tp/src/d/actor/d_a_obj_ice_l.cpp

274 lines
8.3 KiB
C++

/**
* @file d_a_obj_ice_l.cpp
*
*/
#include "d/dolzel_rel.h" // IWYU pragma: keep
#include "d/actor/d_a_obj_ice_l.h"
#include "SSystem/SComponent/c_math.h"
#include "d/d_bg_w.h"
#include "d/d_com_inf_game.h"
#include "d/actor/d_a_player.h"
#include "d/d_procname.h"
#include "d/d_s_play.h"
#include <cmath.h>
f32 dummyLiteral() {
return 0.0f;
}
void daObjIce_l_c::RideOn_Angle(s16& i_angle, f32 param_1, s16 param_2, f32 param_3) {
cLib_addCalcAngleS(&i_angle, param_2 * (param_1 / param_3), 1, 0x100, 1);
}
int daObjIce_l_c::Check_RideOn(cXyz param_0) {
fopAc_ac_c* player_p = (fopAc_ac_c*)daPy_getPlayerActorClass();
f32 player_speed = 0.0f;
s16 var_r29 = 0;
field_0x5e6 = 1;
s16 target = cLib_targetAngleY(&current.pos, &param_0);
f32 dist_to_pos = current.pos.abs(param_0);
f32 var_f31 = dist_to_pos * cM_scos(target - shape_angle.y);
f32 var_f30 = -dist_to_pos * cM_ssin(target - shape_angle.y);
RideOn_Angle(field_0x5d8.x, var_f31, 352.0f / field_0x5b4.x, field_0x5b4.x * 600.0f);
RideOn_Angle(field_0x5d8.z, var_f30, 352.0f / field_0x5b4.x, field_0x5b4.x * 500.0f);
f32 var_f27 = 0.0f;
field_0x5e6 = 1;
player_speed = fopAcM_GetSpeedF(player_p);
if (player_speed > 0.0f) {
var_r29 = (48.0f + HREG_F(15)) * player_speed;
field_0x5ac = 0x150;
}
f32 var_f26 = 1.0f - std::abs(var_f30) / 300.0f;
field_0x5e0 = (1.0f - ((std::abs(var_f31) / 2500.0f) * var_f26)) * HREG_F(3);
cLib_addCalc(&field_0x5a0, var_r29, 0.015f + HREG_F(13), 100.0f, 0.0f);
return 0;
}
void daObjIce_l_c::initBaseMtx() {
fopAcM_SetMtx(this, mpModel->getBaseTRMtx());
setBaseMtx();
}
void daObjIce_l_c::setBaseMtx() {
mDoMtx_stack_c::transS(current.pos);
mDoMtx_stack_c::ZXYrotM(shape_angle);
mDoMtx_stack_c::scaleM(field_0x5b4);
mpModel->setBaseTRMtx(mDoMtx_stack_c::get());
cMtx_copy(mDoMtx_stack_c::get(), mBgMtx);
}
static void rideCallBack(dBgW* param_0, fopAc_ac_c* param_1, fopAc_ac_c* param_2) {
(void)param_0;
daObjIce_l_c* ice_p = (daObjIce_l_c*)param_1;
daPy_py_c* player_p = daPy_getPlayerActorClass();
cXyz* ball_pos = player_p->getIronBallCenterPos();
cXyz& player_pos = fopAcM_GetPosition(player_p);
//!@bug Missing parentheses causes this comparison to always evaluate to false
if (!fopAcM_GetName(param_2) == PROC_ALINK) {
ice_p->field_0x5f4 = 0x100;
ice_p->field_0x5a4 = -1.0f;
ice_p->field_0x5ac = 0x500;
} else {
ice_p->Check_RideOn(player_pos);
}
cXyz* ice_pos = &fopAcM_GetPosition(param_1);
if (ball_pos != NULL && ice_pos != NULL &&
ice_pos->absXZ(*ball_pos) < ice_p->field_0x5b4.x * 600.0f)
{
ice_p->field_0x5f4 = 0x400;
ice_p->field_0x5a4 = -6.0f;
ice_p->field_0x5ac = 0x700;
ice_p->Check_RideOn(*ball_pos);
}
if (player_p->checkBootsOrArmorHeavy()) {
ice_p->field_0x5a4 = -6.0f;
ice_p->field_0x5ac = 0x200;
ice_p->Check_RideOn(player_pos);
}
if (ice_p->field_0x5b1 == 0xFF && fopAcM_GetName(param_2) == PROC_ALINK) {
ice_p->field_0x5f4 = 0x300;
ice_p->field_0x5a4 = -6.0f;
ice_p->field_0x5ac = 0x1000;
ice_p->Check_RideOn(player_pos);
}
}
static int daObjIce_l_Draw(daObjIce_l_c* i_this) {
return i_this->MoveBGDraw();
}
static int daObjIce_l_Execute(daObjIce_l_c* i_this) {
return i_this->MoveBGExecute();
}
static int daObjIce_l_IsDelete(daObjIce_l_c* i_this) {
return 1;
}
static int daObjIce_l_Delete(daObjIce_l_c* i_this) {
i_this->MoveBGDelete();
return 1;
}
static int daObjIce_l_Create(fopAc_ac_c* i_this) {
return static_cast<daObjIce_l_c*>(i_this)->create();
}
static char* l_arcName = "V_Ice_l";
int daObjIce_l_c::create() {
fopAcM_ct(this, daObjIce_l_c);
int phase_state = dComIfG_resLoad(&mPhase, l_arcName);
if (phase_state == cPhs_COMPLEATE_e) {
int dzb_id = dComIfG_getObjctResName2Index(l_arcName, "Ice_l.dzb");
JUT_ASSERT(108, dzb_id != -1);
phase_state = MoveBGCreate(l_arcName, dzb_id, dBgS_MoveBGProc_TypicalRotY, 0x1440, NULL);
if (phase_state == cPhs_ERROR_e) {
return phase_state;
}
}
field_0x5b1 = fopAcM_GetParam(this) & 0xFF;
if (field_0x5b1 == 0) {
field_0x5b0 = 1;
}
if (field_0x5b0 != 0) {
if (dComIfGs_getCollectSmell() == fpcNm_ITEM_SMELL_FISH) {
field_0x5b1 = 1;
} else {
field_0x5b1 = 0xFF;
}
}
u8 prm1 = (fopAcM_GetParam(this) >> 8) & 0xFF;
if (prm1 == 0xFF) {
prm1 = 0;
}
field_0x5b4.set(prm1 + 1.0f, 1.0f, prm1 + 1.0f);
cXyz gndchk_pos(current.pos.x, current.pos.y + 300.0f, current.pos.z);
field_0x5e4 = cM_rndFX(32000.0f);
dBgS_ObjGndChk_Spl gndchk;
gndchk.SetPos(&gndchk_pos);
field_0x5c0 = current.pos.y;
f32 cull_size = field_0x5b4.x * 1000.0f;
fopAcM_setCullSizeFar(this, 3.0f);
fopAcM_setCullSizeBox(this, -cull_size, -cull_size, -cull_size, cull_size, cull_size,
cull_size);
return phase_state;
}
int daObjIce_l_c::CreateHeap() {
J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes(l_arcName, "Ice_l.bmd");
JUT_ASSERT(82, modelData != NULL);
mpModel = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000084);
if (mpModel == NULL) {
return 0;
}
return 1;
}
int daObjIce_l_c::Create() {
initBaseMtx();
mpBgW->SetRideCallback(rideCallBack);
return cPhs_COMPLEATE_e;
}
int daObjIce_l_c::Execute(Mtx** param_0) {
daPy_py_c* player_p = daPy_getPlayerActorClass();
cXyz& pos = fopAcM_GetPosition(player_p);
cXyz sp68(current.pos.x, current.pos.y - 300.0f, current.pos.z);
f32 var_f31 = 0.0f;
var_f31 = 10.0f;
cLib_chaseF(&field_0x5a4, 0.0f, yREG_F(3) + 0.04f);
field_0x5d4 += (TREG_S(1) + 848) + ((HREG_F(1) + 1.5f) * field_0x5a0) + (field_0x5a4 * HREG_F(9));
field_0x5d6 += (TREG_S(2) + 848) + ((HREG_F(2) + 1.5f) * field_0x5a0) + (field_0x5a4 * HREG_F(9));
cLib_addCalc(&current.pos.y,
field_0x5e0 + (field_0x5c0 + (field_0x5a4 * (11.0f + var_f31)) +
(cM_ssin(field_0x5d6 + oREG_S(3) + field_0x5e4) * (HREG_F(4) + 5.0f))),
0.1f, 15.0f, 0.1f);
cLib_addCalcAngleS(&shape_angle.x,
field_0x5d8.x +
((nREG_F(0) + 0.5f) * field_0x5ac * cM_ssin(0x2000 + field_0x5d4 + oREG_S(1) + field_0x5e4)),
2, 0x100, 1);
cLib_addCalcAngleS(&shape_angle.z,
field_0x5d8.z + ((nREG_F(1) + 0.5f) * field_0x5ac * cM_ssin(field_0x5d6 + oREG_S(2) + field_0x5e4)), 2,
0x100, 1);
if (field_0x5e6 == 0) {
cLib_addCalcAngleS(&field_0x5d8.x, 0, 2, 0x100, 1);
cLib_addCalcAngleS(&field_0x5d8.z, 0, 2, 0x100, 1);
cLib_addCalc(&field_0x5e0, 0.0f, 0.2f, 100.0f, 0.0f);
cLib_addCalc(&field_0x5a0, 0.0f, 0.05f + HREG_F(13), 100.0f, 0.0f);
cLib_chaseAngleS(&field_0x5ac, 0x120, 0x10);
}
field_0x5e6 = 0;
*param_0 = &mBgMtx;
setBaseMtx();
return 1;
}
int daObjIce_l_c::Draw() {
g_env_light.settingTevStruct(0x10, &current.pos, &tevStr);
g_env_light.setLightTevColorType_MAJI(mpModel, &tevStr);
dComIfGd_setListDarkBG();
mDoExt_modelUpdateDL(mpModel);
dComIfGd_setList();
return 1;
}
int daObjIce_l_c::Delete() {
dComIfG_resDelete(&mPhase, l_arcName);
return 1;
}
static actor_method_class l_daObjIce_l_Method = {
(process_method_func)daObjIce_l_Create,
(process_method_func)daObjIce_l_Delete,
(process_method_func)daObjIce_l_Execute,
(process_method_func)daObjIce_l_IsDelete,
(process_method_func)daObjIce_l_Draw,
};
extern actor_process_profile_definition g_profile_Obj_Ice_l = {
fpcLy_CURRENT_e, // mLayerID
3, // mListID
fpcPi_CURRENT_e, // mListPrio
PROC_Obj_Ice_l, // mProcName
&g_fpcLf_Method.base, // sub_method
0x00000640, // mSize
0, // mSizeOther
0, // mParameters
&g_fopAc_Method.base, // sub_method
456, // mPriority
&l_daObjIce_l_Method, // sub_method
0x00044180, // mStatus
fopAc_ACTOR_e, // mActorType
fopAc_CULLBOX_CUSTOM_e, // cullType
};