..
d_a
fully split / more work on d_com_inf_game ( #81 )
2021-01-10 09:00:45 -05:00
d_attention
normalize header guards to {tu_name}_H_ ( #87 )
2021-01-18 14:02:51 -05:00
d_bg
normalize header guards to {tu_name}_H_ ( #87 )
2021-01-18 14:02:51 -05:00
d_bomb
run clang-format
2020-12-26 11:31:49 -05:00
d_camera /asm
Split SComponent ( #45 )
2021-01-06 20:04:53 -05:00
d_cc
normalize header guards to {tu_name}_H_ ( #87 )
2021-01-18 14:02:51 -05:00
d_com /d_com_inf_game
normalize header guards to {tu_name}_H_ ( #87 )
2021-01-18 14:02:51 -05:00
d_drawlist
fully split / more work on d_com_inf_game ( #81 )
2021-01-10 09:00:45 -05:00
d_event
normalize header guards to {tu_name}_H_ ( #87 )
2021-01-18 14:02:51 -05:00
d_file /d_file_sel_info
Fixed _savegpr etc. ( #54 )
2021-01-02 23:15:12 -05:00
d_item /d_item
more daalink / d_item improvements ( #79 )
2021-01-09 19:59:35 -05:00
d_kankyo
JKRAram and JKRAramStream ( #80 )
2021-01-09 20:15:52 -05:00
d_kantera_icon_meter /asm
Split d_meter, d_meter2 ( #49 )
2021-01-02 10:47:18 -05:00
d_lib
Split SComponent ( #45 )
2021-01-06 20:04:53 -05:00
d_meter
Split SComponent ( #45 )
2021-01-06 20:04:53 -05:00
d_meter2
normalize header guards to {tu_name}_H_ ( #87 )
2021-01-18 14:02:51 -05:00
d_pane /d_pane_class_alpha
run clang-format
2020-12-26 11:31:49 -05:00
d_resource
fully split / more work on d_com_inf_game ( #81 )
2021-01-10 09:00:45 -05:00
d_save
normalize header guards to {tu_name}_H_ ( #87 )
2021-01-18 14:02:51 -05:00
d_stage
normalize header guards to {tu_name}_H_ ( #87 )
2021-01-18 14:02:51 -05:00
d_vibration
normalize header guards to {tu_name}_H_ ( #87 )
2021-01-18 14:02:51 -05:00