tp/include/d/actor/d_a_obj_gadget.h

48 lines
1.1 KiB
C++

#ifndef D_A_OBJ_GADGET_H
#define D_A_OBJ_GADGET_H
#include "f_op/f_op_actor_mng.h"
/**
* @ingroup actors-objects
* @class daObj_Gadget_c
* @brief Gadget
*
* @details
*
*/
class daObj_Gadget_c : public fopAc_ac_c {
public:
/* 80BF2D2C */ ~daObj_Gadget_c();
/* 80BF2F28 */ void create();
/* 80BF3478 */ void CreateHeap();
/* 80BF3504 */ void Delete();
/* 80BF3538 */ void Execute();
/* 80BF3FAC */ void Draw();
/* 80BF4130 */ void createHeapCallBack(fopAc_ac_c*);
/* 80BF4150 */ void setEnvTevColor();
/* 80BF41AC */ void setRoomNo();
/* 80BF41F0 */ void reset();
/* 80BF424C */ void setMtx();
/* 80BF4354 */ void calcRollAngle(s16, int);
/* 80BF43F4 */ void getWallAngle(s16, s16*);
/* 80BF4584 */ void setSmokePrtcl();
/* 80BF4600 */ void setWaterPrtcl();
/* 80BF4728 */ void setHamonPrtcl();
private:
/* 0x568 */ u8 field_0x568[0xa4c - 0x568];
};
STATIC_ASSERT(sizeof(daObj_Gadget_c) == 0xa4c);
class daObj_Gadget_Param_c {
public:
/* 80BF48D8 */ ~daObj_Gadget_Param_c();
static u8 const m[44];
};
#endif /* D_A_OBJ_GADGET_H */