tp/asm/Z2AudioLib/Z2SeMgr
TakaRikka 4448c08ac0
move / fix bunch of stuff (#133)
* fix some class structures / d_event wip

* d_event wip

* move gamepad stuff

* move m_Do_main

* move d_bomb / partial m_Do_reset

* format

* remove asm

* add Z2SoundID enum

* move some Z2 classes

* fix

* move more Z2 stuff

* fix fopAc_ac_c more
2021-06-12 18:22:36 -04:00
..
__ct__7Z2SeMgrFv.s building RELs 2021-04-06 18:00:35 +02:00
getDolbyPower__12Z2MultiSeMgrFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
getPanPower__12Z2MultiSeMgrFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
initSe__7Z2SeMgrFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
isLevelSe__7Z2SeMgrF10JAISoundID.s dol2asm OK 2021-03-28 22:49:05 +02:00
isSoundCulling__7Z2SeMgrF10JAISoundID.s dol2asm OK 2021-03-28 22:49:05 +02:00
menuInSe__7Z2SeMgrFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
messageSePlay__7Z2SeMgrFUsP3VecSc.s dol2asm OK 2021-03-28 22:49:05 +02:00
modHeightAtCamera__7Z2SeMgrFPPC3Vec.s dol2asm OK 2021-03-28 22:49:05 +02:00
processSeFramework__7Z2SeMgrFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
registMultiSePos__12Z2MultiSeMgrFP3Vec.s dol2asm OK 2021-03-28 22:49:05 +02:00
seMoveVolumeAll__7Z2SeMgrFfUl.s dol2asm OK 2021-03-28 22:49:05 +02:00
seStartLevel__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc.s building RELs 2021-04-06 18:00:35 +02:00
seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc.s dol2asm OK 2021-03-28 22:49:05 +02:00
seStopAll__7Z2SeMgrFUl.s dol2asm OK 2021-03-28 22:49:05 +02:00
seStop__7Z2SeMgrF10JAISoundIDUl.s dol2asm OK 2021-03-28 22:49:05 +02:00
setLevObjSE__7Z2SeMgrFUlP3VecSc.s building RELs 2021-04-06 18:00:35 +02:00
setMultiTriggerSE__7Z2SeMgrFUlP3VecSc.s building RELs 2021-04-06 18:00:35 +02:00
talkInSe__7Z2SeMgrFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
talkOutSe__7Z2SeMgrFv.s dol2asm OK 2021-03-28 22:49:05 +02:00