mirror of https://github.com/zeldaret/tp.git
137 lines
3.7 KiB
C++
137 lines
3.7 KiB
C++
#ifndef D_A_NPC_SHAMAN_H
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#define D_A_NPC_SHAMAN_H
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#include "d/actor/d_a_npc.h"
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/**
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* @ingroup actors-npcs
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* @class daNpc_Sha_c
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* @brief Fanadi
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*
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* @details
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*
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*/
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struct daNpc_Sha_HIOParam {
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/* 0x0 */ daNpcT_HIOParam common;
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};
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class daNpc_Sha_Param_c {
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public:
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virtual ~daNpc_Sha_Param_c() {}
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static daNpc_Sha_HIOParam const m;
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};
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#if DEBUG
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class daNpc_Sha_HIO_c : public mDoHIO_entry_c {
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public:
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daNpc_Sha_HIO_c();
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void listenPropertyEvent(const JORPropertyEvent*);
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void genMessage(JORMContext*);
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/* 0x8 */ daNpc_Sha_HIOParam m;
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};
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#define NPC_SHA_HIO_CLASS daNpc_Sha_HIO_c
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#else
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#define NPC_SHA_HIO_CLASS daNpc_Sha_Param_c
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#endif
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class daNpc_Sha_c : public daNpcT_c {
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public:
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typedef int (daNpc_Sha_c::*actionFunc)(void*);
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typedef int (daNpc_Sha_c::*cutFunc)(int);
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typedef BOOL (daNpc_Sha_c::*queryFunc)();
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~daNpc_Sha_c();
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cPhs__Step create();
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int CreateHeap();
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int Delete();
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int Execute();
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int Draw();
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static int createHeapCallBack(fopAc_ac_c*);
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static int ctrlJointCallBack(J3DJoint*, int);
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u8 getType();
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BOOL isDelete();
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void reset();
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void afterJntAnm(int);
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void setParam();
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BOOL checkChangeEvt();
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void setAfterTalkMotion();
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void srchActors();
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BOOL evtTalk();
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BOOL evtCutProc();
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void action();
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void beforeMove();
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void setAttnPos();
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void setCollision();
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int drawDbgInfo();
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BOOL selectAction();
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BOOL chkAction(actionFunc);
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BOOL setAction(actionFunc);
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int getSceneChangeNoTableIx();
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void setTempBit(int);
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int cutPerformAugury(int);
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int wait(void*);
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int talk(void*);
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int test(void*);
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BOOL query265();
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BOOL query268();
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BOOL query267();
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BOOL query078();
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BOOL query264();
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BOOL query266();
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BOOL query542();
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BOOL query461();
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BOOL query288();
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BOOL query000();
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BOOL query999();
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daNpc_Sha_c(
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daNpcT_faceMotionAnmData_c const* i_faceMotionAnmData,
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daNpcT_motionAnmData_c const* i_motionAnmData,
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daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_faceMotionSequenceData,
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int i_faceMotionStepNum,
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daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_motionSequenceData,
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int i_motionStepNum,
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daNpcT_evtData_c const* i_evtData,
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char** i_arcNames)
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: daNpcT_c(i_faceMotionAnmData, i_motionAnmData, i_faceMotionSequenceData,
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i_faceMotionStepNum, i_motionSequenceData, i_motionStepNum, i_evtData,
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i_arcNames) { OS_REPORT("|%06d:%x|daNpc_Sha_c -> コンストラクト\n", g_Counter.mCounter0, this); }
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u16 getEyeballMaterialNo() { return 1; }
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s32 getHeadJointNo() { return 4; }
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s32 getNeckJointNo() { return 3; }
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s32 getBackboneJointNo() { return 1; }
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BOOL checkChangeJoint(int i_joint) { return i_joint == 4; }
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BOOL checkRemoveJoint(int i_joint) { return i_joint == 8; }
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int getFlowNodeNo() {
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u16 nodeNo = home.angle.x;
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return nodeNo == 0xFFFF ? -1 : nodeNo;
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}
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static char* mCutNameList[2];
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static cutFunc mCutList[2];
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static const u16 mEvtBitLabels[6];
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static const u16 mTmpBitLabels[6];
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static const int mSceneChangeNoTable[48];
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static queryFunc mQueries[48];
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private:
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/* 0xE40 */ NPC_SHA_HIO_CLASS* mpHIO;
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/* 0xE44 */ dCcD_Cyl mCyl;
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/* 0xF80 */ u8 mType;
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/* 0xF84 */ actionFunc mNextAction;
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/* 0xF90 */ actionFunc mAction;
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/* 0xF9C */ int mSceneChangeNoTableIx;
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/* 0xFA0 */ u8 field_0xfa0;
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/* 0xFA1 */ u8 field_0xfa1;
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/* 0xFA2 */ u8 field_0xfa2;
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/* 0xFA3 */ u8 field_0xfa3;
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/* 0xFA4 */ u8 field_0xfa4;
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};
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STATIC_ASSERT(sizeof(daNpc_Sha_c) == 0xfa8);
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#endif /* D_A_NPC_SHAMAN_H */
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