mirror of https://github.com/zeldaret/tp.git
62 lines
1.6 KiB
C++
62 lines
1.6 KiB
C++
#ifndef D_A_E_PZ_H
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#define D_A_E_PZ_H
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#include "f_op/f_op_actor_mng.h"
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/**
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* @ingroup actors-enemies
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* @class daE_PZ_c
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* @brief Phantom Zant
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*
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* @details
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*
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*/
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class daE_PZ_c : public fopEn_enemy_c {
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public:
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void onBombArrowHit() { field_0x845 = 1; }
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/* 807585BC */ void draw();
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/* 80758800 */ void setBck(int, u8, f32, f32);
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/* 807588AC */ void setActionMode(int, int);
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/* 807588B8 */ void mEntrySUB(bool);
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/* 80758A94 */ void mPzScaleSet(bool);
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/* 80758BA0 */ void mEnemyScaleSet();
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/* 80758D44 */ void getCutType();
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/* 80758DA4 */ void mSetFirePos();
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/* 80758E04 */ void damage_check();
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/* 807592F4 */ void executeSearchPoint();
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/* 807593CC */ void executeOpeningDemo();
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/* 8075B7E0 */ void mPointerSet();
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/* 8075B970 */ void executeWait();
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/* 8075C6AC */ void executeAttack();
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/* 8075CB80 */ void executeDamage();
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/* 8075CE68 */ void executeDead();
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/* 8075D94C */ void executeSummonsBullet();
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/* 8075F0BC */ void executeBullet();
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/* 8075F3A8 */ void action();
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/* 8075F510 */ void action_fire();
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/* 8075F578 */ void fire_mtx_set();
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/* 8075F734 */ void mtx_set();
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/* 8075F7E8 */ void cc_set();
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/* 8075F964 */ void execute();
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/* 8075FA88 */ void _delete();
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/* 8075FB4C */ void CreateHeap();
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/* 8076010C */ void create();
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/* 807607EC */ daE_PZ_c();
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private:
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/* 0x5AC */ u8 field_0x5ac[0x845 - 0x5ac];
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/* 0x845 */ u8 field_0x845;
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/* 0x846 */ u8 field_0x846[0xef8 - 0x846];
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};
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STATIC_ASSERT(sizeof(daE_PZ_c) == 0xEF8);
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class daE_PZ_HIO_c {
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/* 8075856C */ daE_PZ_HIO_c();
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/* 80760C60 */ ~daE_PZ_HIO_c();
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};
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#endif /* D_A_E_PZ_H */
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