tp/include/f_op
TakaRikka e14b04c54a
move more of d_save / d_com_inf_game (#141)
* some d_save matches / fixes

* more d_save cleanup

* fopAc_ac_c changes

* move a bunch of d_save / d_com_inf_game stuff

* format + remove asm

* move bit labels to correct header

* format

* move d_item

* fix check_itemno doc

* move

* fixes

* getLayerNo_common_common almost matching

just regalloc issues

* small fixes

* few more matches

* fix
2021-08-23 22:47:18 +02:00
..
f_op_actor.h move more of d_save / d_com_inf_game (#141) 2021-08-23 22:47:18 +02:00
f_op_actor_iter.h some f_op 2021-04-09 01:22:16 +02:00
f_op_actor_mng.h __sinit_d_com_inf_game_cpp OK (#140) 2021-08-16 20:59:00 -04:00
f_op_actor_tag.h some f_op 2021-04-09 01:22:16 +02:00
f_op_camera.h some f_op 2021-04-09 01:22:16 +02:00
f_op_camera_mng.h some f_op 2021-04-09 01:22:16 +02:00
f_op_draw_iter.h some f_op 2021-04-09 01:22:16 +02:00
f_op_draw_tag.h move Z2Calc, c_math and f_op_draw_iter (#125) 2021-05-02 13:46:36 -04:00
f_op_kankyo.h __sinit and progress script update 2021-04-01 02:07:58 +02:00
f_op_kankyo_mng.h some f_op 2021-04-09 01:22:16 +02:00
f_op_msg.h __sinit and progress script update 2021-04-01 02:07:58 +02:00
f_op_msg_mng.h some f_op 2021-04-09 01:22:16 +02:00
f_op_overlap.h some f_op 2021-04-09 01:22:16 +02:00
f_op_overlap_mng.h some f_op 2021-04-09 01:22:16 +02:00
f_op_overlap_req.h some f_op 2021-04-09 01:22:16 +02:00
f_op_scene.h some f_op 2021-04-09 01:22:16 +02:00
f_op_scene_iter.h some f_op 2021-04-09 01:22:16 +02:00
f_op_scene_mng.h some f_op 2021-04-09 01:22:16 +02:00
f_op_scene_pause.h some f_op 2021-04-09 01:22:16 +02:00
f_op_scene_req.h J3duclip, fop_actor_mng and related stuff (#131) 2021-06-02 08:13:31 -04:00
f_op_scene_tag.h some f_op 2021-04-09 01:22:16 +02:00
f_op_view.h some f_op 2021-04-09 01:22:16 +02:00