ORG &8000 ;; Clear screen CALL &BB6C ;; TXT_CLEAR_WINDOW ;; Start coordinates and character LD B, 39 LD C, 10 LOOP: ;; Draw character LD D, '@' CALL DRAW ;; Wait CALL WAIT ;; Remove Character LD D, ' ' CALL DRAW ;; Move character DJNZ LOOP RET DRAW: LD H, B LD L, C CALL &BB75 ;; TXT_SET_CURSOR LD A, D CALL &BB5A ;; TXT_OUTPUT RET WAIT: HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT RET