tp/include/d/actor/d_a_set_bgobj.h

26 lines
528 B
C++

#ifndef D_A_SET_BGOBJ_H
#define D_A_SET_BGOBJ_H
#include "d/d_com_inf_game.h"
/**
* @ingroup actors-unsorted
* @class daSetBgObj_c
* @brief Set Background Object
*
* @details
*
*/
class daSetBgObj_c : public fopAc_ac_c {
public:
/* 80031870 */ static const char* getArcName(fopAc_ac_c*);
/* 80485D78 */ int CreateInit();
/* 80485DFC */ int create();
/* 80485E88 */ int Delete();
/* 0x568 */ request_of_phase_process_class mPhase;
/* 0x570 */ char mArcName[16];
};
#endif /* D_A_SET_BGOBJ_H */