mirror of https://github.com/zeldaret/botw.git
ksys/res: Implement GParamList AnimalFollowOffset
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@ -64,6 +64,7 @@ add_executable(uking
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src/KingSystem/MessageSystem/mesTransceiver.h
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src/KingSystem/Resource/GeneralParamList/resGParamListObject.h
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src/KingSystem/Resource/GeneralParamList/resGParamListObjectAnimalFollowOffset.h
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src/KingSystem/Resource/GeneralParamList/resGParamListObjectArmor.h
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src/KingSystem/Resource/GeneralParamList/resGParamListObjectArmorEffect.h
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src/KingSystem/Resource/GeneralParamList/resGParamListObjectArmorHead.h
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@ -89188,7 +89188,7 @@
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0x00000071011a7d7c,sub_71011A7D7C,12,_ZNK4ksys3res20GParamListObjectZora7getNameEv
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0x00000071011a7d88,sub_71011A7D88,12,_ZNK4ksys3res24GParamListObjectTraveler7getNameEv
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0x00000071011a7d94,sub_71011A7D94,12,_ZNK4ksys3res20GParamListObjectPrey7getNameEv
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0x00000071011a7da0,sub_71011A7DA0,12,
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0x00000071011a7da0,sub_71011A7DA0,12,_ZNK4ksys3res34GParamListObjectAnimalFollowOffset7getNameEv
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0x00000071011a7dac,sub_71011A7DAC,12,
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0x00000071011a7db8,sub_71011A7DB8,12,
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0x00000071011a7dc4,sub_71011A7DC4,12,
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Can't render this file because it is too large.
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@ -0,0 +1,24 @@
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#pragma once
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#include <agl/Utils/aglParameter.h>
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#include "KingSystem/Resource/GeneralParamList/resGParamListObject.h"
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#include "KingSystem/Utils/Types.h"
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namespace ksys::res {
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class GParamListObjectAnimalFollowOffset : public GParamListObject {
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public:
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GParamListObjectAnimalFollowOffset();
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const char* getName() const override { return "AnimalFollowOffset"; }
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agl::utl::Parameter<sead::Vector3f> mEatLocalOffset;
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};
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KSYS_CHECK_SIZE_NX150(GParamListObjectAnimalFollowOffset, 0x60);
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inline GParamListObjectAnimalFollowOffset::GParamListObjectAnimalFollowOffset() {
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auto* const obj = &mObj;
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mEatLocalOffset.init({0.0, 0.0, 0.0}, "EatLocalOffset", "", obj);
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}
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} // namespace ksys::res
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@ -3,6 +3,7 @@
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#include <prim/seadRuntimeTypeInfo.h>
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#include "KingSystem/ActorSystem/actActorParamMgr.h"
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#include "KingSystem/Resource/GeneralParamList/resGParamListObject.h"
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#include "KingSystem/Resource/GeneralParamList/resGParamListObjectAnimalFollowOffset.h"
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#include "KingSystem/Resource/GeneralParamList/resGParamListObjectArmor.h"
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#include "KingSystem/Resource/GeneralParamList/resGParamListObjectArmorEffect.h"
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#include "KingSystem/Resource/GeneralParamList/resGParamListObjectArmorHead.h"
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@ -126,6 +127,8 @@ bool GParamList::parse_(u8* data, size_t, sead::Heap* heap) {
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add<GParamListObjType::Zora>(archive.getRootList(), "Zora", heap, dummy_list);
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add<GParamListObjType::Traveler>(archive.getRootList(), "Traveler", heap, dummy_list);
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add<GParamListObjType::Prey>(archive.getRootList(), "Prey", heap, dummy_list);
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add<GParamListObjType::AnimalFollowOffset>(archive.getRootList(), "AnimalFollowOffset", heap,
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dummy_list);
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// TODO: the rest
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