mirror of https://github.com/zeldaret/tp.git
48 lines
1.2 KiB
C++
48 lines
1.2 KiB
C++
#ifndef D_A_OBJ_TORNADO_H
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#define D_A_OBJ_TORNADO_H
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#include "d/d_com_inf_game.h"
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#include "f_op/f_op_actor_mng.h"
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/**
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* @ingroup actors-objects
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* @class daObjTrnd_c
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* @brief Wind Column
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*
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* @details
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*
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*/
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class daObjTrnd_c : public fopAc_ac_c {
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public:
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/* 80D1B998 */ void setPntWind();
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/* 80D1BA0C */ void cutPntWind();
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/* 80D1BA30 */ void movePntWind();
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/* 80D1BC40 */ void setCpsInfo();
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/* 80D1BE04 */ void initBaseMtx();
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/* 80D1BE24 */ void setBaseMtx();
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/* 80D1BE6C */ int Create();
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/* 80D1BFB0 */ int create();
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/* 80D1C0F0 */ int execute();
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/* 80D1C290 */ int draw();
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/* 80D1C298 */ int _delete();
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u32 checkSE() { return fopAcM_GetParamBit(this, 8, 1); }
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u8 getTimer() { return fopAcM_GetParamBit(this, 0, 8); }
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u8 getSwbit() { return fopAcM_GetParamBit(this, 0x18, 8); }
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private:
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/* 0x568 */ dCcD_Stts mStts;
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/* 0x5A4 */ dCcD_Cps mCps;
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/* 0x6E8 */ cM3dGCpsS mWindCps;
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/* 0x704 */ f32 mNowLength;
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/* 0x708 */ Mtx mMtx;
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/* 0x738 */ s16 mTimer;
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/* 0x73C */ f32 mTargetLength;
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/* 0x740 */ WIND_INFLUENCE mWindInfluence;
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/* 0x76C */ f32 mWindPower;
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};
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STATIC_ASSERT(sizeof(daObjTrnd_c) == 0x770);
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#endif /* D_A_OBJ_TORNADO_H */
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