mirror of https://github.com/zeldaret/tp.git
75 lines
1.9 KiB
C++
75 lines
1.9 KiB
C++
#ifndef JUTTEXTURE_H
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#define JUTTEXTURE_H
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#include "JSystem/JUtility/JUTPalette.h"
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#include "dolphin/types.h"
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struct ResTIMG { /* Acts as the header to image data. Usually texture data immediately follows it,
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so any pointer arithmetic to go past the end of this structure is so that a
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variable sized allocated buffer can be accessed. */
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u8 format;
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bool alphaEnabled;
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u16 width;
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u16 height;
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u8 wrapS;
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u8 wrapT;
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bool palettesEnabled;
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u8 paletteFormat;
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u16 paletteCount;
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u32 paletteOffset;
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bool mipmapEnabled;
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bool doEdgeLOD;
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bool biasClamp;
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u8 maxAnisotropy;
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u8 minFilter;
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u8 magFilter;
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s8 minLOD;
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s8 maxLOD;
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u8 mipmapCount;
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u8 unknown;
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s16 LODBias;
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u32 texDataOffset;
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};
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class JUTTexture {
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public:
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JUTTexture() {
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setCaptureFlag(false);
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mEmbPalette = NULL;
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mTexInfo = NULL;
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}
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~JUTTexture();
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void storeTIMG(ResTIMG const*, JUTPalette*, _GXTlut);
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void storeTIMG(ResTIMG const*, u8);
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void storeTIMG(ResTIMG const*, JUTPalette*);
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void attachPalette(JUTPalette*);
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void init();
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void initTexObj(_GXTlut);
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void initTexObj();
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void load(_GXTexMapID);
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const ResTIMG* getTexInfo() const { return mTexInfo; }
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void setCaptureFlag(bool flag) { mFlags &= 2 | flag; }
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u8 getCaptureFlag() const { return mFlags & 1; }
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u8 getEmbPaletteDelFlag() const { return mFlags & 2; }
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private:
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/* 0x00 */ _GXTexObj mTexObj;
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/* 0x20 */ const ResTIMG* mTexInfo;
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/* 0x24 */ void* mTexData;
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/* 0x28 */ JUTPalette* mEmbPalette;
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/* 0x2C */ JUTPalette* field_0x2c;
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/* 0x30 */ u8 mWrapS;
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/* 0x31 */ u8 mWrapT;
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/* 0x32 */ u8 mMinFilter;
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/* 0x33 */ u8 mMagFilter;
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/* 0x34 */ s16 mMinLOD;
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/* 0x36 */ s16 mMaxLOD;
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/* 0x38 */ s16 mLODBias;
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/* 0x3A */ u8 mTlutName;
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/* 0x3B */ u8 mFlags;
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/* 0x3C */ void* field_0x3c;
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};
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#endif /* JUTTEXTURE_H */
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