tp/include/d/map/d_map_path_dmap.h

126 lines
4.9 KiB
C++

#ifndef D_MAP_D_MAP_PATH_DMAP_H
#define D_MAP_D_MAP_PATH_DMAP_H
#include "d/d_stage.h"
#include "d/d_tresure.h"
#include "d/map/d_map_path.h"
#include "dolphin/types.h"
class dMpath_c {
public:
/* 8003F758 */ static u8 isExistMapPathData();
/* 8003F760 */ void getTopBottomFloorNo(s8*, s8*);
/* 8003F7E8 */ static void createWork();
/* 8003FA40 */ void setPointer(s8, void*, int);
/* 8003F810 */ void setPointer(dDrawPath_c::room_class*, s8*, s8*);
/* 8003FB70 */ static void create();
/* 8003FBD0 */ void reset();
/* 8003FC70 */ void remove();
static u8 mLayerList[4];
static f32 mMinX;
static f32 mMaxX;
static f32 mMinZ;
static f32 mMaxZ;
static f32 mAllCenterX;
static f32 mAllCenterZ;
static f32 mAllSizeX;
static f32 mAllSizeZ;
};
struct dMapInfo_n {
/* 8003ECA0 */ bool chkGetCompass();
/* 8003ECD8 */ bool chkGetMap();
/* 8003ED10 */ static bool isVisitedRoom(int);
/* 8003ED60 */ static void correctionOriginPos(s8, Vec*);
/* 8003EDC0 */ static void offsetPlus(dStage_FileList2_dt_c const*, Vec*);
/* 8003EDEC */ static void rotAngle(dStage_FileList2_dt_c const*, Vec*);
/* 8003EE5C */ static Vec getMapPlayerPos();
/* 8003EF20 */ void getMapPlayerAngleY();
/* 8003EF70 */ void getConstRestartIconPointer();
/* 8003F02C */ void getMapRestartPos();
/* 8003F0F8 */ void getMapRestartAngleY();
/* 8003F19C */ void getRoomCenter(int, f32*, f32*);
/* 8003F1F4 */ void getRoomMinMaxXZ(int, f32*, f32*, f32*, f32*);
/* 8003F24C */ void getFloorParameter(f32, s8*, f32*, f32*, f32*, f32*);
};
class renderingDAmap_c : public dRenderingFDAmap_c {
public:
/* 8003FCA4 */ void calcFloorNoForObjectByMapPathRend(f32, int) const;
/* 8003FCC8 */ void init(u8*, u16, u16, u16, u16);
/* 8003FD08 */ void entry(f32, f32, f32, int, s8);
/* 8003FE6C */ void setSingleRoomSetting();
/* 8003FFF4 */ void getFirstDrawRoomNo();
/* 80040094 */ void getNextDrawRoomNo(int);
/* 8003FE18 */ virtual void draw();
/* 8002B150 */ virtual ~renderingDAmap_c();
/* 8003FD9C */ virtual bool isSwitch(dDrawPath_c::group_class const*);
/* 8003FE54 */ virtual bool isRenderingFloor(int);
/* 80040134 */ virtual dDrawPath_c::room_class* getFirstRoomPointer();
/* 800401E8 */ virtual dDrawPath_c::room_class* getNextRoomPointer();
/* 8003FF14 */ virtual void preDrawPath();
/* 8003FFC4 */ virtual void postDrawPath();
/* 800402C0 */ virtual bool isDrawPath();
/* 8003FE4C */ virtual GXColor* getBackColor() const;
/* 800402E0 */ virtual bool getFirstDrawLayerNo();
/* 800402E8 */ virtual void getNextDrawLayerNo(int);
/* 800409E0 */ virtual void isDrawIconSingle(dTres_c::data_s const*, int, int, bool, bool,
Vec const*) const;
/* 80040AE4 */ virtual void getIconGroupNumber(u8) const;
virtual void hasMap() const = 0;
virtual void isRendAllRoom() const = 0;
virtual void isRendDoor() const = 0;
virtual bool isCheckFloor() const = 0;
virtual void isDrawIconSingle2(dTres_c::data_s const*, bool, bool, int) const = 0;
/* 8003FFEC */ virtual void getRoomNoSingle();
/* 8003FE70 */ virtual void isDrawRoom(int, int) const;
/* 800409B4 */ virtual void isDrawRoomIcon(int, int) const;
bool isDraw() const { return mDraw; }
private:
/* 0x24 */ int field_0x24;
/* 0x28 */ int field_0x28;
/* 0x2C */ int mRoomNoSingle;
/* 0x30 */ u8 field_0x30;
/* 0x31 */ bool mDraw;
}; // Size: 0x34
class stage_tgsc_data_class;
class renderingPlusDoor_c : public renderingDAmap_c {
public:
/* 80040574 */ void drawDoor1();
/* 800405B8 */ void drawDoor2();
/* 800405FC */ void drawDoorCommon(stage_tgsc_data_class const*, int, bool);
/* 80040710 */ void checkDispDoorS(int, int, f32);
/* 80040838 */ void drawNormalDoorS(stage_tgsc_data_class const*, int, int, bool);
/* 8002B0B4 */ virtual ~renderingPlusDoor_c();
/* 8004145C */ virtual void beforeDrawPath();
/* 80040518 */ virtual void afterDrawPath();
virtual bool isRendRestart() const = 0;
virtual bool isRendCursor() const = 0;
virtual bool isRendIcon() const = 0;
};
class renderingPlusDoorAndCursor_c : public renderingPlusDoor_c {
public:
/* 80040B00 */ void drawTreasure();
/* 80040E84 */ void drawTreasureAfterPlayer();
/* 80041208 */ void drawIconSingle(Vec const&, f32, f32);
/* 800412C0 */ void drawCursor(Vec const&, s16, int, f32);
/* 8002B008 */ virtual ~renderingPlusDoorAndCursor_c();
/* 800402FC */ virtual void afterDrawPath();
/* 80040ADC */ virtual void getIconPosition(dTres_c::typeGroupData_c*) const;
/* 80040A94 */ virtual void getFirstData(u8);
/* 80040AB8 */ virtual void getNextData(dTres_c::typeGroupData_c*);
virtual void getPlayerCursorSize() = 0;
virtual void getRestartCursorSize() = 0;
};
#endif /* D_MAP_D_MAP_PATH_DMAP_H */