tp/include/Z2AudioLib/Z2SceneMgr/asm/func_802B9D40.s

24 lines
1.2 KiB
ArmAsm

/* 802B9D40 002B6C80 94 21 FF F0 */ stwu r1, -0x10(r1)
/* 802B9D44 002B6C84 7C 08 02 A6 */ mflr r0
/* 802B9D48 002B6C88 90 01 00 14 */ stw r0, 0x14(r1)
/* 802B9D4C 002B6C8C 93 E1 00 0C */ stw r31, 0xc(r1)
/* 802B9D50 002B6C90 7C 7F 1B 78 */ mr r31, r3
/* 802B9D54 002B6C94 38 00 00 00 */ li r0, 0
/* 802B9D58 002B6C98 90 03 00 08 */ stw r0, 8(r3)
/* 802B9D5C 002B6C9C 80 6D 85 C8 */ lwz r3, lbl_80450B48-_SDA_BASE_(r13)
/* 802B9D60 002B6CA0 48 00 63 DD */ bl deleteEnemyAll__13Z2SoundObjMgrFv
/* 802B9D64 002B6CA4 7F E3 FB 78 */ mr r3, r31
/* 802B9D68 002B6CA8 38 80 00 00 */ li r4, 0
/* 802B9D6C 002B6CAC 4B FF CB 75 */ bl setSceneExist__10Z2SceneMgrFb
/* 802B9D70 002B6CB0 88 1F 00 17 */ lbz r0, 0x17(r31)
/* 802B9D74 002B6CB4 7C 00 07 75 */ extsb. r0, r0
/* 802B9D78 002B6CB8 40 82 00 0C */ bne lbl_802B9D84
/* 802B9D7C 002B6CBC 7F E3 FB 78 */ mr r3, r31
/* 802B9D80 002B6CC0 48 00 00 19 */ bl Z2SceneMgr_NS__load1stWaveInner_1
lbl_802B9D84:
/* 802B9D84 002B6CC4 83 E1 00 0C */ lwz r31, 0xc(r1)
/* 802B9D88 002B6CC8 80 01 00 14 */ lwz r0, 0x14(r1)
/* 802B9D8C 002B6CCC 7C 08 03 A6 */ mtlr r0
/* 802B9D90 002B6CD0 38 21 00 10 */ addi r1, r1, 0x10
/* 802B9D94 002B6CD4 4E 80 00 20 */ blr