mirror of https://github.com/zeldaret/tp.git
* some d_save matches / fixes * more d_save cleanup * fopAc_ac_c changes * move a bunch of d_save / d_com_inf_game stuff * format + remove asm * move bit labels to correct header * format * move d_item * fix check_itemno doc * move * fixes * getLayerNo_common_common almost matching just regalloc issues * small fixes * few more matches * fix |
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| .. | ||
| card_to_memory__10dSv_info_cFPci.s | ||
| initdata_to_card__10dSv_info_cFPci.s | ||
| isFirstBit__21dSv_player_get_item_cCFUc.s | ||
| memory_to_card__10dSv_info_cFPci.s | ||
| offFirstBit__21dSv_player_get_item_cFUc.s | ||
| onFirstBit__21dSv_player_get_item_cFUc.s | ||
| revSwitch__12dSv_memBit_cFi.s | ||
| revSwitch__13dSv_zoneBit_cFi.s | ||
| setBottleItemIn__17dSv_player_item_cFUcUc.s | ||
| setEmptyBottleItemIn__17dSv_player_item_cFUc.s | ||
| setEquipBottleItemIn__17dSv_player_item_cFUcUc.s | ||
| setLineUpItem__17dSv_player_item_cFv.s | ||