tp/include/SSystem/SComponent
roeming f9d69372a1
match last function in d_camera.cpp (#2971)
Co-authored-by: Cuyler36 <Cuyler36@users.noreply.github.com>
2025-12-19 17:24:18 -08:00
..
c_API.h
c_API_controller_pad.h
c_API_graphic.h
c_angle.h match last function in d_camera.cpp (#2971) 2025-12-19 17:24:18 -08:00
c_bg_s_chk.h Move cBgS_GrpPassChk and cBgS_PolyPassChk to separate headers (#2861) 2025-11-25 18:39:11 +02:00
c_bg_s_gnd_chk.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
c_bg_s_grp_pass_chk.h Move cBgS_GrpPassChk and cBgS_PolyPassChk to separate headers (#2861) 2025-11-25 18:39:11 +02:00
c_bg_s_lin_chk.h
c_bg_s_poly_info.h Fix more nonmatchings (#2850) 2025-11-23 15:23:44 -08:00
c_bg_s_poly_pass_chk.h Move cBgS_GrpPassChk and cBgS_PolyPassChk to separate headers (#2861) 2025-11-25 18:39:11 +02:00
c_bg_s_shdw_draw.h
c_bg_w.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
c_cc_d.h d_a_npc_kn debug work (#2907) 2025-12-03 20:30:59 +02:00
c_cc_s.h Various debug conditional compilation cleanup (#2915) 2025-12-06 13:34:47 -08:00
c_counter.h
c_lib.h Use consistent s32/u32 (#2964) 2025-12-18 13:31:44 -08:00
c_list.h
c_list_iter.h
c_m2d.h
c_m3d.h Clean up some fakematches, mostly around gameInfo loads (#2862) 2025-11-25 22:30:14 +02:00
c_m3d_g_aab.h
c_m3d_g_cir.h
c_m3d_g_cps.h
c_m3d_g_cyl.h
c_m3d_g_lin.h
c_m3d_g_pla.h
c_m3d_g_sph.h Remove unnecessary externs (#2705) 2025-09-27 15:30:54 -07:00
c_m3d_g_tri.h
c_m3d_g_vtx.h
c_malloc.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
c_math.h
c_node.h
c_node_iter.h
c_phase.h
c_request.h
c_sxyz.h Debug+retail matches and clean up some fakematches (#2910) 2025-12-03 15:09:56 -08:00
c_tag.h
c_tag_iter.h
c_tree.h
c_tree_iter.h
c_xyz.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00