mirror of https://github.com/zeldaret/tp.git
* mass mng header * d_cc_d start * c_cc_d ok * tmp commit * almost, reordering of vtable functions * progress * more progress * cleanup, still non matching * mark all of d_cc_d as nonmatching to OK * c_cc_s * c_cc_s OK * d_cc_mass_s OK * cleanup * gameinfo __sinit, not OK * a bit of cleanup * format * remove asm Co-authored-by: lepelog <lepelog@users.noreply.github.com> |
||
|---|---|---|
| .. | ||
| f_op_actor.h | ||
| f_op_actor_iter.h | ||
| f_op_actor_mng.h | ||
| f_op_actor_tag.h | ||
| f_op_camera.h | ||
| f_op_camera_mng.h | ||
| f_op_draw_iter.h | ||
| f_op_draw_tag.h | ||
| f_op_kankyo.h | ||
| f_op_kankyo_mng.h | ||
| f_op_msg.h | ||
| f_op_msg_mng.h | ||
| f_op_overlap.h | ||
| f_op_overlap_mng.h | ||
| f_op_overlap_req.h | ||
| f_op_scene.h | ||
| f_op_scene_iter.h | ||
| f_op_scene_mng.h | ||
| f_op_scene_pause.h | ||
| f_op_scene_req.h | ||
| f_op_scene_tag.h | ||
| f_op_view.h | ||