tp/include/d/actor/d_a_obj_gb.h

23 lines
356 B
C++

#ifndef D_A_OBJ_GB_H
#define D_A_OBJ_GB_H
#include "f_op/f_op_actor_mng.h"
/**
* @ingroup actors-objects
* @class obj_gb_class
* @brief Ganondorf Barrier
*
* @details
*
*/
class obj_gb_class : public fopAc_ac_c {
private:
/* 0x568 */ u8 field_0x568[0x6bc - 0x568];
};
STATIC_ASSERT(sizeof(obj_gb_class) == 0x6bc);
#endif /* D_A_OBJ_GB_H */