tp/include/f_op/f_op_scene_req.h

27 lines
686 B
C++

#ifndef F_F_OP_SCENE_REQ_H_
#define F_F_OP_SCENE_REQ_H_
#include "SSystem/SComponent/c_phase.h"
#include "dolphin/types.h"
#include "f_op/f_op_scene_pause.h"
#include "f_pc/f_pc_node_req.h"
extern "C" {
void fopScnRq_Handler__Fv(void);
void fopScnRq_ReRequest(void);
}
class scene_request_class {
public:
node_create_request mCrtReq;
u32 mFadeRequest; // TODO: type is wrong
request_of_phase_process_class mReqPhsProcCls;
u8 field_0x70[4];
};
// cPhs__Step fopScnRq_phase_ClearOverlap(scene_request_class* param_1);
s32 fopScnRq_Request(int, scene_class*, s16, void*, s16, u16);
s32 fopScnRq_ReRequest(unsigned int, s16, void*);
void fopScnRq_Handler(void);
#endif