ksys/act: Add more BaseProcMgr functions

This commit is contained in:
Léo Lam 2021-03-16 11:42:49 +01:00
parent 7fc889714e
commit 298fa86491
No known key found for this signature in database
GPG Key ID: 0DF30F9081000741
11 changed files with 371 additions and 74 deletions

View File

@ -81674,7 +81674,7 @@
0x0000007100f3a8d8,ksys::PreInitializeApp,2276,
0x0000007100f3b1bc,checkPreInitializeResourcesStillLoading,132,
0x0000007100f3b240,ksys::InitializeApp,7612,
0x0000007100f3cffc,BaseProcMgr::createInstanceAndInit,388,
0x0000007100f3cffc,BaseProcMgr::createInstanceAndInit,388,_ZN4ksys15initBaseProcMgrEPN4sead4HeapE
0x0000007100f3d180,deleteInstanceForNFPAwarenessAndKingEditor,52,
0x0000007100f3d1b4,waitForResourceCreation1,80,
0x0000007100f3d204,nullsub_4162,4,
@ -91696,7 +91696,7 @@
0x00000071011ba194,ActorBase::freeLinkData,24,_ZN4ksys3act8BaseProc12freeLinkDataEv
0x00000071011ba1ac,ActorBase::isSpecialJobType,84,_ZN4ksys3act8BaseProc17isSpecialJobType_ENS0_7JobTypeE
0x00000071011ba200,ActorBase::x,112,_ZN4ksys3act8BaseProc16isSpecialJobTypeENS0_7JobTypeE
0x00000071011ba270,ActorBase::queueExtraJobPush,68,_ZN4ksys3act8BaseProc18queueExtraJobPush_ENS0_7JobTypeE
0x00000071011ba270,ActorBase::queueExtraJobPush,68,_ZN4ksys3act8BaseProc18queueExtraJobPush_ENS0_7JobTypeEi
0x00000071011ba2b4,ActorBase::shouldSkipJobPush,144,_ZN4ksys3act8BaseProc17shouldSkipJobPushENS0_7JobTypeE
0x00000071011ba344,ActorBase::getConnectedCalcParent,32,_ZNK4ksys3act8BaseProc22getConnectedCalcParentEv
0x00000071011ba364,ActorBase::jobInvoked,564,_ZN4ksys3act8BaseProc10jobInvokedENS0_7JobTypeE
@ -91815,44 +91815,44 @@
0x00000071011be59c,BaseProcMgr::deleteAllActors,136,_ZN4ksys3act11BaseProcMgr14deleteAllProcsEv
0x00000071011be624,BaseProcMgr::hasFinishedDeletingAllActors,124,_ZN4ksys3act11BaseProcMgr27hasFinishedDeletingAllProcsEv
0x00000071011be6a0,BaseProcMgr::isGameThreadOrHavokThread,148,_ZNK4ksys3act11BaseProcMgr20isHighPriorityThreadEv
0x00000071011be734,BaseProcMgr::checkGetActorOk,328,
0x00000071011be87c,BaseProcMgr::requestActorCreate,8,
0x00000071011be884,BaseProcMgr::createActor,8,
0x00000071011be734,BaseProcMgr::checkGetActorOk,328,_ZNK4ksys3act11BaseProcMgr19isAccessingProcSafeEPNS0_8BaseProcES3_
0x00000071011be87c,BaseProcMgr::requestActorCreate,8,_ZN4ksys3act11BaseProcMgr17requestCreateProcERKNS0_21BaseProcCreateRequestE
0x00000071011be884,BaseProcMgr::createActor,8,_ZN4ksys3act11BaseProcMgr10createProcERKNS0_21BaseProcCreateRequestE
0x00000071011be88c,BaseProcMgr::getNextActor,532,
0x00000071011beaa0,sub_71011BEAA0,464,
0x00000071011bec70,sub_71011BEC70,252,
0x00000071011bed6c,BaseProcMgr::invokeForEachActor,140,
0x00000071011bedf8,sub_71011BEDF8,812,
0x00000071011bf124,BaseProcMgr::__auto25,32,
0x00000071011bf144,BaseProcMgr::callThreadC,8,
0x00000071011bf14c,BaseProcMgr::stopThreads,8,
0x00000071011bf154,BaseProcMgr::__auto28,8,
0x00000071011bf15c,BaseProcMgr::__auto0,40,
0x00000071011bf184,BaseProcMgr::__auto29,8,
0x00000071011bf18c,BaseProcMgr::__auto10,8,
0x00000071011bf194,BaseProcMgr::clearMessageQueueMaybe,40,
0x00000071011bf1bc,BaseProcMgr::__auto9,8,
0x00000071011bf1c4,BaseProcMgr::startActorCreateThread,8,
0x00000071011bf1cc,BaseProcMgr::clearInitializerMessageQueuesMaybe,8,
0x00000071011bf1d4,BaseProcMgr::getActorCreateInitializerQueueSize,12,
0x00000071011bf1e0,BaseProcMgr::getActorCreateInitializerQueueSizeEx,8,
0x00000071011bf1e8,BaseProcMgr::invokeOnActorCreateInitializerThreadMaybe,8,
0x00000071011bf1f0,BaseProcMgr::setActorGenerationEnabled,12,
0x00000071011beaa0,sub_71011BEAA0,464,_ZN4ksys3act11BaseProcMgr7getProcERKN4sead14SafeStringBaseIcEENS2_12TypedBitFlagINS1_10ProcFilterEiEE
0x00000071011bec70,sub_71011BEC70,252,_ZN4ksys3act11BaseProcMgr7getProcERKjN4sead12TypedBitFlagINS1_10ProcFilterEiEE
0x00000071011bed6c,BaseProcMgr::invokeForEachActor,140,_ZN4ksys3act11BaseProcMgr11forEachProcERN4sead10IDelegate1IPNS0_8BaseProcEEENS2_12TypedBitFlagINS1_10ProcFilterEiEE?
0x00000071011bedf8,sub_71011BEDF8,812,_ZN4ksys3act11BaseProcMgr11forEachProcERKN4sead14SafeStringBaseIcEERNS2_10IDelegate1IPNS0_8BaseProcEEENS2_12TypedBitFlagINS1_10ProcFilterEiEE
0x00000071011bf124,BaseProcMgr::__auto25,32,_ZNK4ksys3act11BaseProcMgr25areInitializerThreadsIdleEv
0x00000071011bf144,BaseProcMgr::callThreadC,8,_ZN4ksys3act11BaseProcMgr30waitForInitializerQueueToEmptyEv
0x00000071011bf14c,BaseProcMgr::stopThreads,8,_ZN4ksys3act11BaseProcMgr22cancelInitializerTasksEv
0x00000071011bf154,BaseProcMgr::__auto28,8,_ZN4ksys3act11BaseProcMgr21blockInitializerTasksEv
0x00000071011bf15c,BaseProcMgr::__auto0,40,_ZN4ksys3act11BaseProcMgr25restartInitializerThreadsEv
0x00000071011bf184,BaseProcMgr::__auto29,8,_ZN4ksys3act11BaseProcMgr23pauseInitializerThreadsEv
0x00000071011bf18c,BaseProcMgr::__auto10,8,_ZN4ksys3act11BaseProcMgr24resumeInitializerThreadsEv
0x00000071011bf194,BaseProcMgr::clearMessageQueueMaybe,40,_ZN4ksys3act11BaseProcMgr22unblockInitDeleteTasksEv
0x00000071011bf1bc,BaseProcMgr::__auto9,8,_ZN4ksys3act11BaseProcMgr26pauseInitializerMainThreadEv
0x00000071011bf1c4,BaseProcMgr::startActorCreateThread,8,_ZN4ksys3act11BaseProcMgr27resumeInitializerMainThreadEv
0x00000071011bf1cc,BaseProcMgr::clearInitializerMessageQueuesMaybe,8,_ZNK4ksys3act11BaseProcMgr28isAnyInitializerThreadActiveEv
0x00000071011bf1d4,BaseProcMgr::getActorCreateInitializerQueueSize,12,_ZNK4ksys3act11BaseProcMgr23getInitializerQueueSizeEv
0x00000071011bf1e0,BaseProcMgr::getActorCreateInitializerQueueSizeEx,8,_ZNK4ksys3act11BaseProcMgr25getInitializerQueueSizeExEi
0x00000071011bf1e8,BaseProcMgr::invokeOnActorCreateInitializerThreadMaybe,8,_ZN4ksys3act11BaseProcMgr24removeInitializerTasksIfERN4sead11IDelegate1RIPNS_4util4TaskEbEE
0x00000071011bf1f0,BaseProcMgr::setActorGenerationEnabled,12,_ZN4ksys3act11BaseProcMgr25setActorGenerationEnabledEb
0x00000071011bf1fc,BaseProcMgr::incrementField167,24,_ZN4ksys3act11BaseProcMgr13incrementUnk3Ev
0x00000071011bf214,BaseProcMgr::decrementField167,20,_ZN4ksys3act11BaseProcMgr13decrementUnk3Ev
0x00000071011bf228,BaseProcMgr::writeResidentActorsCsv,732,
0x00000071011bf504,appendToResidentActorsList,84,
0x00000071011bf558,BaseProcMgr::queueExtraJobPush,68,
0x00000071011bf59c,BaseProcMgr::moveExtraJobsToOtherBuffer,164,
0x00000071011bf558,BaseProcMgr::queueExtraJobPush,68,_ZN4ksys3act11BaseProcMgr17queueExtraJobPushEPNS0_15BaseProcJobLinkE?
0x00000071011bf59c,BaseProcMgr::moveExtraJobsToOtherBuffer,164,_ZN4ksys3act11BaseProcMgr26moveExtraJobsToOtherBufferENS0_7JobTypeE!
0x00000071011bf640,BaseProcMgr::hasExtraJob,80,_ZN4ksys3act11BaseProcMgr15hasExtraJobLinkEPNS0_15BaseProcJobLinkEi
0x00000071011bf690,BaseProcMgr::clearExtraJobArrays,40,_ZN4ksys3act11BaseProcMgr19clearExtraJobArraysEv
0x00000071011bf6b8,StringMap::doInsert,576,_ZN4sead11TreeMapImplIN4ksys4util13StrTreeMapKeyEE6insertEPNS_11TreeMapNodeIS3_EES7_
0x00000071011bf8f8,StringMap::erase,1532,_ZN4sead11TreeMapImplIN4ksys4util13StrTreeMapKeyEE5eraseEPNS_11TreeMapNodeIS3_EERKS3_
0x00000071011bfef4,StringMap::x_0,436,_ZN4sead11TreeMapImplIN4ksys4util13StrTreeMapKeyEE8eraseMinEPNS_11TreeMapNodeIS3_EE?
0x00000071011c00a8,frm::invokedForEachActor,192,
0x00000071011c0168,StringMap::forEach,116,
0x00000071011c01dc,sub_71011C01DC,48,
0x00000071011c020c,sub_71011C020C,92,
0x00000071011c00a8,frm::invokedForEachActor,192,_ZN4ksys3act18ProcForEachContext7forEachEPNS_4util14StrTreeMapNodeE
0x00000071011c0168,StringMap::forEach,116,_ZN4sead11TreeMapImplIN4ksys4util13StrTreeMapKeyEE7forEachIZNKS_16IntrusiveTreeMapIS3_NS1_3act15BaseProcMapNodeEE7forEachINS_9Delegate1INS7_18ProcForEachContextEPNS2_14StrTreeMapNodeEEEEEvRKT_EUlPSG_E_EEvPNS_11TreeMapNodeIS3_EESI_
0x00000071011c01dc,sub_71011C01DC,48,_ZN4sead9Delegate1IN4ksys3act18ProcForEachContextEPNS1_4util14StrTreeMapNodeEE6invokeES6_
0x00000071011c020c,sub_71011C020C,92,_ZNK4sead9Delegate1IN4ksys3act18ProcForEachContextEPNS1_4util14StrTreeMapNodeEE5cloneEPNS_4HeapE
0x00000071011c0268,sub_71011C0268,8,_ZNK4sead10IDelegate1IPN4ksys4util14StrTreeMapNodeEE9isNoDummyEv
0x00000071011c0270,sub_71011C0270,8,_ZNK4sead10IDelegate1IPN4ksys4util14StrTreeMapNodeEE5cloneEPNS_4HeapE
0x00000071011c0278,sub_71011C0278,32,_GLOBAL__sub_I_actBaseProcJob.cpp

Can't render this file because it is too large.

@ -1 +1 @@
Subproject commit 1c390c9183f0c37496b9544bcc0fa78d736e9d7d
Subproject commit 92c5633549da576da3168d6c8f988207de639e5c

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@ -229,7 +229,7 @@ bool BaseProc::canWakeUp_() {
return true;
}
void BaseProc::queueExtraJobPush_(JobType type) {
void BaseProc::queueExtraJobPush_(JobType type, int idx) {
if (!isDeletedOrDeleting())
BaseProcMgr::instance()->queueExtraJobPush(&getJobHandler(type)->getLink());
}

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@ -98,11 +98,11 @@ public:
bool isInit() const { return mState == State::Init; }
bool isCalc() const { return mState == State::Calc; }
bool isSleep() const { return mState == State::Sleep; }
bool isDelete() const { return mState == State::Delete; }
bool isDeletedOrDeleting() const {
return mState == State::Delete || mStateFlags.isOn(StateFlags::RequestDelete);
}
bool isInitialized() const { return mFlags.isOn(Flags::Initialized); }
/// For BaseProcLink or ActorLinkConstDataAccess.
bool acquire(ActorLinkConstDataAccess& accessor);
BaseProcLinkData* getBaseProcLinkData() const { return mBaseProcLinkData; }
@ -138,6 +138,10 @@ public:
void setInitializedFlag() { mFlags.set(Flags::Initialized); }
bool requestDeleteProcUnit() { return setStateFlag(StateFlags::RequestDeleteProcUnit); }
bool isInitialized() const { return mFlags.isOn(Flags::Initialized); }
bool isDeleting() const { return mFlags.isOn(Flags::PreDeleteStarted); }
bool isDeleteRequested() const { return mStateFlags.isOn(StateFlags::RequestDelete); }
protected:
friend class BaseProcLinkDataMgr;
friend class BaseProcMgr;
@ -256,7 +260,7 @@ protected:
virtual IsSpecialJobTypeResult isSpecialJobType_(JobType type);
virtual bool canWakeUp_();
virtual void queueExtraJobPush_(JobType type);
virtual void queueExtraJobPush_(JobType type, int idx);
virtual bool hasJobType_(JobType type);
/// Called after processStateUpdate() is called for all actors in the update state list.
virtual void afterUpdateState_();

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@ -22,7 +22,7 @@ class BaseProc;
struct BaseProcCreateRequest;
struct BaseProcInitializerArgs {
u32 queue_size = 1024;
u32 queue_size;
sead::SafeString thread_name = "BaseProcCreate";
util::TaskSelectionDelegate* task_selector = nullptr;
};

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@ -339,7 +339,8 @@ void BaseProcMgr::unlockProcMap() {
}
void BaseProcMgr::deleteAllProcs() {
auto procs = getProcs(ProcFilter::_1 | ProcFilter::_4 | ProcFilter::_8);
auto procs =
getProcs(ProcFilter::Sleeping | ProcFilter::Initializing | ProcFilter::SkipAccessCheck);
while (auto* proc = procs.next()) {
if (!proc->mFlags.isOn(BaseProc::Flags::DoNotDelete))
proc->deleteLater(BaseProc::DeleteReason::BaseProcMgrDeleteAll);
@ -347,7 +348,8 @@ void BaseProcMgr::deleteAllProcs() {
}
bool BaseProcMgr::hasFinishedDeletingAllProcs() {
auto procs = getProcs(ProcFilter::_1 | ProcFilter::_2 | ProcFilter::_4 | ProcFilter::_8);
auto procs = getProcs(ProcFilter::Sleeping | ProcFilter::DeletedOrDeleting |
ProcFilter::Initializing | ProcFilter::SkipAccessCheck);
while (auto* proc = procs.next()) {
if (!proc->mFlags.isOn(BaseProc::Flags::DoNotDelete))
return false;
@ -369,6 +371,227 @@ bool BaseProcMgr::isHighPriorityThread() const {
return id == mMainThreadId || id == mHavokThreadId1 || id == mHavokThreadId2;
}
bool BaseProcMgr::isAccessingProcSafe(BaseProc* proc, BaseProc* other) const {
[[maybe_unused]] const auto current_thread = sead::ThreadMgr::instance()->getCurrentThread();
if (!isHighPriorityThread())
return true;
if (mUnk2)
return true;
if (other) {
if (other == proc)
return true;
if (other->getConnectedCalcChild() == proc)
return true;
if (other->getConnectedCalcParent() == proc)
return true;
}
if (!mIsPushingJobs)
return true;
const auto type = mJobType;
if (type == JobType::Invalid || mStatus != Status::ProcessingActorJobs) {
#ifdef MATCHING_HACK_NX_CLANG
if (proc->isInit()) {
fail:
return false;
}
return true;
#else
return !proc->isInit();
#endif
}
if (auto* handler = proc->getJobHandler(type)) {
u8 priority = handler->getLink().getPriority();
while ((proc = proc->getConnectedCalcParent())) {
if (auto* h = proc->getJobHandler(type))
priority = h->getLink().getPriority();
}
if (mCurrentlyProcessingPrio != priority)
return true;
} else if (!proc->isInit()) {
return true;
}
#ifdef MATCHING_HACK_NX_CLANG
goto fail;
#else
return false;
#endif
}
bool BaseProcMgr::requestCreateProc(const BaseProcCreateRequest& req) {
return mProcInitializer->requestCreateBaseProc(req);
}
BaseProc* BaseProcMgr::createProc(const BaseProcCreateRequest& req) {
return mProcInitializer->createBaseProc(req);
}
struct ProcForEachContextData {
inline void handle(BaseProcMapNode* node) const {
if (BaseProcMgr::instance()->checkFilters(node->proc(), filters))
callback->invoke(node->proc());
}
BaseProcMgr::ProcFilters filters;
sead::IDelegate1<BaseProc*>* callback{};
};
struct ProcForEachContext {
void forEach(util::StrTreeMapNode* node) { // NOLINT(readability-make-member-function-const)
for (auto it = static_cast<BaseProcMapNode*>(node); it; it = it->next())
data->handle(it);
}
ProcForEachContextData* data;
};
inline bool BaseProcMgr::checkFilters(BaseProc* proc, ProcFilters filters) const {
if (proc->isDeleting() && filters.isOff(ProcFilter::Deleting))
return false;
if (!proc->isInitialized() && filters.isOff(ProcFilter::Uninitialized))
return false;
if (proc->isSleep() && filters.isOff(ProcFilter::Sleeping))
return false;
if (proc->isDeletedOrDeleting() && filters.isOff(ProcFilter::DeletedOrDeleting))
return false;
if (proc->isInit() && filters.isOff(ProcFilter::Initializing))
return false;
return !filters.isOff(ProcFilter::SkipAccessCheck) || isAccessingProcSafe(proc, nullptr);
}
BaseProc* BaseProcMgr::getProc(const sead::SafeString& name, BaseProcMgr::ProcFilters filters) {
const auto lock = sead::makeScopedLock(mProcMapCS);
if (auto* node = mProcMap.find(name)) {
auto* proc = node->proc();
if (checkFilters(proc, filters))
return proc;
}
return nullptr;
}
BaseProc* BaseProcMgr::getProc(const u32& id, BaseProcMgr::ProcFilters filters) {
auto* cs = lockProcMap();
auto guard = sead::makeScopeGuard([this] { unlockProcMap(); });
BaseProc* proc = nullptr;
do {
proc = getNextProc(cs, proc, filters);
if (proc && proc->getId() == id) {
if (!checkFilters(proc, filters))
proc = nullptr;
break;
}
} while (proc);
return proc;
}
// NON_MATCHING: stack
void BaseProcMgr::forEachProc(sead::IDelegate1<BaseProc*>& callback, ProcFilters filters) {
const auto lock = sead::makeScopedLock(mProcMapCS);
ProcForEachContextData data;
ProcForEachContext context;
context.data = &data;
data.filters = filters;
data.callback = &callback;
mProcMap.forEach(sead::Delegate1<ProcForEachContext, util::StrTreeMapNode*>(
&context, &ProcForEachContext::forEach));
}
void BaseProcMgr::forEachProc(const sead::SafeString& proc_name,
sead::IDelegate1<BaseProc*>& callback,
BaseProcMgr::ProcFilters filters) {
const auto lock = sead::makeScopedLock(mProcMapCS);
BaseProc* proc = nullptr;
if (auto* node = mProcMap.find(proc_name))
proc = node->proc();
while (proc) {
if (checkFilters(proc, filters))
callback.invoke(proc);
auto* next = proc->mMapNode.next();
proc = next ? next->proc() : nullptr;
}
}
bool BaseProcMgr::areInitializerThreadsIdle() const {
return !mProcInitializer->isAnyThreadActive();
}
void BaseProcMgr::waitForInitializerQueueToEmpty() {
mProcInitializer->waitForTaskQueuesToEmpty();
}
void BaseProcMgr::cancelInitializerTasks() {
mProcInitializer->cancelTasks();
}
void BaseProcMgr::blockInitializerTasks() {
mProcInitializer->blockPendingTasks();
}
void BaseProcMgr::restartInitializerThreads() {
blockInitializerTasks();
mProcInitializer->restartThreads();
}
void BaseProcMgr::pauseInitializerThreads() {
mProcInitializer->pauseThreads();
}
void BaseProcMgr::resumeInitializerThreads() {
mProcInitializer->resumeThreads();
}
void BaseProcMgr::unblockInitDeleteTasks() {
mProcDeleter->unblockTasks();
mProcInitializer->unblockPendingTasks();
}
void BaseProcMgr::pauseInitializerMainThread() {
mProcInitializer->pauseMainThread();
}
void BaseProcMgr::resumeInitializerMainThread() {
mProcInitializer->resumeMainThread();
}
bool BaseProcMgr::isAnyInitializerThreadActive() const {
return mProcInitializer->isAnyThreadActive();
}
int BaseProcMgr::getInitializerQueueSize() const {
return mProcInitializer->getQueueSize();
}
int BaseProcMgr::getInitializerQueueSizeEx(int x) const {
return mProcInitializer->getQueueSize(x);
}
void BaseProcMgr::removeInitializerTasksIf(sead::IDelegate1R<util::Task*, bool>& predicate) {
mProcInitializer->removeTasksIf(predicate);
}
void BaseProcMgr::setActorGenerationEnabled(bool enabled) {
mProcInitializer->setActorGenerationEnabled(enabled);
}
void BaseProcMgr::incrementUnk3() {
if (mUnk3 != 0xFF)
++mUnk3;
@ -379,6 +602,21 @@ void BaseProcMgr::decrementUnk3() {
--mUnk3;
}
// NON_MATCHING: reorderings
void BaseProcMgr::queueExtraJobPush(BaseProcJobLink* job_link) {
getExtraJobs().pushBack(job_link);
}
// NON_MATCHING: ???
void BaseProcMgr::moveExtraJobsToOtherBuffer(JobType type) {
const auto old_idx = mCurrentExtraJobArrayIdx;
swapExtraJobArray();
auto& array = mExtraJobLinkArrays.ref()[old_idx];
for (auto& link : array) {
link.getProc()->queueExtraJobPush_(type, mCurrentExtraJobArrayIdx);
}
}
bool BaseProcMgr::hasExtraJobLink(BaseProcJobLink* job_link, s32 idx) {
for (auto& ptr : mExtraJobLinkArrays.ref()[idx]) {
if (&ptr == job_link)

View File

@ -59,13 +59,13 @@ public:
};
enum class ProcFilter {
_1 = 1 << 0,
_2 = 1 << 1,
_4 = 1 << 2,
_8 = 1 << 3,
Sleeping = 1 << 0,
DeletedOrDeleting = 1 << 1,
Initializing = 1 << 2,
SkipAccessCheck = 1 << 3,
_10 = 1 << 4,
_20 = 1 << 5,
_40 = 1 << 6,
Deleting = 1 << 5,
Uninitialized = 1 << 6,
};
using ProcFilters = sead::TypedBitFlag<ProcFilter>;
@ -86,7 +86,6 @@ public:
BaseProc* mProc{};
};
static void createInstanceAndInit(sead::Heap* heap);
static u32 getConstant0() { return sConstant0; }
static u32 getConstant1() { return sConstant1; }
static u32 getConstant2() { return sConstant2; }
@ -112,10 +111,6 @@ public:
void eraseFromUpdateStateList(BaseProc& proc);
void processPreDeleteList();
void forEachProc(const sead::IDelegate1<BaseProc*>& callback, u32 flags);
void deleteAllProcs();
bool hasFinishedDeletingAllProcs();
// endregion
bool requestPreDelete(BaseProc& proc);
@ -133,7 +128,7 @@ public:
void swapExtraJobArray();
void queueExtraJobPush(BaseProcJobLink* job_link);
void moveExtraJobsToOtherBuffer();
void moveExtraJobsToOtherBuffer(JobType type);
bool hasExtraJobLink(BaseProcJobLink* job_link, s32 idx);
void clearExtraJobArrays();
@ -145,8 +140,12 @@ public:
void setJobType(JobType type);
void setActorJobTypeAndPrio(JobType type, s32 prio, bool);
void goIdle();
void clearMode();
void calc();
void clearMode();
sead::CriticalSection* lockProcMap();
void unlockProcMap();
void deleteAllProcs();
bool hasFinishedDeletingAllProcs();
void jobInvoked(BaseProcJobLink* link, s32 required_calc_rounds);
// endregion
@ -162,7 +161,7 @@ public:
/// Returns true if and only if the calling thread is the game thread or a Havok thread.
bool isHighPriorityThread() const;
/// Returns true if and only if it is safe to access the specified BaseProc.
bool isAccessingProcSafe(BaseProc* proc, BaseProc* other);
bool isAccessingProcSafe(BaseProc* proc, BaseProc* other) const;
// region BaseProc creation
@ -171,17 +170,35 @@ public:
// endregion
// region BaseProc iteration
BaseProc* getNextProc(sead::CriticalSection* cs, BaseProc* proc, ProcFilters filters);
BaseProc* getProc(const sead::SafeString& name, ProcFilters filters);
BaseProc* getProc(const u32& id, ProcFilters filters);
void forEachProc(sead::IDelegate1<BaseProc*>& callback, ProcFilters filters);
void forEachProc(const sead::SafeString& proc_name, sead::IDelegate1<BaseProc*>& callback,
ProcFilters filters);
ProcIteratorContext getProcs(ProcFilter filters) { return {*this, filters}; }
bool checkFilters(BaseProc* proc, ProcFilters filters) const;
// endregion
// region Actor initializer control
void resumeThreadMaybe();
void stopThreads();
void clearMessageQueueMaybe();
void startActorCreateThread();
void clearInitializerMessageQueuesMaybe();
s32 getActorCreateInitializerQueueSize();
s32 getActorCreateInitializerQueueSizeEx(s32 x);
void invokeOnActorCreateInitializerThreadMaybe(void* delegate);
bool areInitializerThreadsIdle() const;
void waitForInitializerQueueToEmpty();
void cancelInitializerTasks();
void blockInitializerTasks();
void restartInitializerThreads();
void pauseInitializerThreads();
void resumeInitializerThreads();
void unblockInitDeleteTasks();
void pauseInitializerMainThread();
void resumeInitializerMainThread();
bool isAnyInitializerThreadActive() const;
int getInitializerQueueSize() const;
int getInitializerQueueSizeEx(int x = -1) const;
void removeInitializerTasksIf(sead::IDelegate1R<util::Task*, bool>& predicate);
void setActorGenerationEnabled(bool enabled);
// endregion
@ -203,16 +220,10 @@ public:
BaseProcJobLists& getJobLists(JobType type) { return mJobLists[u32(type)]; }
bool isPushingJobs() const { return mIsPushingJobs; }
bool checkGetActorOk(BaseProc* proc, void* a2);
// region BaseProc iteration
sead::CriticalSection* lockProcMap();
void unlockProcMap();
BaseProc* getNextProc(sead::CriticalSection* cs, BaseProc* proc, ProcFilters filters);
ProcIteratorContext getProcs(ProcFilter filters) { return {*this, filters}; }
// endregion
static u32 sConstant0;
static u32 sConstant1;
static u32 sConstant2;
static u32 sConstant4;
private:
void doAddToUpdateStateList_(BaseProc& proc);
@ -220,10 +231,6 @@ private:
bool checkJobPushState() const;
static sead::BufferedSafeString* sResidentActorListStr;
static u32 sConstant0;
static u32 sConstant1;
static u32 sConstant2;
static u32 sConstant4;
Status mStatus = Status::Idle;
sead::SizedEnum<JobType, u8> mJobType = JobType::Invalid;

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@ -13,3 +13,8 @@ add_subdirectory(System)
add_subdirectory(Terrain)
add_subdirectory(Utils)
add_subdirectory(World)
target_sources(uking PRIVATE
ksys.cpp
ksys.h
)

32
src/KingSystem/ksys.cpp Normal file
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@ -0,0 +1,32 @@
#include "KingSystem/ksys.h"
#include <heap/seadHeapMgr.h>
#include <thread/seadThread.h>
#include "KingSystem/ActorSystem/actBaseProcCreateTaskSelector.h"
#include "KingSystem/ActorSystem/actBaseProcInitializer.h"
#include "KingSystem/ActorSystem/actBaseProcMgr.h"
#include "KingSystem/System/HavokWorkerMgr.h"
namespace ksys {
void initBaseProcMgr(sead::Heap* heap) {
sead::ScopedCurrentHeapSetter setter(heap);
act::BaseProcMgr::createInstance(heap);
act::BaseProcCreateTaskSelector::createInstance(heap);
auto* worker_mgr = HavokWorkerMgr::instance();
act::BaseProcInitializerArgs args{};
args.queue_size = 1024;
args.thread_name = "ActorCreate";
args.task_selector = &act::BaseProcCreateTaskSelector::instance()->getDelegate();
act::BaseProcMgr::instance()->init(
heap, u32(act::JobType::Invalid), sead::ThreadMgr::instance()->getMainThread()->getId(),
worker_mgr->getWorkerThreadId(1), worker_mgr->getWorkerThreadId(2), args);
act::BaseProcMgr::sConstant0 = u32(act::JobType::PreCalc);
act::BaseProcMgr::sConstant1 = u32(act::JobType::Calc1);
act::BaseProcMgr::sConstant2 = u32(act::JobType::Calc2);
act::BaseProcMgr::sConstant4 = u32(act::JobType::Calc4);
}
} // namespace ksys

11
src/KingSystem/ksys.h Normal file
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@ -0,0 +1,11 @@
#pragma once
namespace sead {
class Heap;
}
namespace ksys {
void initBaseProcMgr(sead::Heap* heap);
} // namespace ksys