mirror of https://github.com/zeldaret/tp.git
32 lines
874 B
C
32 lines
874 B
C
#ifndef JSYSTEM_JUTILITY_TEXTURE_H
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#define JSYSTEM_JUTILITY_TEXTURE_H
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#include "global.h"
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struct ResTIMG { /* Acts as the header to image data. Usually texture data immediately follows it,
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so any pointer arithmetic to go past the end of this structure is so that a
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variable sized allocated buffer can be accessed. */
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u8 texture_format;
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bool is_alpha_enabled;
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u16 texture_width;
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u16 texture_height;
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u8 wrap_s;
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u8 wrap_t;
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bool is_palettes_enabled;
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u8 palette_format;
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u16 palette_count;
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u32 palette_offset;
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bool is_mip_map_enabled;
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bool do_edge_lod;
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bool bias_clamp;
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u8 max_anisotropy;
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u8 min_filter;
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u8 mag_filter;
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u8 min_lod;
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u8 max_lod;
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u8 num_mipmaps;
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u8 unknown;
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u16 lod_bias;
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u32 texture_data_offset;
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};
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#endif // JSYSTEM_JUTILITY_TEXTURE_H
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