mirror of https://github.com/zeldaret/tp.git
247 lines
8.8 KiB
C++
247 lines
8.8 KiB
C++
#ifndef Z2CREATURE_H
|
|
#define Z2CREATURE_H
|
|
|
|
#include "SSystem/SComponent/c_xyz.h"
|
|
#include "Z2AudioLib/Z2SoundObject.h"
|
|
#include "Z2AudioLib/Z2SoundStarter.h"
|
|
|
|
class Z2Creature {
|
|
public:
|
|
Z2Creature();
|
|
~Z2Creature();
|
|
|
|
void init(Vec*, Vec*, u8, u8);
|
|
void init(Vec*, Vec*, Vec*, u8, u8, u8);
|
|
void initAnime(void*, bool, f32, f32);
|
|
void updateAnime(f32, f32);
|
|
void stopAnime();
|
|
|
|
virtual void deleteObject();
|
|
virtual void setSoundStarter(Z2SoundStarter*);
|
|
virtual void framework(u32, s8);
|
|
virtual Z2SoundHandlePool* startCreatureSound(JAISoundID, u32, s8);
|
|
virtual Z2SoundHandlePool* startCreatureSoundLevel(JAISoundID, u32, s8);
|
|
virtual Z2SoundHandlePool* startCreatureVoice(JAISoundID, s8);
|
|
virtual Z2SoundHandlePool* startCreatureVoiceLevel(JAISoundID, s8);
|
|
virtual Z2SoundHandlePool* startCreatureExtraSound(JAISoundID, u32, s8);
|
|
virtual Z2SoundHandlePool* startCreatureExtraSoundLevel(JAISoundID, u32, s8);
|
|
virtual Z2SoundHandlePool* startCollisionSE(u32, u32);
|
|
|
|
Vec* getCurrentPos() const { return mpPos; }
|
|
|
|
/* 0x04 */ Vec* mpPos;
|
|
/* 0x08 */ Z2SoundObjAnime mSoundObjAnime;
|
|
/* 0x50 */ Z2SoundObjSimple mSoundObjSimple1;
|
|
/* 0x70 */ Z2SoundObjSimple mSoundObjSimple2;
|
|
}; // Size: 0x90
|
|
|
|
struct Z2LinkSoundStarter : public Z2SoundStarter {
|
|
Z2LinkSoundStarter();
|
|
|
|
inline virtual ~Z2LinkSoundStarter();
|
|
virtual bool startSound(JAISoundID, JAISoundHandle*, JGeometry::TVec3<f32> const*, u32, f32,
|
|
f32, f32, f32, f32, u32);
|
|
};
|
|
|
|
class Z2CreatureLink : public Z2Creature, public Z2LinkSoundStarter {
|
|
public:
|
|
Z2CreatureLink();
|
|
~Z2CreatureLink();
|
|
|
|
void setLinkState(u8);
|
|
void setLinkGroupInfo(u8);
|
|
void setLinkHp(s32, s32);
|
|
void setLinkSwordType(s32, s32);
|
|
void setLinkShieldType(s32, s32);
|
|
void setLinkBootsType(s32);
|
|
virtual void deleteObject();
|
|
void init(Vec*, Vec*, Vec*);
|
|
void initKantera(Vec*);
|
|
void deleteKantera(void);
|
|
void setKanteraState(u8);
|
|
virtual void framework(u32, s8);
|
|
void setSinkDepth(s8);
|
|
void setRiding(bool);
|
|
void setMagnetized(bool);
|
|
void setWolfEyeOpen(bool);
|
|
void startLinkSound(JAISoundID, u32, s8);
|
|
void startLinkSoundLevel(JAISoundID, u32, s8);
|
|
void startLinkVoice(JAISoundID, s8);
|
|
void startLinkVoiceLevel(JAISoundID, s8);
|
|
void startLinkSwordSound(JAISoundID, u32, s8);
|
|
virtual Z2SoundHandlePool* startCollisionSE(u32, u32);
|
|
int startHitItemSE(u32, u32, Z2SoundObjBase*, float);
|
|
void setResumeAttack(bool);
|
|
|
|
void setInWater(bool status) { mInWater = status; }
|
|
bool isInWater() { return mInWater; }
|
|
u8 getLinkState() const { return mLinkState; }
|
|
u8 getMoveSpeed() const { return mMoveSpeed; }
|
|
bool isRiding() const { return mRiding; }
|
|
void i_setLinkState(u8 i_state) { mLinkState = i_state; }
|
|
Z2SoundObjSimple& getKantera() { return mKantera; }
|
|
u8 getLinkHp() const { return mLinkHp; }
|
|
u8 getMovingTime() { return mMovingTime; }
|
|
u8 isWolfSmellOpen() const { return mWolfEyeOpen; }
|
|
void setUsingIronBall(bool i_using) { mUsingIronBall = i_using; }
|
|
void setMarkState(u8 i_state) { mMarkState = i_state; }
|
|
|
|
static Z2CreatureLink* mLinkPtr;
|
|
|
|
private:
|
|
/* 0x90 Z2LinkSoundStarter */
|
|
/* 0x94 */ Z2SoundObjSimple mKantera;
|
|
/* 0xB4 */ cXyz field_0xb4;
|
|
/* 0xC0 */ u8 mLinkState;
|
|
/* 0xC1 */ u8 field_0xc1;
|
|
/* 0xC2 */ u8 mMarkState;
|
|
/* 0xC3 */ u8 mLinkHp;
|
|
/* 0xC4 */ u8 mLinkBootsType;
|
|
/* 0xC5 */ u8 mKanteraState;
|
|
/* 0xC6 */ u8 mLinkSwordType;
|
|
/* 0xC7 */ u8 mLinkShieldType;
|
|
/* 0xC8 */ u8 mMoveSpeed;
|
|
/* 0xC9 */ u8 mMovingTime;
|
|
/* 0xCA */ s8 mSinkDepth;
|
|
/* 0xCB */ bool mWolfEyeOpen : 1;
|
|
/* 0xCB */ bool mInWater : 1;
|
|
/* 0xCB */ bool mResumeAttack : 1;
|
|
/* 0xCB */ bool mFlag3 : 1;
|
|
/* 0xCB */ bool mFlag4 : 1;
|
|
/* 0xCB */ bool mFlag5 : 1;
|
|
/* 0xCB */ bool mRiding : 1;
|
|
/* 0xCB */ bool mMagnetized : 1;
|
|
/* 0xCC */ bool mFlag8 : 1;
|
|
/* 0xCC */ bool mUsingIronBall : 1;
|
|
/* 0xCC */ bool mFlag10 : 1;
|
|
/* 0xCC */ bool mFlag11 : 1;
|
|
/* 0xCC */ bool mFlag12 : 1;
|
|
/* 0xCC */ bool mFlag13 : 1;
|
|
/* 0xCC */ bool mFlag14 : 1;
|
|
/* 0xCC */ bool mFlag15 : 1;
|
|
}; // Size: 0xD0
|
|
|
|
inline Z2CreatureLink* Z2GetLink() {
|
|
return Z2CreatureLink::mLinkPtr;
|
|
}
|
|
|
|
class Z2CreatureRide;
|
|
struct Z2RideSoundStarter : public Z2SoundStarter {
|
|
/* 802C5234 */ Z2RideSoundStarter(Z2CreatureRide*);
|
|
|
|
/* 802C5078 */ inline virtual ~Z2RideSoundStarter();
|
|
/* 802C5284 */ virtual bool startSound(JAISoundID, JAISoundHandle*,
|
|
JGeometry::TVec3<f32> const*, u32, f32, f32, f32, f32,
|
|
f32, u32);
|
|
|
|
/* 0x4 */ Z2CreatureRide* mRide;
|
|
};
|
|
|
|
class Z2CreatureRide : public Z2Creature, public Z2RideSoundStarter {
|
|
public:
|
|
Z2CreatureRide();
|
|
~Z2CreatureRide();
|
|
void init(Vec*, Vec*, u8, u8);
|
|
void setLinkRiding(bool);
|
|
|
|
virtual void deleteObject();
|
|
|
|
private:
|
|
/* 0x90 */ // Z2RideSoundStarter mSoundStarter;
|
|
/* 0x98 */ bool mLinkRiding;
|
|
}; // Size: 0x9C
|
|
|
|
class Z2CreatureEnemy : public Z2Creature, public JSULink<Z2CreatureEnemy> {
|
|
public:
|
|
/* 802C0F64 */ Z2CreatureEnemy();
|
|
/* 802C0FC4 */ virtual void deleteObject();
|
|
/* 802C1094 */ void init(Vec*, Vec*, u8, u8);
|
|
/* 802C10B4 */ void init(Vec*, Vec*, Vec*, u8, u8, u8);
|
|
/* 802C10D4 */ virtual void framework(u32, s8);
|
|
/* 802C110C */ virtual Z2SoundHandlePool* startCreatureSound(JAISoundID, u32, s8);
|
|
/* 802C136C */ virtual Z2SoundHandlePool* startCreatureSoundLevel(JAISoundID, u32, s8);
|
|
/* 802C168C */ virtual Z2SoundHandlePool* startCreatureVoice(JAISoundID, s8);
|
|
/* 802C1948 */ virtual Z2SoundHandlePool* startCreatureVoiceLevel(JAISoundID, s8);
|
|
/* 802C199C */ virtual Z2SoundHandlePool* startCreatureExtraSound(JAISoundID, u32, s8);
|
|
/* 802C19D8 */ virtual Z2SoundHandlePool* startCreatureExtraSoundLevel(JAISoundID, u32, s8);
|
|
/* 802C1A14 */ virtual Z2SoundHandlePool* startCollisionSE(u32, u32);
|
|
/* 802C1B7C */ void setLinkSearch(bool);
|
|
/* 802C1B90 */ void setEnemyName(char const*);
|
|
|
|
/* 0xA0 */ u8 mEnemyID;
|
|
/* 0xA1 */ s8 field_0xa1;
|
|
/* 0xA2 */ bool mLinkSearch;
|
|
/* 0xA3 */ u8 field_0xa3;
|
|
}; // Size: 0xA4
|
|
|
|
class Z2CreatureCitizen : public Z2Creature, public JSULink<Z2CreatureCitizen> {
|
|
public:
|
|
/* 802C0C10 */ Z2CreatureCitizen();
|
|
/* 802C0C6C */ ~Z2CreatureCitizen();
|
|
/* 802C0CE4 */ void init(Vec*, Vec*, u8, u8);
|
|
/* 802C0D04 */ virtual void deleteObject();
|
|
/* 802C0D48 */ void setMdlType(s8, bool, bool);
|
|
/* 802C0E18 */ void playVoice(int);
|
|
/* 802C0ED8 */ virtual Z2SoundHandlePool* startCreatureVoice(JAISoundID, s8);
|
|
|
|
private:
|
|
/* 0xA0 */ s8 mCitizenID;
|
|
/* 0xA1 */ s8 field_0xa1;
|
|
/* 0xA2 */ bool mLinkSearch;
|
|
/* 0xA3 */ u8 field_0xa3;
|
|
}; // Size: 0xA4
|
|
|
|
class Z2CreatureSumomo : public Z2Creature {
|
|
public:
|
|
/* 802C1BE8 */ Z2CreatureSumomo();
|
|
/* 802C1C24 */ void playSumomoBgm(u32);
|
|
/* 802C1CA0 */ void deleteObject();
|
|
}; // Size: 0x90
|
|
|
|
class Z2SoundObjBeeGroup : public Z2SoundObjBase {
|
|
public:
|
|
/* 802C1D10 */ Z2SoundObjBeeGroup();
|
|
/* 802C1D4C */ void init(Vec*, u8);
|
|
/* 802C1D6C */ void playBeeGroupSound(JAISoundID, u8);
|
|
}; // Size: 0x20
|
|
|
|
class Z2CreatureFM : public Z2CreatureEnemy {
|
|
public:
|
|
/* 802C1F54 */ Z2CreatureFM();
|
|
/* 802C1FB0 */ void deleteObject();
|
|
/* 802C1FFC */ void init(Vec*, Vec*, Vec*, Vec*, Vec*, Vec*, u8, u8, u8, u8, u8, u8);
|
|
/* 802C20E8 */ void framework(u32, s8);
|
|
/* 802C2194 */ Z2SoundHandlePool* startChainSound(JAISoundID, u8, f32, u32, s8);
|
|
/* 802C2290 */ Z2SoundHandlePool* startChainSoundLevel(JAISoundID, u8, f32, u32, s8);
|
|
|
|
/* 0x0A4 */ Z2SoundObjSimple field_0xa4;
|
|
/* 0x0C4 */ Z2SoundObjSimple field_0xc4;
|
|
/* 0x0E4 */ Z2SoundObjSimple field_0xe4;
|
|
/* 0x104 */ Z2SoundObjSimple field_0x104;
|
|
}; // Size: 0x124
|
|
|
|
class Z2CreatureGob : public Z2Creature {
|
|
public:
|
|
/* 802C24B0 */ void init(Vec*, Vec*, Vec*, u8, u8, u8);
|
|
/* 802C24D0 */ Z2SoundHandlePool* startCreatureVoiceLevel(JAISoundID, s8);
|
|
};
|
|
|
|
class Z2CreatureOI : public Z2CreatureEnemy {
|
|
public:
|
|
/* 802C2578 */ Z2CreatureOI();
|
|
/* 802C25EC */ void deleteObject();
|
|
/* 802C2670 */ void init(Vec*, Vec*, Vec*, Vec*, Vec*, Vec*, Vec*, Vec*, Vec*, Vec*, Vec*, Vec*,
|
|
Vec*);
|
|
/* 802C2864 */ void framework(u32, s8);
|
|
/* 802C29D4 */ Z2SoundHandlePool* startCreatureSoundLevel(JAISoundID, u32, s8);
|
|
/* 802C2C84 */ Z2SoundHandlePool* startTentacleSound(JAISoundID, u8, u32, s8);
|
|
/* 802C2CD4 */ Z2SoundHandlePool* startTentacleSoundLevel(JAISoundID, u8, f32, u32, s8);
|
|
|
|
/* 0x0A4 */ Z2SoundObjSimple field_0xa4;
|
|
/* 0x0C4 */ Z2SoundObjSimple field_0xc4;
|
|
/* 0x0E4 */ Z2SoundObjSimple field_0xe4;
|
|
/* 0x104 */ Z2SoundObjSimple mTentacleSounds[8];
|
|
}; // Size: 0x204
|
|
|
|
#endif /* Z2CREATURE_H */
|