ksys/res: Implement GParamList GiantArmorSlot

This commit is contained in:
Léo Lam 2020-09-20 12:09:44 +02:00
parent bc80812c09
commit 2770d637c7
No known key found for this signature in database
GPG Key ID: 0DF30F9081000741
4 changed files with 52 additions and 2 deletions

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@ -88,6 +88,7 @@ add_executable(uking
src/KingSystem/Resource/GeneralParamList/resGParamListObjectExtendedEntity.h src/KingSystem/Resource/GeneralParamList/resGParamListObjectExtendedEntity.h
src/KingSystem/Resource/GeneralParamList/resGParamListObjectFish.h src/KingSystem/Resource/GeneralParamList/resGParamListObjectFish.h
src/KingSystem/Resource/GeneralParamList/resGParamListObjectGeneral.h src/KingSystem/Resource/GeneralParamList/resGParamListObjectGeneral.h
src/KingSystem/Resource/GeneralParamList/resGParamListObjectGiantArmorSlot.h
src/KingSystem/Resource/GeneralParamList/resGParamListObjectGrab.h src/KingSystem/Resource/GeneralParamList/resGParamListObjectGrab.h
src/KingSystem/Resource/GeneralParamList/resGParamListObjectGuardianMiniWeapon.h src/KingSystem/Resource/GeneralParamList/resGParamListObjectGuardianMiniWeapon.h
src/KingSystem/Resource/GeneralParamList/resGParamListObjectHorse.h src/KingSystem/Resource/GeneralParamList/resGParamListObjectHorse.h

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@ -89105,7 +89105,7 @@
0x00000071011a0c28,BgparamlistObjectHorseUnit::ctor,424,_ZN4ksys3res25GParamListObjectHorseUnitC2Ev 0x00000071011a0c28,BgparamlistObjectHorseUnit::ctor,424,_ZN4ksys3res25GParamListObjectHorseUnitC2Ev
0x00000071011a0dd0,BgparamlistObjectHorseRider::ctor,1432,_ZN4ksys3res26GParamListObjectHorseRiderC2Ev 0x00000071011a0dd0,BgparamlistObjectHorseRider::ctor,1432,_ZN4ksys3res26GParamListObjectHorseRiderC2Ev
0x00000071011a1368,BgparamlistObjectHorseCreator::ctor,328,_ZN4ksys3res28GParamListObjectHorseCreatorC2Ev 0x00000071011a1368,BgparamlistObjectHorseCreator::ctor,328,_ZN4ksys3res28GParamListObjectHorseCreatorC2Ev
0x00000071011a14b0,BgparamlistObjectGiantArmorSlot::ctor,1188, 0x00000071011a14b0,BgparamlistObjectGiantArmorSlot::ctor,1188,_ZN4ksys3res30GParamListObjectGiantArmorSlotC2Ev
0x00000071011a1954,BgparamlistObjectGuardian::ctor,812, 0x00000071011a1954,BgparamlistObjectGuardian::ctor,812,
0x00000071011a1c80,BgparamlistObjectSwarm::ctor,388, 0x00000071011a1c80,BgparamlistObjectSwarm::ctor,388,
0x00000071011a1e04,BgparamlistObjectGelEnemy::ctor,1352, 0x00000071011a1e04,BgparamlistObjectGelEnemy::ctor,1352,
@ -89201,7 +89201,7 @@
0x00000071011a7e18,sub_71011A7E18,12,_ZNK4ksys3res27GParamListObjectHorseObject7getNameEv 0x00000071011a7e18,sub_71011A7E18,12,_ZNK4ksys3res27GParamListObjectHorseObject7getNameEv
0x00000071011a7e24,sub_71011A7E24,12,_ZNK4ksys3res26GParamListObjectHorseRider7getNameEv 0x00000071011a7e24,sub_71011A7E24,12,_ZNK4ksys3res26GParamListObjectHorseRider7getNameEv
0x00000071011a7e30,sub_71011A7E30,12,_ZNK4ksys3res28GParamListObjectHorseCreator7getNameEv 0x00000071011a7e30,sub_71011A7E30,12,_ZNK4ksys3res28GParamListObjectHorseCreator7getNameEv
0x00000071011a7e3c,sub_71011A7E3C,12, 0x00000071011a7e3c,sub_71011A7E3C,12,_ZNK4ksys3res30GParamListObjectGiantArmorSlot7getNameEv
0x00000071011a7e48,sub_71011A7E48,12, 0x00000071011a7e48,sub_71011A7E48,12,
0x00000071011a7e54,sub_71011A7E54,12, 0x00000071011a7e54,sub_71011A7E54,12,
0x00000071011a7e60,sub_71011A7E60,12, 0x00000071011a7e60,sub_71011A7E60,12,

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@ -0,0 +1,46 @@
#pragma once
#include <agl/Utils/aglParameter.h>
#include "KingSystem/Resource/GeneralParamList/resGParamListObject.h"
#include "KingSystem/Utils/Types.h"
namespace ksys::res {
class GParamListObjectGiantArmorSlot : public GParamListObject {
public:
GParamListObjectGiantArmorSlot();
const char* getName() const override { return "GiantArmorSlot"; }
agl::utl::Parameter<sead::SafeString> mSlot0Node;
agl::utl::Parameter<sead::SafeString> mSlot0RigidBody;
agl::utl::Parameter<sead::SafeString> mSlot0DefaultActorName;
agl::utl::Parameter<sead::SafeString> mSlot1Node;
agl::utl::Parameter<sead::SafeString> mSlot1RigidBody;
agl::utl::Parameter<sead::SafeString> mSlot1DefaultActorName;
agl::utl::Parameter<sead::SafeString> mSlot2Node;
agl::utl::Parameter<sead::SafeString> mSlot2RigidBody;
agl::utl::Parameter<sead::SafeString> mSlot2DefaultActorName;
agl::utl::Parameter<sead::SafeString> mSlot3Node;
agl::utl::Parameter<sead::SafeString> mSlot3RigidBody;
agl::utl::Parameter<sead::SafeString> mSlot3DefaultActorName;
};
KSYS_CHECK_SIZE_NX150(GParamListObjectGiantArmorSlot, 0x218);
inline GParamListObjectGiantArmorSlot::GParamListObjectGiantArmorSlot() {
auto* const obj = &mObj;
mSlot0Node.init("", "Slot0Node", "", obj);
mSlot0RigidBody.init("", "Slot0RigidBody", "", obj);
mSlot0DefaultActorName.init("", "Slot0DefaultActorName", "", obj);
mSlot1Node.init("", "Slot1Node", "", obj);
mSlot1RigidBody.init("", "Slot1RigidBody", "", obj);
mSlot1DefaultActorName.init("", "Slot1DefaultActorName", "", obj);
mSlot2Node.init("", "Slot2Node", "", obj);
mSlot2RigidBody.init("", "Slot2RigidBody", "", obj);
mSlot2DefaultActorName.init("", "Slot2DefaultActorName", "", obj);
mSlot3Node.init("", "Slot3Node", "", obj);
mSlot3RigidBody.init("", "Slot3RigidBody", "", obj);
mSlot3DefaultActorName.init("", "Slot3DefaultActorName", "", obj);
}
} // namespace ksys::res

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@ -27,6 +27,7 @@
#include "KingSystem/Resource/GeneralParamList/resGParamListObjectExtendedEntity.h" #include "KingSystem/Resource/GeneralParamList/resGParamListObjectExtendedEntity.h"
#include "KingSystem/Resource/GeneralParamList/resGParamListObjectFish.h" #include "KingSystem/Resource/GeneralParamList/resGParamListObjectFish.h"
#include "KingSystem/Resource/GeneralParamList/resGParamListObjectGeneral.h" #include "KingSystem/Resource/GeneralParamList/resGParamListObjectGeneral.h"
#include "KingSystem/Resource/GeneralParamList/resGParamListObjectGiantArmorSlot.h"
#include "KingSystem/Resource/GeneralParamList/resGParamListObjectGrab.h" #include "KingSystem/Resource/GeneralParamList/resGParamListObjectGrab.h"
#include "KingSystem/Resource/GeneralParamList/resGParamListObjectGuardianMiniWeapon.h" #include "KingSystem/Resource/GeneralParamList/resGParamListObjectGuardianMiniWeapon.h"
#include "KingSystem/Resource/GeneralParamList/resGParamListObjectHorse.h" #include "KingSystem/Resource/GeneralParamList/resGParamListObjectHorse.h"
@ -154,6 +155,8 @@ bool GParamList::parse_(u8* data, size_t, sead::Heap* heap) {
add<GParamListObjType::HorseObject>(archive.getRootList(), "HorseObject", heap, dummy_list); add<GParamListObjType::HorseObject>(archive.getRootList(), "HorseObject", heap, dummy_list);
add<GParamListObjType::HorseRider>(archive.getRootList(), "HorseRider", heap, dummy_list); add<GParamListObjType::HorseRider>(archive.getRootList(), "HorseRider", heap, dummy_list);
add<GParamListObjType::HorseCreator>(archive.getRootList(), "HorseCreator", heap, dummy_list); add<GParamListObjType::HorseCreator>(archive.getRootList(), "HorseCreator", heap, dummy_list);
add<GParamListObjType::GiantArmorSlot>(archive.getRootList(), "GiantArmorSlot", heap,
dummy_list);
// TODO: the rest // TODO: the rest