mirror of https://github.com/falsovsky/z80.git
Everything was off one pixel to the right
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@ -81,7 +81,7 @@ draw ()
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if (READ_BIT(c,z)) {
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rect.w = 1;
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rect.h = 1;
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rect.x = (i*8-z)+8;
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rect.x = (i*8-z)+7;
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rect.y = b;
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SDL_FillRect (screen, &rect, color);
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}
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