tp/asm/d/d_drawlist
TakaRikka f8979749e3
j2d / map_path work, d_drawlist / d_attention cleanup (#208)
* work on fop actor / actor mng, daalink, d_a_obj_item

* d_a_title mostly decompiled

* daalink / d_event / JMessage / dmsg_out_font work

* msg_scrn_base / msg_scrn_boss

* some work on mDo machine, d_menu_save, d_tresure, and various

* remove asm

* progress

* finish d_menu_save / d_pane_class_alpha / d_pane_class / rename some data

* rename more data

* remove asm / progress

* match all of d_pane_class

* fixes / some dKankyo doc

* bunch of j2d work. d_drawlist / d_attention cleanup

* progress / asm

* cleanup wip

* decompile JStage

* setup some more JStudio structs

* set up d_demo classes

* some d_demo work

* cleanup dolphin os stuff

* some initial dEvent documentation

* some At collision documentation

* match JUTConsole::doDraw

* dbgs work / split up some of d_a_alink into .inc files

* d_a_alink_spinner work
2022-08-30 15:22:17 -06:00
..
__ct__10dDlst_2D_cFP7ResTIMGssssUc.s building RELs 2021-04-06 18:00:35 +02:00
__ct__12dDlst_list_cFv.s building RELs 2021-04-06 18:00:35 +02:00
__ct__17dDlst_shadowTri_cFv.s building RELs 2021-04-06 18:00:35 +02:00
__ct__18dDlst_shadowReal_cFv.s building RELs 2021-04-06 18:00:35 +02:00
__ct__26mDoExt_3DlineMatSortPacketFv.s building RELs 2021-04-06 18:00:35 +02:00
__dt__10J2DAnmBaseFv.s building RELs 2021-04-06 18:00:35 +02:00
__dt__12dDlst_list_cFv.s building RELs 2021-04-06 18:00:35 +02:00
__dt__14ShdwDrawPoly_cFv.s building RELs 2021-04-06 18:00:35 +02:00
__dt__17dDlst_shadowTri_cFv.s building RELs 2021-04-06 18:00:35 +02:00
__dt__18dDlst_shadowReal_cFv.s building RELs 2021-04-06 18:00:35 +02:00
addReal__21dDlst_shadowControl_cFUlP8J3DModel.s dol2asm OK 2021-03-28 22:49:05 +02:00
calcMtx__7J2DPaneFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
calcWipe__12dDlst_list_cFv.s j2d / map_path work, d_drawlist / d_attention cleanup (#208) 2022-08-30 15:22:17 -06:00
clearAnmTransform__9J2DScreenFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
draw__10dDlst_2D_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
draw__11dDlst_2DM_cFv.s building RELs 2021-04-06 18:00:35 +02:00
draw__11dDlst_2DT_cFv.s building RELs 2021-04-06 18:00:35 +02:00
draw__11dDlst_blo_cFv.s building RELs 2021-04-06 18:00:35 +02:00
draw__12dDlst_2DMt_cFv.s building RELs 2021-04-06 18:00:35 +02:00
draw__12dDlst_2DT2_cFv.s building RELs 2021-04-06 18:00:35 +02:00
draw__13dDlst_2DTri_cFv.s building RELs 2021-04-06 18:00:35 +02:00
draw__14dDlst_2DQuad_cFv.s building RELs 2021-04-06 18:00:35 +02:00
draw__15dDlst_2DPoint_cFv.s building RELs 2021-04-06 18:00:35 +02:00
draw__18dDlst_effectLine_cFv.s building RELs 2021-04-06 18:00:35 +02:00
draw__18dDlst_shadowPoly_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
draw__18dDlst_shadowReal_cFv.s building RELs 2021-04-06 18:00:35 +02:00
draw__20dDlst_shadowSimple_cFv.s building RELs 2021-04-06 18:00:35 +02:00
draw__21dDlst_shadowControl_cFPA4_f.s building RELs 2021-04-06 18:00:35 +02:00
entryZSortXluDrawList__12dDlst_list_cFP13J3DDrawBufferP9J3DPacketR4cXyz.s building RELs 2021-04-06 18:00:35 +02:00
func_8005312C.s building RELs 2021-04-06 18:00:35 +02:00
getTexture__10J2DPictureCFUc.s dol2asm OK 2021-03-28 22:49:05 +02:00
getTri__22dDlst_shadowRealPoly_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
get__8cM_rnd_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
imageDraw__18dDlst_shadowReal_cFPA4_f.s dol2asm OK 2021-03-28 22:49:05 +02:00
imageDraw__21dDlst_shadowControl_cFPA4_f.s building RELs 2021-04-06 18:00:35 +02:00
init__12dDlst_2DT2_cFP7ResTIMGffffUcUcUcff.s dol2asm OK 2021-03-28 22:49:05 +02:00
init__12dDlst_list_cFv.s building RELs 2021-04-06 18:00:35 +02:00
init__21dDlst_shadowControl_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
makeMatrix__7J2DPaneFff.s dol2asm OK 2021-03-28 22:49:05 +02:00
psdRealCallBack__FP13cBgS_ShdwDrawP10cBgD_Vtx_tiiiP8cM3dGPla.s dol2asm OK 2021-03-28 22:49:05 +02:00
realPolygonCheck__FP4cXyzffP4cXyzP18dDlst_shadowPoly_c.s building RELs 2021-04-06 18:00:35 +02:00
reset__12dDlst_list_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setBlack__10J2DPictureFQ28JUtility6TColor.s dol2asm OK 2021-03-28 22:49:05 +02:00
setReal__21dDlst_shadowControl_cFUlScP8J3DModelP4cXyzffP12dKy_tevstr_c.s building RELs 2021-04-06 18:00:35 +02:00
setShadowRealMtx__18dDlst_shadowReal_cFP4cXyzP4cXyzfffP12dKy_tevstr_c.s building RELs 2021-04-06 18:00:35 +02:00
setSimpleTex__21dDlst_shadowControl_cFPC7ResTIMG.s building RELs 2021-04-06 18:00:35 +02:00
setSimple__21dDlst_shadowControl_cFP4cXyzffP4cXyzsfP9_GXTexObj.s dol2asm OK 2021-03-28 22:49:05 +02:00
setWhite__10J2DPictureFQ28JUtility6TColor.s dol2asm OK 2021-03-28 22:49:05 +02:00
set__18dDlst_shadowPoly_cFP10cBgD_Vtx_tUsUsUsP8cM3dGPla.s dol2asm OK 2021-03-28 22:49:05 +02:00
set__18dDlst_shadowReal_cFUlP8J3DModelP4cXyzffP12dKy_tevstr_cff.s building RELs 2021-04-06 18:00:35 +02:00
set__20dDlst_shadowSimple_cFP4cXyzffP4cXyzsfP9_GXTexObj.s building RELs 2021-04-06 18:00:35 +02:00
setkankyoShadow__FP12dKy_tevstr_cPf.s building RELs 2021-04-06 18:00:35 +02:00
update__18dDlst_effectLine_cFR4cXyzR8_GXColorUsUsUsUsffff.s building RELs 2021-04-06 18:00:35 +02:00
wipeIn__12dDlst_list_cFf.s dol2asm OK 2021-03-28 22:49:05 +02:00
wipeIn__12dDlst_list_cFfR8_GXColor.s j2d / map_path work, d_drawlist / d_attention cleanup (#208) 2022-08-30 15:22:17 -06:00