tp/include/SComponent
lepelog 0555115de8
A few f_pc files (#26)
* f_pc_base, one non matching

* some of f_pc_manager

* f_pc_node OK

* f_pc_pause partly

* started node_req

* more progress

* most of node req

* delete unused asm

* node req header and param names

* param renaming

* header for manager

* review comment struct names

* fpcM_Management OK

* int -> s32

* merge master

* most of f_pc_create_iter

* f_pc_stdcreate_req OK

* f_pc_fstcreate OK

* f_pc_leaf OK

* f_pc_draw OK

* f_pc_deletor partly

* fix parameter type in f_pc_pause

* review

* review, use cPh enum and fix process_profile_definition struct

* convert f_pc files to C

* matched more functions

* fix global.h

* fix variable types

* format

* mpre Phs enum

* fix merge errors

* fix gamepad stopPatternedRumble

* format

* delete leftover files from merge

* move asm to correct folder

* revert f_pc from C to CPP

* remove C hacks and format

* format

* OK
2020-12-31 15:12:29 -05:00
..
c_phase/asm move asm in TUs to files, add diff.py 2020-12-26 13:03:37 -05:00
c_bg_s_poly_info.h run clang-format 2020-12-26 11:31:49 -05:00
c_bg_w.h JSystem Font classes, SComponent cBgW (#14) 2020-12-03 20:58:53 -05:00
c_list.h A few f_pc files (#26) 2020-12-31 15:12:29 -05:00
c_list_iter.h A few f_pc files (#26) 2020-12-31 15:12:29 -05:00
c_node.h A few f_pc files (#26) 2020-12-31 15:12:29 -05:00
c_node_iter.h run clang-format 2020-12-26 11:31:49 -05:00
c_phase.h A few f_pc files (#26) 2020-12-31 15:12:29 -05:00
c_tag.h A few f_pc files (#26) 2020-12-31 15:12:29 -05:00
c_tag_iter.h A few f_pc files (#26) 2020-12-31 15:12:29 -05:00
c_tree.h A few f_pc files (#26) 2020-12-31 15:12:29 -05:00
c_tree_iter.h A few f_pc files (#26) 2020-12-31 15:12:29 -05:00
c_xyz.h A few f_pc files (#26) 2020-12-31 15:12:29 -05:00