tp/include/f_op
lepelog 38eca47ad5
__sinit_d_com_inf_game_cpp OK (#140)
* mass mng header

* d_cc_d start

* c_cc_d ok

* tmp commit

* almost, reordering of vtable functions

* progress

* more progress

* cleanup, still non matching

* mark all of d_cc_d as nonmatching to OK

* c_cc_s

* c_cc_s OK

* d_cc_mass_s OK

* cleanup

* gameinfo __sinit, not OK

* a bit of cleanup

* format

* remove asm

Co-authored-by: lepelog <lepelog@users.noreply.github.com>
2021-08-16 20:59:00 -04:00
..
f_op_actor.h move / fix bunch of stuff (#133) 2021-06-12 18:22:36 -04:00
f_op_actor_iter.h some f_op 2021-04-09 01:22:16 +02:00
f_op_actor_mng.h __sinit_d_com_inf_game_cpp OK (#140) 2021-08-16 20:59:00 -04:00
f_op_actor_tag.h some f_op 2021-04-09 01:22:16 +02:00
f_op_camera.h some f_op 2021-04-09 01:22:16 +02:00
f_op_camera_mng.h some f_op 2021-04-09 01:22:16 +02:00
f_op_draw_iter.h some f_op 2021-04-09 01:22:16 +02:00
f_op_draw_tag.h move Z2Calc, c_math and f_op_draw_iter (#125) 2021-05-02 13:46:36 -04:00
f_op_kankyo.h __sinit and progress script update 2021-04-01 02:07:58 +02:00
f_op_kankyo_mng.h some f_op 2021-04-09 01:22:16 +02:00
f_op_msg.h __sinit and progress script update 2021-04-01 02:07:58 +02:00
f_op_msg_mng.h some f_op 2021-04-09 01:22:16 +02:00
f_op_overlap.h some f_op 2021-04-09 01:22:16 +02:00
f_op_overlap_mng.h some f_op 2021-04-09 01:22:16 +02:00
f_op_overlap_req.h some f_op 2021-04-09 01:22:16 +02:00
f_op_scene.h some f_op 2021-04-09 01:22:16 +02:00
f_op_scene_iter.h some f_op 2021-04-09 01:22:16 +02:00
f_op_scene_mng.h some f_op 2021-04-09 01:22:16 +02:00
f_op_scene_pause.h some f_op 2021-04-09 01:22:16 +02:00
f_op_scene_req.h J3duclip, fop_actor_mng and related stuff (#131) 2021-06-02 08:13:31 -04:00
f_op_scene_tag.h some f_op 2021-04-09 01:22:16 +02:00
f_op_view.h some f_op 2021-04-09 01:22:16 +02:00