tp/include/d/actor/d_a_obj_hasu2.h

39 lines
913 B
C++

#ifndef D_A_OBJ_HASU2_H
#define D_A_OBJ_HASU2_H
#include "f_op/f_op_actor_mng.h"
namespace nObjMHasu {
/**
* @ingroup actors-objects
* @class daObjMHasu_c
* @brief Lily Pad?
*
* @details
*
*/
class daObjMHasu_c : public fopAc_ac_c {
public:
/* 80C182DC */ daObjMHasu_c();
/* 80C18340 */ void create1st();
/* 80C183D0 */ void setMtx();
/* 80C18440 */ void CreateHeap();
/* 80C184B0 */ void Create();
/* 80C185A4 */ void Execute(f32 (**)[3][4]);
/* 80C18600 */ void Draw();
/* 80C186A4 */ void Delete();
/* 80C186E0 */ void upDownHasu();
/* 80C18888 */ void updateCount(u8);
/* 80C188A0 */ void setHasuCount(f32);
/* 80C189E0 */ ~daObjMHasu_c();
private:
/* 0x568 */ u8 field_0x568[0x634 - 0x568];
};
STATIC_ASSERT(sizeof(daObjMHasu_c) == 0x634);
} // namespace nObjMHasu
#endif /* D_A_OBJ_HASU2_H */