Merge pull request #81 from ThePixelGamer/PlacementStruct

PlacementStruct1
This commit is contained in:
Léo Lam 2022-02-07 00:27:23 +01:00 committed by GitHub
commit 0e00e340ee
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GPG Key ID: 4AEE18F83AFDEB23
9 changed files with 939 additions and 39 deletions

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@ -73108,35 +73108,35 @@ Address,Quality,Size,Name
0x0000007100d1c81c,U,000156,ActorQuestLink::x_2
0x0000007100d1c8b8,U,000004,nullsub_3740
0x0000007100d1c8bc,U,000004,j__ZdlPv_840
0x0000007100d1c8c0,U,001536,PlacementStruct1::ctor
0x0000007100d1cec0,U,000012,PlacementStruct1::dtor
0x0000007100d1cecc,U,005804,PlacementStruct1::parseObj
0x0000007100d1e578,U,001080,PlacementStruct1::x
0x0000007100d1e9b0,U,000372,PlacementStruct1::x_1
0x0000007100d1eb24,U,002484,PlacementStruct1::postPlaceActorsUpdateFlagsAndLazyTraverse
0x0000007100d1f4d8,U,000244,placement::getIsPlayedDemo145AndFirstInCastleBossRoom
0x0000007100d1f5cc,U,000360,PlacementStruct1::x_8
0x0000007100d1f734,U,000460,PlacementStruct1::x_7
0x0000007100d1f900,U,000460,PlacementStruct1::x_5
0x0000007100d1facc,U,000460,PlacementStruct1::x_6
0x0000007100d1fc98,U,000388,PlacementStruct1::x_10
0x0000007100d1fe1c,U,000092,
0x0000007100d1fe78,U,003412,PlacementStruct1::shouldSkipSpawnOneHitChallengeActor
0x0000007100d20bcc,U,003772,PlacementStruct1::shouldSkipSpawn
0x0000007100d21a88,U,000436,PlacementStruct1::x_3
0x0000007100d21c3c,U,000416,PlacementStruct1::x_2
0x0000007100d21ddc,U,001820,PlacementStruct1::x_9
0x0000007100d224f8,U,000436,PlacementStruct1::x_12
0x0000007100d226ac,U,000700,
0x0000007100d22968,U,000724,
0x0000007100d22c3c,U,000700,
0x0000007100d22ef8,U,000724,
0x0000007100d231cc,U,001728,PlacementStruct1::x_11
0x0000007100d2388c,U,002640,PlacementStruct1::x_4
0x0000007100d242dc,U,000292,PlacementStruct1::x_13
0x0000007100d24400,U,000156,PlacementStruct1::postPlaceActors1
0x0000007100d2449c,U,000412,PlacementStruct1::x_0
0x0000007100d24638,U,000684,sinitPlacementStruct1
0x0000007100d1c8c0,W,001536,_ZN4ksys3map16PlacementAreaMgrC1Ev
0x0000007100d1cec0,O,000012,_ZN4ksys3map16PlacementAreaMgrD1Ev
0x0000007100d1cecc,W,005804,_ZN4ksys3map16PlacementAreaMgr10parseAreasERKN4sead14SafeStringBaseIcEERKNS0_9MubinIterE
0x0000007100d1e578,U,001080,_ZN4ksys3map16PlacementAreaMgr1xEv
0x0000007100d1e9b0,O,000372,_ZN4ksys3map16PlacementAreaMgr11addLinkPairERKiS3_
0x0000007100d1eb24,U,002484,PlacementAreaMgr::postPlaceActorsUpdateFlagsAndLazyTraverse
0x0000007100d1f4d8,U,000244,PlacementAreaMgr::getIsPlayedDemo145AndFirstInCastleBossRoom
0x0000007100d1f5cc,O,000360,_ZN4ksys3map16PlacementAreaMgr20insideInnerHideTransERKi
0x0000007100d1f734,O,000460,_ZN4ksys3map16PlacementAreaMgr19insideInnerHideBaseERKi
0x0000007100d1f900,O,000460,_ZN4ksys3map16PlacementAreaMgr19insideInnerHideCalcERKi
0x0000007100d1facc,O,000460,_ZN4ksys3map16PlacementAreaMgr19insideInnerHideLoadERKi
0x0000007100d1fc98,O,000388,_ZN4ksys3map16PlacementAreaMgr15loadDemoCullingERKN4sead14SafeStringBaseIcEE
0x0000007100d1fe1c,O,000092,_ZN4ksys3map16PlacementAreaMgr17unloadDemoCullingEv
0x0000007100d1fe78,U,003412,PlacementAreaMgr::shouldSkipSpawnOneHitChallengeActor
0x0000007100d20bcc,U,003772,PlacementAreaMgr::shouldSkipSpawn
0x0000007100d21a88,O,000436,_ZN4ksys3map16PlacementAreaMgr19insideInnerHideBaseERKN4sead7Vector3IfEERKfRKi
0x0000007100d21c3c,O,000416,_ZN4ksys3map16PlacementAreaMgr17isPlayerInsideNpcERKN4sead7Vector3IfEE
0x0000007100d21ddc,U,001820,PlacementAreaMgr::boundsChecking
0x0000007100d224f8,O,000436,_ZN4ksys3map16PlacementAreaMgr19insideInnerHideCalcERKN4sead7Vector3IfEERKfRKi
0x0000007100d226ac,O,000700,_ZN4ksys3map16PlacementAreaMgr15insideAlphaBaseERKN4sead7Vector3IfEERKf
0x0000007100d22968,O,000724,_ZN4ksys3map16PlacementAreaMgr15insideOmegaBaseEv
0x0000007100d22c3c,O,000700,_ZN4ksys3map16PlacementAreaMgr15insideOmegaBaseERKN4sead7Vector3IfEERKf
0x0000007100d22ef8,O,000724,_ZN4ksys3map16PlacementAreaMgr15insideAlphaBaseEv
0x0000007100d231cc,U,001728,PlacementAreaMgr::boundsChecking_1
0x0000007100d2388c,U,002640,PlacementAreaMgr::weirdSetup
0x0000007100d242dc,O,000292,_ZN4ksys3map16PlacementAreaMgr11isInsideNpcERKN4sead7Vector3IfEE
0x0000007100d24400,U,000156,PlacementAreaMgr::pushFarModels
0x0000007100d2449c,U,000412,PlacementAreaMgr::x_0
0x0000007100d24638,U,000684,_GLOBAL__sub_I_mapPlacementAreaMgr.cpp
0x0000007100d248e4,O,000044,_ZN4ksys3act2ai8BehaviorC1ERKNS2_7InitArgE
0x0000007100d24910,U,000256,AI_BehaviorBase::init
0x0000007100d24a10,U,000176,

Can't render this file because it is too large.

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@ -3,6 +3,7 @@
#include "KingSystem/ActorSystem/actActorParam.h"
#include "KingSystem/ActorSystem/actActorUtil.h"
#include "KingSystem/Map/mapObject.h"
#include "KingSystem/Map/mapPlacementAreaMgr.h"
#include "KingSystem/Map/mapPlacementMgr.h"
#include "KingSystem/Resource/Actor/resResourceLod.h"
#include "KingSystem/System/OcclusionQueryCylinder.h"
@ -156,10 +157,10 @@ LodState::LodState(sead::Heap* heap, sead::BitFlag32 flags, Actor* actor,
}
auto* pm = map::PlacementMgr::instance();
map::PlacementStruct1* ps1 = nullptr;
map::PlacementAreaMgr* ps1 = nullptr;
if (pm && pm->mPlacementActors && (ps1 = pm->mPlacementActors->mStruct1)) {
if (!ps1->mIsOneHitChallengeActive) {
if (ps1->mFlags.isOnBit(15)) {
if (ps1->mFlags.isOn(map::PlacementAreaMgr::Flag::FinalTrial)) {
if (actor->getName() == "DgnObj_DLC_IbutsuEx_Candle_A_01" ||
actor->getName() == "TBox_Dungeon_Stone" ||
actor->getName() == "DgnObj_DLC_SwordLight_A_01") {

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@ -14,6 +14,8 @@ target_sources(uking PRIVATE
mapObjectLink.h
mapPlacementActors.cpp
mapPlacementActors.h
mapPlacementAreaMgr.cpp
mapPlacementAreaMgr.h
mapPlacementMap.cpp
mapPlacementMap.h
mapPlacementMapMgr.cpp

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@ -15,6 +15,8 @@ public:
void updateFlags();
bool wereFlagsUpdated();
bool empty() const { return !mHasEntries; }
private:
struct Entry {
sead::FixedSafeString<0x40> flag_name;

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@ -13,6 +13,7 @@ namespace ksys::map {
class Object;
class PlacementMap;
class PlacementAreaMgr;
// TODO: rename
enum class ActorFlag8 {
@ -103,13 +104,6 @@ public:
};
KSYS_CHECK_SIZE_NX150(ActorData, 0x1A0);
// FIXME: incomplete
class PlacementStruct1 {
public:
sead::BitFlag16 mFlags;
bool mIsOneHitChallengeActive;
};
class PlacementActors {
public:
u32 getNumStaticObjs() const;
@ -124,7 +118,7 @@ public:
u8 _0[0x28 - 0x0];
sead::ReadWriteLock mLock;
PlacementStruct1* mStruct1;
PlacementAreaMgr* mStruct1;
u8 _e8[0x538 - 0xe8];
sead::SafeArray<ActorData, 6000> mActorData;
u8 _261b38[0x2a8058 - 0x261b38];

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@ -0,0 +1,640 @@
#include "KingSystem/Map/mapPlacementAreaMgr.h"
#include "KingSystem/Map/mapLazyTraverseList.h"
#include "KingSystem/Map/mapMubinIter.h"
#include "KingSystem/Map/mapObject.h"
#include "KingSystem/Map/mapObjectLink.h"
#include "KingSystem/Utils/MathUtil.h"
#include <math/seadMatrix.h>
namespace ksys::map {
static s32 s_npc_count = 0;
enum class UnkFlag : u8 {
_1 = 1 << 0,
_2 = 1 << 1,
_4 = 1 << 2,
_20 = 1 << 5,
_40 = 1 << 6,
_80 = 1 << 7
};
static sead::TypedBitFlag<UnkFlag> s_unk_flag;
static sead::SafeArray<float, 26> s_npc_scales = {
{0.6f, 0.6f, 0.6f, 0.6f, 0.6f, 0.6f, 0.85f, 0.6f, 0.75f, 0.6f, 0.6f, 0.6f, 0.6f,
0.6f, 0.6f, 0.6f, 0.6f, 0.6f, 0.6f, 0.6f, 0.6f, 0.6f, 0.6f, 0.75f, 0.6f, 0.6f}};
// NON_MATCHING: weird memsets, hard to replicate
PlacementAreaMgr::PlacementAreaMgr() {
mInnerHideCount = 0;
mPlayerPos = sead::Vector3f::zero;
mActiveNpc = 0;
if (mObjects && !mObjects->empty()) {
s_unk_flag.set(UnkFlag::_80);
}
mJudgeAreaCount = 0;
_2a468Count = 0;
mGeneralAreasCount = 0;
_2d5c4 = 0.0f;
mOptAreasCount = 0;
mFarModelsCount = 0;
mIntroArea = nullptr;
mFlags.set(Flag::_10);
}
PlacementAreaMgr::~PlacementAreaMgr() {
s_npc_count = 0;
}
// NON_MATCHING: many various parts don't match but should be a template
bool PlacementAreaMgr::parseAreas(const sead::SafeString& unit_config_name,
const MubinIter& obj_iter) {
if (unit_config_name == "AreaCulling_InnerHide") {
auto& area = mInnerHide[mInnerHideCount++];
SRT srt;
obj_iter.getSRT(&srt);
bool hide = true;
obj_iter.tryGetParamBoolByKey(&hide, "HideOutSide");
area.params.hide_out_side = hide;
s32 culling = 0;
obj_iter.tryGetIntByKey(&culling, "CullingOption");
switch (static_cast<Unknown1::CullingOption>(culling)) {
case Unknown1::CullingOption::_0:
area.params.culling = Unknown1::CullingType::None;
break;
case Unknown1::CullingOption::_1:
area.params.culling = Unknown1::CullingType::Culling_1;
break;
case Unknown1::CullingOption::_2:
area.params.culling = Unknown1::CullingType::Culling_3;
break;
case Unknown1::CullingOption::_3:
area.params.culling = Unknown1::CullingType::Culling_F;
break;
case Unknown1::CullingOption::_4:
area.params.culling = Unknown1::CullingType::Culling_1F;
break;
case Unknown1::CullingOption::_5:
area.params.culling = Unknown1::CullingType::Culling_33;
break;
case Unknown1::CullingOption::_6:
area.params.culling = Unknown1::CullingType::Culling_3B;
break;
case Unknown1::CullingOption::_7:
area.params.culling = Unknown1::CullingType::Culling_1B;
break;
case Unknown1::CullingOption::_8:
area.params.culling = Unknown1::CullingType::Culling_18;
break;
case Unknown1::CullingOption::_9:
area.params.culling = Unknown1::CullingType::Culling_10;
break;
case Unknown1::CullingOption::_A:
area.params.culling = Unknown1::CullingType::Culling_13;
break;
case Unknown1::CullingOption::_B:
area.params.culling = Unknown1::CullingType::Culling_43;
break;
case Unknown1::CullingOption::_C:
area.params.culling = Unknown1::CullingType::Culling_9B;
break;
default:
break;
}
bool connect;
obj_iter.tryGetBoolByKey(&connect, "IsConnectNeighborArea");
area.params.is_connect_neighbor_area = connect;
area.hide_room_num = 0xFF;
obj_iter.tryGetParamUInt8ByKey(&area.hide_room_num, "HideRoomNum");
bool weirdCheck = false;
// is this some sort of hack?
if (srt.translate.x > -440.0f && srt.translate.x < -436.0f && srt.translate.z > -1036.0f &&
srt.translate.z < -1032.0f) {
srt.scale.x = 27.863f;
srt.translate.x = -439.24f;
weirdCheck = true;
srt.translate.z = -1033.4f;
srt.scale.z = 40.908f;
}
area.translate = srt.translate;
float scale = sead::Mathf::max3(srt.scale.x, srt.scale.y, srt.scale.z); // same logic
float calcMaxSize = sead::Mathf::max(scale * 0.5f, 4.0f);
float calcXPlus = -1.0f;
obj_iter.tryGetParamFloatByKey(&calcXPlus, "CalcMarginXPlus");
float calcXMinus = -1.0f;
obj_iter.tryGetParamFloatByKey(&calcXMinus, "CalcMarginXMinus");
float calcYPlus = -1.0f;
obj_iter.tryGetParamFloatByKey(&calcYPlus, "CalcMarginYPlus");
float calcYMinus = -1.0f;
obj_iter.tryGetParamFloatByKey(&calcYMinus, "CalcMarginYMinus");
float calcZPlus = -1.0f;
obj_iter.tryGetParamFloatByKey(&calcZPlus, "CalcMarginZPlus");
float calcZMinus = -1.0f;
obj_iter.tryGetParamFloatByKey(&calcZMinus, "CalcMarginZMinus");
if (weirdCheck) {
calcXMinus = 3.0f;
}
if (calcXPlus < 0.0f) {
calcXPlus = calcMaxSize;
}
if (calcXMinus < 0.0f) {
calcXMinus = calcMaxSize;
}
if (calcYPlus < 0.0f) {
calcYPlus = calcMaxSize;
}
if (calcYMinus < 0.0f) {
calcYMinus = calcMaxSize;
}
if (calcZPlus < 0.0f) {
calcZPlus = calcMaxSize;
}
if (calcZMinus < 0.0f) {
calcZMinus = calcMaxSize;
}
float loadMaxSize = calcMaxSize * 1.75f;
float loadXPlus = -1.0f;
obj_iter.tryGetParamFloatByKey(&loadXPlus, "LoadMarginXPlus");
float loadXMinus = -1.0f;
obj_iter.tryGetParamFloatByKey(&loadXMinus, "LoadMarginXMinus");
float loadYPlus = -1.0f;
obj_iter.tryGetParamFloatByKey(&loadYPlus, "LoadMarginYPlus");
float loadYMinus = -1.0f;
obj_iter.tryGetParamFloatByKey(&loadYMinus, "LoadMarginYMinus");
float loadZPlus = -1.0f;
obj_iter.tryGetParamFloatByKey(&loadZPlus, "LoadMarginZPlus");
float loadZMinus = -1.0f;
obj_iter.tryGetParamFloatByKey(&loadZMinus, "LoadMarginZMinus");
if (loadXPlus < 0.0f) {
loadXPlus = loadMaxSize;
}
if (loadXMinus < 0.0f) {
loadXMinus = loadMaxSize;
}
if (loadYPlus < 0.0f) {
loadYPlus = loadMaxSize;
}
if (loadYMinus < 0.0f) {
loadYMinus = loadMaxSize;
}
if (loadZPlus < 0.0f) {
loadZPlus = loadMaxSize;
}
if (loadZMinus < 0.0f) {
loadZMinus = loadMaxSize;
}
// same code in AreaCulling_TwinsHide
area.base = Axis{srt.scale};
area.calc = Axis{srt.scale + sead::Vector3f{calcXPlus, calcYPlus, calcZPlus},
srt.scale + sead::Vector3f{calcXMinus, calcYMinus, calcZMinus}};
area.load = Axis{srt.scale + sead::Vector3f{loadXPlus, loadYPlus, loadZPlus},
srt.scale + sead::Vector3f{loadXMinus, loadYMinus, loadZMinus}};
area._d8 = Axis{-sead::Vector3f::ones};
sead::Matrix33f m;
m.makeR(srt.rotate);
for (size_t i = 0; i < 6; ++i) {
area.base[i] = srt.translate + (m * area.base[i]);
area.calc[i] = srt.translate + (m * area.calc[i]);
area.load[i] = srt.translate + (m * area.load[i]);
area._d8[i] = m * area._d8[i];
}
return true;
} else if (unit_config_name == "AreaCulling_OuterNPCMementary") {
if (s_npc_count > 25) { // this if statement has ++ but this structure makes more sense
return true;
}
auto& area = mNpc[s_npc_count++];
SRT srt;
obj_iter.getSRT(&srt);
area.translate = srt.translate;
area.scale = srt.scale.x;
return true;
} else if (unit_config_name.include("AreaCulling_TwinsHide")) { // no objects
Unknown1* area;
if (unit_config_name.include("Alpha")) {
area = &mAlpha; // 2980C
} else if (unit_config_name.include("Omega")) {
area = &mOmega; // 29958
} else {
return true;
}
SRT srt;
obj_iter.getSRT(&srt);
area->translate = srt.translate;
area->base = Axis{srt.scale};
area->calc = Axis{srt.scale};
area->load = Axis{-sead::Vector3f::ones};
area->_d8 = Axis{-sead::Vector3f::ones};
sead::Matrix33f m;
m.makeR(srt.rotate);
for (size_t i = 0; i < 6; ++i) {
area->base[i] = srt.translate + (m * area->base[i]);
area->calc[i] = srt.translate + (m * area->calc[i]);
area->load[i] = srt.translate + (m * area->load[i]);
area->_d8[i] = m * area->_d8[i];
}
s_unk_flag.set(UnkFlag::_40);
return true;
} else if (unit_config_name == "AreaCulling_JudgeArea") { // no objects
SRT srt;
auto& area = mJudgeArea[mJudgeAreaCount++];
obj_iter.getSRT(&srt);
area.bb.set(srt.translate - srt.scale, srt.translate + srt.scale);
MubinIter links;
if (!obj_iter.tryGetParamIterByKey(&links, "LinksToObj")) {
return true;
}
for (int i = 0; i < links.getSize(); ++i) {
MubinIter iter;
if (links.tryGetIterByIndex(&iter, i)) {
u32 _id = 0;
if (iter.tryGetParamUIntByKey(&_id, "DestUnitHashId")) {
area.parent_ids[area.parent_count++] = _id;
}
}
}
return true;
} else if (unit_config_name.include("AreaCulling_")) { // only InnerOn?
auto& area = mGeneralAreas[mGeneralAreasCount++];
SRT srt;
obj_iter.getSRT(&srt);
area.bb.set(srt.translate - srt.scale, srt.translate + srt.scale);
obj_iter.tryGetParamUIntByKey(&area.id, "HashId");
area.type = GeneralArea::Type::None;
const char* param = nullptr;
if (obj_iter.tryGetParamStringByKey(&param, "UniqueName")) {
if (sead::SafeString(param) == "LoadOpt") {
area.type = GeneralArea::Type::LoadOpt;
}
}
if (area.type == GeneralArea::Type::LoadOpt) {
auto& subArea = mOptAreas[mOptAreasCount++];
subArea.parent_area = &area;
subArea.id = "Demo102_0";
} else {
auto& subArea = mJudgeArea[mJudgeAreaCount++];
sead::Vector3f offset{20.0f, 0.0f, 20.0f};
subArea.bb.set(srt.translate - srt.scale - offset, srt.translate + srt.scale + offset);
subArea.parent_ids[subArea.parent_count++] = 0;
subArea.parent_areas[0] = &area;
}
return true;
} else if (unit_config_name == "FarModelCullingArea") {
auto& area = mFarModels[mFarModelsCount++];
SRT srt;
obj_iter.getSRT(&srt);
area.translate = srt.translate;
area.rotate = srt.rotate;
area.scale = srt.scale;
area.id.format("Area_%04d", mFarModels.size() - 1);
return true;
}
return false;
}
PlacementAreaMgr::GeneralArea* PlacementAreaMgr::findGeneralArea(const u32& id) {
for (int i = 0; i < mGeneralAreasCount; i++) {
if (mGeneralAreas[i].id == id) {
return &mGeneralAreas[i];
}
}
return nullptr;
}
// NON_MATCHING: stack doesn't match, not sure if that's due to the first loop
void PlacementAreaMgr::x() {
s_unk_flag.set(UnkFlag::_20);
s_unk_flag.set(UnkFlag::_4);
s_unk_flag.set(UnkFlag::_2);
s_unk_flag.set(UnkFlag::_1);
for (int i = 0; i < mInnerHideCount; i++) {
auto& area = mInnerHide[i];
area._12c = isInsideNpcIdx(area.translate);
area._130_count = 0;
}
for (int i = 0; i < mInnerHideCount; i++) {
auto& area = mInnerHide[i];
if (area.hide_room_num == 0xFF) {
continue;
}
for (int j = 0; j < mInnerHideCount; j++) {
auto& subarea = mInnerHide[j];
if (i != j) {
if (subarea.hide_room_num != 0xFF && area._12c == subarea._12c &&
area.hide_room_num == subarea.hide_room_num) {
area._130[area._130_count++] = j;
break;
}
}
}
}
for (int i = 0; i < mInnerHideCount; i++) {
auto& area = mInnerHide[i];
if (area.params.is_connect_neighbor_area) {
for (int j = 0; j < mInnerHideCount; j++) {
auto& subarea = mInnerHide[j];
if (subarea.params.is_connect_neighbor_area && i != j) {
if (area._12c == subarea._12c && (x_0(i, j) || x_0(j, i))) {
addLinkPair(i, j);
}
}
}
}
}
mAlpha._12c = -1;
mOmega._12c = -1;
for (int i = 0; i < mJudgeAreaCount; i++) {
auto& judgeArea = mJudgeArea[i];
for (int j = 0; j < judgeArea.parent_count; j++) {
auto& id = judgeArea.parent_ids[j];
if (id == 0) {
continue;
}
// doesn't necessarily exist, done to try and match
judgeArea.parent_areas[j] = findGeneralArea(id);
}
}
}
void PlacementAreaMgr::Unknown1::addLink(const int& idx) {
if (_130_count == 0) {
_130[_130_count++] = idx;
} else {
// check to see if idx is in _130, add to end if not
for (u8 i = 0; i < _130_count && _130[i] != idx; i++) {
if (i == (_130_count - 1)) {
_130[_130_count++] = idx;
break;
}
}
// weird logic because this would only trigger if _130_count was 6 in the loop
if ((_130_count - 1) >= _130.size()) {
--_130_count;
}
}
}
void PlacementAreaMgr::addLinkPair(const int& idx, const int& sub_idx) {
mInnerHide[idx].addLink(sub_idx);
mInnerHide[sub_idx].addLink(idx);
}
bool PlacementAreaMgr::insideInnerHideTrans(const int& idx) {
if (mActiveNpc != mInnerHide[idx]._12c) {
return util::sqXZDistance(mPlayerPos, mInnerHide[idx].translate) <
sead::Mathf::square(1000.0f);
}
if (mActiveNpc == 5)
return true;
if (mActiveNpc == 6) {
return util::sqXZDistance(mPlayerPos, mInnerHide[idx].translate) <
sead::Mathf::square(500.0f);
}
if (mFlags.isOn(Flag::FinalTrial) || mFlags.isOn(Flag::_4000)) {
return true;
}
if (mFlags.isOff(Flag::Remains)) {
if (mFlags.isOn(Flag::AocField)) {
return true;
}
if (mActiveNpc != 21 && mActiveNpc != 16 && mActiveNpc != 14 && mActiveNpc != 7 &&
mActiveNpc != 2 && mActiveNpc != 0) {
return util::sqXZDistance(mPlayerPos, mInnerHide[idx].translate) <
sead::Mathf::square(200.0f);
}
}
return util::sqXZDistance(mPlayerPos, mInnerHide[idx].translate) < sead::Mathf::square(500.0f);
}
bool PlacementAreaMgr::insideInnerHideBase(const int& idx) {
for (int i = 0; i < 6; i++) {
if ((mPlayerPos - mInnerHide[idx].base[i]).dot(mInnerHide[idx]._d8[i]) < 0.0f) {
return false;
}
}
return true;
}
bool PlacementAreaMgr::insideInnerHideCalc(const int& idx) {
for (int i = 0; i < 6; i++) {
if ((mPlayerPos - mInnerHide[idx].calc[i]).dot(mInnerHide[idx]._d8[i]) < 0.0f) {
return false;
}
}
return true;
}
bool PlacementAreaMgr::insideInnerHideLoad(const int& idx) {
for (int i = 0; i < 6; i++) {
if ((mPlayerPos - mInnerHide[idx].load[i]).dot(mInnerHide[idx]._d8[i]) < 0.0f) {
return false;
}
}
return true;
}
bool PlacementAreaMgr::insideInnerHideBase(const sead::Vector3f& pos, const float& dist_from_face,
const int& idx) {
for (int i = 0; i < 6; i++) {
if ((pos - mInnerHide[idx].base[i]).dot(mInnerHide[idx]._d8[i]) <= dist_from_face) {
return false;
}
}
return true;
}
bool PlacementAreaMgr::insideInnerHideCalc(const sead::Vector3f& pos, const float& dist_from_face,
const int& idx) {
for (int i = 0; i < 6; i++) {
if ((pos - mInnerHide[idx].calc[i]).dot(mInnerHide[idx]._d8[i]) <= dist_from_face) {
return false;
}
}
return true;
}
bool PlacementAreaMgr::insideAlphaBase() {
for (int i = 0; i < 6; i++) {
if ((mPlayerPos - mAlpha.base[i]).dot(mAlpha._d8[i]) < 0.0f) {
return false;
}
}
return true;
}
bool PlacementAreaMgr::insideAlphaBase(const sead::Vector3f& pos, const float& dist_from_face) {
for (int i = 0; i < 6; i++) {
if ((pos - mAlpha.base[i]).dot(mAlpha._d8[i]) < dist_from_face) {
return false;
}
}
return true;
}
bool PlacementAreaMgr::insideOmegaBase() {
for (int i = 0; i < 6; i++) {
if ((mPlayerPos - mOmega.base[i]).dot(mOmega._d8[i]) < 0.0f) {
return false;
}
}
return true;
}
bool PlacementAreaMgr::insideOmegaBase(const sead::Vector3f& pos, const float& dist_from_face) {
for (int i = 0; i < 6; i++) {
if ((pos - mOmega.base[i]).dot(mOmega._d8[i]) < dist_from_face) {
return false;
}
}
return true;
}
bool PlacementAreaMgr::isPlayerInsideNpc(const sead::Vector3f& pos) {
// matches with 2 && but this looks cleaner
if (mActiveNpc >= 0 && !isInsideNpc(pos)) {
if (util::sqXZDistance(mPlayerPos, mNpc[mActiveNpc].translate) <
(mNpc[mActiveNpc].scale * s_npc_scales[mActiveNpc])) {
return true;
}
}
return false;
}
// used to try and simplify PlacementAreaMgr::x and PlacementAreaMgr::isInsideNpc logic
// doesn't seem to match so maybe remove after matching x?
s8 PlacementAreaMgr::isInsideNpcIdx(const sead::Vector3f& pos) {
for (int i = 0; i < mNpc.size(); i++) {
if (!mNpc[i].isInside(pos)) {
continue;
}
if (i == 5) {
if (mNpc[6].isInside(pos)) {
continue;
}
}
return i;
}
return -1;
}
bool PlacementAreaMgr::isInsideNpc(const sead::Vector3f& pos) {
if (s_unk_flag.isOff(UnkFlag::_4)) {
return false;
}
// XXX: what the heck Nintendo
int i = 0;
while (i < mNpc.size()) {
if (i == 5) {
if (mNpc[i].isInside(pos) && !mNpc[i + 1].isInside(pos)) {
return true;
}
} else {
if (mNpc[i].isInside(pos)) {
return true;
}
}
++i;
}
return false;
}
void PlacementAreaMgr::loadDemoCulling(const sead::SafeString& demo_name) {
mIntroArea = nullptr;
for (int i = 0; i < mOptAreasCount; ++i) {
auto& area = mOptAreas[i];
bool loaded = false;
if (area.id == demo_name) {
loaded = true;
mIntroArea = &area;
}
area.parent_area->loaded = loaded;
}
}
void PlacementAreaMgr::unloadDemoCulling() {
mIntroArea = nullptr;
for (int i = 0; i < mOptAreasCount; ++i) {
mOptAreas[i].parent_area->loaded = false;
}
}
} // namespace ksys::map

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@ -0,0 +1,244 @@
#pragma once
#include <container/seadSafeArray.h>
#include <math/seadBoundBox.h>
#include <math/seadVector.h>
#include <prim/seadSafeString.h>
#include <prim/seadTypedBitFlag.h>
#include "KingSystem/Map/mapStagePreActorCache.h"
#include "KingSystem/Map/mapTypes.h"
#include "KingSystem/Utils/Types.h"
namespace ksys::gdt {
class Manager;
}
namespace ksys::map {
class LazyTraverseList;
class MubinIter;
class Object;
class PlacementAreaMgr {
// not "Axis" and probably not in this class but I dunno what it does
// contains + and - of each x, y, z as a vector
class Axis {
public:
Axis() = default;
explicit Axis(const sead::Vector3f& v) : Axis(v, v) {}
// parameter names only based on default values
Axis(const sead::Vector3f& plus, const sead::Vector3f& minus) {
data[0] = {0.0f - minus.x, 0.0f, 0.0f};
data[1] = {0.0f + plus.x, 0.0f, 0.0f};
data[2] = {0.0f, 0.0f, 0.0f - minus.z};
data[3] = {0.0f, 0.0f, 0.0f + plus.z};
data[4] = {0.0f, 0.0f - minus.y, 0.0f};
data[5] = {0.0f, 0.0f + plus.y, 0.0f};
}
// needs an assert
sead::Vector3f& operator[](size_t idx) { return data[idx]; }
const sead::Vector3f& operator[](size_t idx) const { return data[idx]; }
private:
sead::Vector3f data[6]{};
};
struct Unknown1 { // only params appears in PlacementAreaMgr's ctor
// unsure about these culling enums and the params bitfield
enum class CullingOption : s32 { _0, _1, _2, _3, _4, _5, _6, _7, _8, _9, _A, _B, _C };
enum class CullingType : u8 {
None,
Culling_1 = 1 << 0,
Culling_2 = 1 << 1,
Culling_4 = 1 << 2,
Culling_8 = 1 << 3,
Culling_10 = 1 << 4,
Culling_20 = 1 << 5,
Culling_40 = 1 << 6,
Culling_80 = 1 << 7,
Culling_3 = Culling_2 | Culling_1,
Culling_B = Culling_8 | Culling_3,
Culling_F = Culling_8 | Culling_4 | Culling_3,
Culling_13 = Culling_10 | Culling_3,
Culling_18 = Culling_10 | Culling_8,
Culling_1B = Culling_10 | Culling_B,
Culling_1F = Culling_10 | Culling_F,
Culling_30 = Culling_20 | Culling_10,
Culling_33 = Culling_30 | Culling_3,
Culling_3B = Culling_30 | Culling_B,
Culling_43 = Culling_40 | Culling_3,
Culling_9B = Culling_80 | Culling_1B,
};
Axis base{}, calc{}, load{}, _d8{};
sead::Vector3f translate{};
s8 _12c; // something to do with _29C54/mActiveNpc
u8 hide_room_num;
u8 _130_count;
sead::SafeArray<int, 6> _130{}; // used to index mInnerHide, parent idx?
struct Params { // _148 : u16
bool hide_out_side : 1;
bool is_connect_neighbor_area : 1;
bool _4 : 1;
bool _8 : 1;
bool _10 : 1;
bool _20 : 1;
CullingType culling : 8;
} params{};
KSYS_CHECK_SIZE_NX150(Params, 0x2);
// helpers
Unknown1() { memset(&params, 0, sizeof(params)); }
void addLink(const int& idx); // unsure about name
};
KSYS_CHECK_SIZE_NX150(Unknown1, 0x14C);
struct OuterNPCMementary {
sead::Vector3f translate;
f32 scale;
// should probably remove
bool isInside(const sead::Vector3f& pos) const {
return (pos - translate).squaredLength() < sead::Mathf::square(scale);
}
};
KSYS_CHECK_SIZE_NX150(OuterNPCMementary, 0x10);
struct GeneralArea { // InnerOn?
enum class Type : u8 { None = 0, LoadOpt = 2 };
sead::BoundBox3f bb{};
u32 id;
Type type;
bool loaded;
};
KSYS_CHECK_SIZE_NX150(GeneralArea, 0x20);
struct JudgeArea {
sead::BoundBox3f bb{};
sead::SafeArray<GeneralArea*, 8> parent_areas{};
sead::SafeArray<u32, 8> parent_ids{};
s32 parent_count = 0;
};
KSYS_CHECK_SIZE_NX150(JudgeArea, 0x80);
struct OptArea {
GeneralArea* parent_area;
sead::FixedSafeString<16> id{};
};
KSYS_CHECK_SIZE_NX150(OptArea, 0x30);
struct FarModel {
sead::Vector3f translate;
sead::Vector3f rotate;
sead::Vector3f scale;
sead::FixedSafeString<16> id{};
};
KSYS_CHECK_SIZE_NX150(FarModel, 0x50);
public:
enum class Flag : u16 {
Remains = 1 << 0,
AocField = 1 << 1,
FireOrWindRemains = 1 << 2,
_8 = 1 << 3,
_10 = 1 << 4,
WindRelicFlag = 1 << 5,
FirstInCastleBossRoom = 1 << 6,
LastBoss = 1 << 7,
_100 = 1 << 8,
_200 = 1 << 9,
_400 = 1 << 10,
_800 = 1 << 11,
_1000 = 1 << 12,
_2000 = 1 << 13,
_4000 = 1 << 14,
FinalTrial = 1 << 15
};
// d1f4d8
static bool getIsPlayedDemo145AndFirstInCastleBossRoom(ksys::gdt::Manager& gdm,
bool* first_in_ganon_boss_room,
bool* played_demo_145);
// d1c8c0
PlacementAreaMgr();
~PlacementAreaMgr();
// d1cecc
bool parseAreas(const sead::SafeString& unit_config_name, const MubinIter& obj_iter);
// d1e578
void x();
void addLinkPair(const int& idx, const int& sub_idx);
// d1eb24
void postPlaceActorsUpdateFlagsAndLazyTraverse();
bool insideInnerHideTrans(const int& idx);
bool insideInnerHideBase(const int& idx);
bool insideInnerHideCalc(const int& idx);
bool insideInnerHideLoad(const int& idx);
void loadDemoCulling(const sead::SafeString& demo_name);
void unloadDemoCulling();
// d1fe78
bool shouldSkipSpawnOneHitChallengeActor(const Object& obj);
// d20bcc
bool shouldSkipSpawn(const Object& obj, bool a3);
bool insideInnerHideBase(const sead::Vector3f& pos, const float& dist_from_face,
const int& idx);
bool isPlayerInsideNpc(const sead::Vector3f& pos);
// d21ddc
void boundsChecking();
bool insideInnerHideCalc(const sead::Vector3f& pos, const float& dist_from_face,
const int& idx);
bool insideAlphaBase(const sead::Vector3f& pos, const float& dist_from_face);
bool insideOmegaBase();
bool insideOmegaBase(const sead::Vector3f& pos, const float& dist_from_face);
bool insideAlphaBase();
// d231cc
void boundsChecking_1(); // looks eerily similar to boundsChecking
// d2388c
void weirdSetup(); // perhaps used with teleport feature?
bool isInsideNpc(const sead::Vector3f& pos);
// d24400
void pushFarModels();
// d2449c
bool x_0(const int& idx, const int& sub_idx);
s8 isInsideNpcIdx(const sead::Vector3f& pos);
GeneralArea* findGeneralArea(const u32& id);
sead::TypedBitFlag<Flag> mFlags;
bool mIsOneHitChallengeActive = false;
bool mNotAocField = false;
bool _4 = false;
sead::SafeArray<Unknown1, 512> mInnerHide{}; // parseObj
s32 mInnerHideCount;
Unknown1 mAlpha{}, mOmega{}; // parseObj
sead::SafeArray<OuterNPCMementary, 26> mNpc{};
sead::Vector3f mPlayerPos;
f32 mCameraAngleMaybe = 50.0f; // fov?
s32 mActiveNpc; // 0 - 25
LazyTraverseList* mObjects = StagePreActorCache::instance()->getObjects();
sead::SafeArray<JudgeArea, 16> mJudgeArea{};
s32 mJudgeAreaCount;
sead::SafeArray<char, 128> _2a468{}; // probably not char
s32 _2a468Count;
sead::SafeArray<GeneralArea, 64> mGeneralAreas{};
s32 mGeneralAreasCount;
sead::SafeArray<OptArea, 4> mOptAreas{};
s32 mOptAreasCount;
OptArea* mIntroArea;
sead::SafeArray<FarModel, 128> mFarModels{};
s32 mFarModelsCount;
f32 _2d5c4; // distance?
u8 _2d5c8 = 0; // enum potentially
};
KSYS_CHECK_SIZE_NX150(PlacementAreaMgr, 0x2D5D0);
} // namespace ksys::map

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@ -9,15 +9,20 @@ class ForestRenderer;
namespace ksys::map {
class LazyTraverseList;
// TODO
class StagePreActorCache {
SEAD_SINGLETON_DISPOSER(StagePreActorCache)
StagePreActorCache();
public:
LazyTraverseList* getObjects() const { return mObjects; }
auto* getForestRenderer() { return mForestRenderer; }
private:
char _0[0x20];
LazyTraverseList* mObjects;
gfx::ForestRenderer* mForestRenderer;
};

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@ -0,0 +1,12 @@
#pragma once
#include <math/seadVector.h>
namespace ksys::util {
// too specific for sead
inline float sqXZDistance(const sead::Vector3f& a, const sead::Vector3f& b) {
return sead::Mathf::square(a.x - b.x) + sead::Mathf::square(a.z - b.z);
}
} // namespace ksys::util