mirror of https://github.com/zeldaret/botw.git
readme: Add more resources (AArch64, tools)
This commit is contained in:
parent
3ab3c7e0cf
commit
0c9821e7fb
15
README.md
15
README.md
|
@ -128,6 +128,21 @@ Reminder: **this will not produce a playable game.** This project will not allow
|
|||
|
||||
## Resources
|
||||
|
||||
#### Breath of the Wild documentation and datamining
|
||||
|
||||
* The [ZeldaMods](https://zeldamods.org/wiki/Main_Page) wiki
|
||||
* [MrCheeze's botw-tools](https://github.com/MrCheeze/botw-tools)
|
||||
* [botw-re-notes](https://github.com/leoetlino/botw-re-notes)
|
||||
|
||||
#### AArch64
|
||||
|
||||
* AArch64 ISA overview: https://developer.arm.com/documentation/102374/0101 (read this first if you're new to AArch64)
|
||||
* ARMv8 A64 Quick Reference: https://courses.cs.washington.edu/courses/cse469/18wi/Materials/arm64.pdf
|
||||
* Arm ARMv8 ARM (Architecture Reference Manual): https://developer.arm.com/documentation/ddi0487/latest/ (extremely detailed)
|
||||
|
||||
#### Tools
|
||||
|
||||
* IDA Pro + Hex-Rays (7.5+ required if you want to use this project's database/IDC)
|
||||
* HexRaysPyTools: https://github.com/igogo-x86/HexRaysPyTools
|
||||
* How to create C++ types and vtables in IDA (7.2+): https://www.hex-rays.com/products/ida/support/idadoc/1691.shtml
|
||||
* Ghidra: https://ghidra-sre.org/
|
||||
|
|
|
@ -1 +1 @@
|
|||
Subproject commit 3d0cdbfd1bfc784cd3fa00838f56cebbea238b58
|
||||
Subproject commit 646560ec61bbb3412207e11938afbf57efb45a53
|
Loading…
Reference in New Issue