tp/include/d/actor/d_a_obj_sword.h

36 lines
790 B
C++

#ifndef D_A_OBJ_SWORD_H
#define D_A_OBJ_SWORD_H
#include "f_op/f_op_actor_mng.h"
/**
* @ingroup actors-objects
* @class daObjSword_c
* @brief Ordon Sword
*
* @details
*
*/
class daObjSword_c : public fopAc_ac_c {
public:
/* 80CFD558 */ void initBaseMtx();
/* 80CFD594 */ void setBaseMtx();
/* 80CFD600 */ void Create();
/* 80CFD67C */ void create();
/* 80CFDA14 */ void actionWait();
/* 80CFDA8C */ void initActionOrderGetDemo();
/* 80CFDB04 */ void actionOrderGetDemo();
/* 80CFDB80 */ void actionGetDemo();
/* 80CFDC1C */ void execute();
/* 80CFDD18 */ void draw();
/* 80CFDD6C */ void _delete();
private:
/* 0x568 */ u8 field_0x568[0x938 - 0x568];
};
STATIC_ASSERT(sizeof(daObjSword_c) == 0x938);
#endif /* D_A_OBJ_SWORD_H */