tp/include/d/actor/d_a_obj_goGate.h

45 lines
1017 B
C++

#ifndef D_A_OBJ_GOGATE_H
#define D_A_OBJ_GOGATE_H
#include "f_op/f_op_actor_mng.h"
/**
* @ingroup actors-objects
* @class daGoGate_c
* @brief Goron Gate
*
* @details
*
*/
class daGoGate_c : public fopAc_ac_c {
public:
/* 80BFD724 */ void setBaseMtx();
/* 80BFD7C0 */ void CreateHeap();
/* 80BFD82C */ void create();
/* 80BFD984 */ void Execute(f32 (**)[3][4]);
/* 80BFD9D4 */ void moveGate();
/* 80BFDAD8 */ void init_modeWait();
/* 80BFDAE4 */ void modeWait();
/* 80BFDAE8 */ void init_modeMoveOpen();
/* 80BFDAF4 */ void modeMoveOpen();
/* 80BFDC04 */ void init_modeMoveClose();
/* 80BFDC10 */ void modeMoveClose();
/* 80BFDD20 */ void setSe();
/* 80BFDDDC */ void Draw();
/* 80BFDE80 */ void Delete();
private:
/* 0x568 */ u8 field_0x568[0x5b8 - 0x568];
};
STATIC_ASSERT(sizeof(daGoGate_c) == 0x5b8);
class daGoGate_HIO_c {
public:
/* 80BFD6AC */ daGoGate_HIO_c();
/* 80BFDF3C */ ~daGoGate_HIO_c();
};
#endif /* D_A_OBJ_GOGATE_H */