PO_H
#include "f_op/f_op_actor_mng.h"
/**
* @ingroup actors-enemies
* @class e_po_class
* @brief Poe
*
* @details
*
*/
class e_po_class : public fopEn_enemy_c {
/* 80756900 */ e_po_class();
private:
/* 0x5ac */ u8 field_0x5ac[0xee0 - 0x5ac];
};
STATIC_ASSERT(sizeof(e_po_class) == 0xee0);
class daE_PO_HIO_c {
/* 8074C54C */ daE_PO_HIO_c();
/* 80756DE8 */ ~daE_PO_HIO_c();
};
#endif /* D_A_E_PO_H */