ksys/act: Finish BaseProcHandle

This commit is contained in:
Léo Lam 2021-03-14 14:05:38 +01:00
parent e36bc464b6
commit 4f2c0a6079
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GPG Key ID: 0DF30F9081000741
8 changed files with 242 additions and 56 deletions

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@ -91736,24 +91736,24 @@
0x00000071011bb828,sub_71011BB828,92,_ZNK4sead10Delegate1RIN4ksys3act8BaseProcEPvbE5cloneEPNS_4HeapE
0x00000071011bb884,sub_71011BB884,32,_GLOBAL__sub_I_actBaseProcHandle.cpp
0x00000071011bb8a4,BaseProcHandle::ctor,12,_ZN4ksys3act14BaseProcHandleC1Ev
0x00000071011bb8b0,BaseProcHandle::actorReady,32,_ZN4ksys3act14BaseProcHandle9procReadyEv
0x00000071011bb8d0,BaseProcHandle::hasActorAndFlags5,84,
0x00000071011bb924,BaseProcHandle::x,52,
0x00000071011bb958,BaseProcHandle::deleteActor,112,
0x00000071011bb9c8,BaseProcHandle::dtor,56,_ZN4ksys3act14BaseProcHandleD1Ev
0x00000071011bb8b0,BaseProcHandle::actorReady,32,_ZNK4ksys3act14BaseProcHandle11isProcReadyEv
0x00000071011bb8d0,BaseProcHandle::hasActorAndFlags5,84,_ZNK4ksys3act14BaseProcHandle21hasProcCreationFailedEv
0x00000071011bb924,BaseProcHandle::x,52,_ZNK4ksys3act14BaseProcHandle23isProcCreationCancelledEv
0x00000071011bb958,BaseProcHandle::deleteActor,112,_ZN4ksys3act14BaseProcHandle18deleteProcIfFailedEv
0x00000071011bb9c8,BaseProcHandle::dtor,56,_ZN4ksys3act14BaseProcHandle10deleteProcEv
0x00000071011bba00,BaseProcUnit::deleteActor,316,_ZN4ksys3act12BaseProcUnit10deleteProcEjPNS0_14BaseProcHandleE
0x00000071011bbb3c,BaseProcHandle::getActor,24,_ZN4ksys3act14BaseProcHandle7getProcEv
0x00000071011bbb54,BaseProcHandle::setProcStateFlag8000,184,
0x00000071011bbc0c,BaseProcHandle::wakeUpActorAndReleaseUnit,184,
0x00000071011bbcc4,BaseProcHandle::getBaseProcEvent,48,
0x00000071011bbcf4,BaseProcHandle::allocUnit,228,
0x00000071011bbb3c,BaseProcHandle::getActor,24,_ZNK4ksys3act14BaseProcHandle7getProcEv
0x00000071011bbb54,BaseProcHandle::setProcStateFlag8000,184,_ZN4ksys3act14BaseProcHandle11releaseProcEv
0x00000071011bbc0c,BaseProcHandle::wakeUpActorAndReleaseUnit,184,_ZN4ksys3act14BaseProcHandle18releaseAndWakeProcEv
0x00000071011bbcc4,BaseProcHandle::getBaseProcEvent,48,_ZNK4ksys3act14BaseProcHandle13getCreateTaskEv
0x00000071011bbcf4,BaseProcHandle::allocUnit,228,_ZN4ksys3act14BaseProcHandle9allocUnitEv
0x00000071011bbdd8,BaseProcUnit::setActor,540,_ZN4ksys3act12BaseProcUnit7setProcEPNS0_8BaseProcE
0x00000071011bbff4,BaseProcUnit::cleanUp,512,_ZN4ksys3act12BaseProcUnit7cleanUpEPNS0_8BaseProcEb
0x00000071011bc1f4,BaseProcUnit::unlinkActor,412,_ZN4ksys3act12BaseProcUnit10unlinkProcEPNS0_8BaseProcE
0x00000071011bc390,BaseProcUnit::isParentHandleDefault,24,_ZNK4ksys3act12BaseProcUnit21isParentHandleDefaultEv
0x00000071011bc3a8,sub_71011BC3A8,132,
0x00000071011bc42c,sub_71011BC42C,56,
0x00000071011bc464,sinitBaseProcHandle,172,
0x00000071011bc3a8,sub_71011BC3A8,132,_ZN4ksys3act16BaseProcUnitPoolD2Ev
0x00000071011bc42c,sub_71011BC42C,56,_ZN4ksys3act14BaseProcHandleD1Ev
0x00000071011bc464,sinitBaseProcHandle,172,_GLOBAL__sub_I_actBaseProcUnit.cpp?
0x00000071011bc510,_ZN12BaseProcLinkC2Ev,20,_ZN4ksys3act12BaseProcLinkC1Ev
0x00000071011bc524,_ZN12BaseProcLink12acquireActorER13ActorAccessorP9ActorBase,308,_ZNK4ksys3act12BaseProcLink7getProcEPNS0_24ActorLinkConstDataAccessEPNS0_8BaseProcE
0x00000071011bc658,BaseProcLinkData::lockCritSectionOnGameThreadOrHavokThread,68,_ZN4ksys3act16BaseProcLinkData12lockIfNeededEv

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@ -39,6 +39,7 @@ public:
protected:
friend class ActorConstDataAccess;
friend class BaseProc;
friend class BaseProcHandle;
friend class BaseProcUnit;
bool mAcquired = false;

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@ -4,6 +4,7 @@
#include <container/seadListImpl.h>
#include <container/seadSafeArray.h>
#include <container/seadTreeMap.h>
#include <math/seadMathCalcCommon.h>
#include <prim/seadBitFlag.h>
#include <prim/seadRuntimeTypeInfo.h>
#include <prim/seadSafeString.h>
@ -122,7 +123,6 @@ public:
void setCreatePriorityState1();
void setCreatePriorityState2();
bool setStateFlag(u32 flag_bit);
void onJobPush(JobType type) {
onJobPush1_(type);
@ -135,6 +135,7 @@ public:
/// Set the BaseProcUnit. Only for use by BaseProcCreateTask.
void setUnitForBaseProcCreateTask(BaseProcUnit* unit) { mProcUnit = unit; }
void setInitializedFlag() { mFlags.set(Flags::Initialized); }
bool requestDeleteProcUnit() { return setStateFlag(StateFlags::RequestDeleteProcUnit); }
protected:
friend class BaseProcLinkDataMgr;
@ -279,6 +280,9 @@ protected:
BaseProcJobHandler*& getJobHandler(JobType type) { return mJobHandlers[int(type)]; }
BaseProcJobHandler* getJobHandler(JobType type) const { return mJobHandlers[int(type)]; }
bool setStateFlag(u32 flag_bit);
bool setStateFlag(StateFlags flag) { return setStateFlag(sead::log2(u32(flag))); }
bool x00000071011ba9fc();
sead::FixedSafeString<64> mName;

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@ -1,4 +1,7 @@
#include "KingSystem/ActorSystem/actBaseProcHandle.h"
#include <prim/seadScopedLock.h>
#include "KingSystem/ActorSystem/actActorLinkConstDataAccess.h"
#include "KingSystem/ActorSystem/actBaseProc.h"
#include "KingSystem/ActorSystem/actBaseProcUnit.h"
#include "KingSystem/Utils/InitTimeInfo.h"
@ -6,28 +9,159 @@ namespace ksys::act {
static util::InitTimeInfo sInfo;
BaseProcHandle::BaseProcHandle() {
mUnit = nullptr;
mFlag = 0;
}
BaseProcHandle::BaseProcHandle() = default;
BaseProcHandle::~BaseProcHandle() {
deleteProc();
}
bool BaseProcHandle::isProcReady() const {
return mUnit && mUnit->isReady();
}
bool BaseProcHandle::hasProcCreationFailed() const {
if (mFailed)
return true;
if (!mUnit)
return false;
const auto status = mUnit->getStatus();
if (status == BaseProcUnit::Status::NoProc || status == BaseProcUnit::Status::Cancelled)
return true;
if (mUnit->getCreateTask().getStatus() == util::Task::Status::RemovedFromQueue ||
status == BaseProcUnit::Status::Cancelled) {
return true;
}
return false;
}
bool BaseProcHandle::isProcCreationCancelled() const {
if (!mUnit)
return false;
if (mUnit->getCreateTask().getStatus() == util::Task::Status::RemovedFromQueue)
return true;
if (mUnit->getStatus() == BaseProcUnit::Status::Cancelled)
return true;
return false;
}
void BaseProcHandle::deleteProcIfFailed() {
if (mFailed && !mUnit) {
mFailed = false;
return;
}
if (hasProcCreationFailed())
deleteProc();
}
void BaseProcHandle::deleteProc() {
if (mUnit) {
mUnit->deleteProc(0, this);
mUnit = nullptr;
}
mFlag = 0;
mFailed = false;
}
bool BaseProcHandle::procReady() {
return mUnit && mUnit->isReady();
}
BaseProc* BaseProcHandle::getProc() {
BaseProc* BaseProcHandle::getProc() const {
if (mUnit)
return mUnit->getProc();
return nullptr;
}
BaseProc* BaseProcHandle::releaseProc() {
if (!isProcReady())
return nullptr;
BaseProcUnit* unit = mUnit;
BaseProc* proc = nullptr;
{
ActorLinkConstDataAccess accessor;
{
const auto lock = sead::makeScopedLock(unit->getCS());
if (unit->compareExchangeHandle(this, &gDummyProcHandle)) {
if (unit->getProc())
accessor.acquire(unit->getProc());
}
}
proc = accessor.mProc;
if (proc)
proc->requestDeleteProcUnit();
}
mUnit = nullptr;
return proc;
}
BaseProc* BaseProcHandle::releaseAndWakeProc() {
if (!isProcReady())
return nullptr;
BaseProcUnit* unit = mUnit;
BaseProc* proc = nullptr;
{
ActorLinkConstDataAccess accessor;
{
const auto lock = sead::makeScopedLock(unit->getCS());
if (unit->compareExchangeHandle(this, &gDummyProcHandle)) {
if (unit->getProc())
accessor.acquire(unit->getProc());
}
}
proc = accessor.mProc;
if (proc)
proc->wakeUp(BaseProc::SleepWakeReason::_0);
}
mUnit = nullptr;
return proc;
}
BaseProcCreateTask* BaseProcHandle::getCreateTask() const {
sead::Atomic<BaseProcUnit*> unit = mUnit;
auto* ret = unit ? &unit->getCreateTask() : nullptr;
static_cast<void>(unit.load());
return ret;
}
bool BaseProcHandle::allocUnit() {
if (mUnit)
return false;
int idx = gUnitPool.idx;
for (int i = 0; i < gUnitPool.units.size(); ++idx, ++i) {
idx = (idx == gUnitPool.units.size()) ? 0 : idx;
auto* unit = gUnitPool.get(idx);
if (!unit->getCreateTask().canSubmitRequest())
continue;
if (unit->getProc() != nullptr)
continue;
if (!unit->compareExchangeHandle(nullptr, this))
continue;
gUnitPool.idx = idx + 1;
mUnit = unit;
if (!mUnit)
return false;
mUnit->setInitializingStatus();
return true;
}
mUnit = nullptr;
return false;
}
} // namespace ksys::act

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@ -14,21 +14,26 @@ public:
BaseProcHandle();
~BaseProcHandle();
bool procReady();
bool isProcReady() const;
bool hasProcCreationFailed() const;
bool isProcCreationCancelled() const;
BaseProc* getProc();
void deleteProcIfFailed();
void deleteProc();
BaseProc* getProc() const;
BaseProc* releaseProc();
BaseProc* releaseAndWakeProc();
BaseProcCreateTask* getCreateTask() const;
BaseProcUnit* getUnit() const { return mUnit; }
bool allocUnit();
BaseProcCreateTask* getCreateTask() const;
bool getFlag() const { return mFlag; }
void setFlag(bool flag) { mFlag = flag; }
static BaseProcHandle sDummyHandle;
bool hasFailed() const { return mFailed; }
void setFailed(bool failed) { mFailed = failed; }
private:
BaseProcUnit* mUnit;
bool mFlag;
BaseProcUnit* mUnit = nullptr;
bool mFailed = false;
};
KSYS_CHECK_SIZE_NX150(BaseProcHandle, 0x10);

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@ -89,7 +89,7 @@ void BaseProcInitializer::deleteThreadIfPaused() {
bool BaseProcInitializer::requestCreateBaseProc(const BaseProcCreateRequest& req) {
if (!mActorGenerationEnabled) {
if (req.task_data->mProcHandle)
req.task_data->mProcHandle->setFlag(true);
req.task_data->mProcHandle->setFailed(true);
return false;
}
@ -112,13 +112,13 @@ bool BaseProcInitializer::requestCreateBaseProc(const BaseProcCreateRequest& req
util::TaskMgrRequest mgr_req;
if (req.task_data->mProcHandle) {
if (!req.task_data->mProcHandle->allocUnit()) {
req.task_data->mProcHandle->setFlag(true);
req.task_data->mProcHandle->setFailed(true);
return false;
}
mgr_req.task = req.task_data->mProcHandle->getCreateTask();
if (!mgr_req.task) {
req.task_data->mProcHandle->setFlag(true);
req.task_data->mProcHandle->setFailed(true);
return false;
}
} else {

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@ -8,7 +8,19 @@
namespace ksys::act {
bool BaseProcUnit::deleteProc(u32, BaseProcHandle* handle) {
BaseProcUnitPool gUnitPool{};
BaseProcHandle gDummyProcHandle;
BaseProcUnit::~BaseProcUnit() {
deleteProc(0, nullptr);
}
bool BaseProcUnit::deleteProc([[maybe_unused]] u32 x, BaseProcHandle* handle) {
#ifdef MATCHING_HACK_NX_CLANG
// Ensure x is not optimized out.
__builtin_assume(x);
#endif
ActorLinkConstDataAccess accessor;
{
@ -18,8 +30,8 @@ bool BaseProcUnit::deleteProc(u32, BaseProcHandle* handle) {
if (mProc)
accessor.acquire(mProc);
if (mStatus == Status::_1 || mProc) {
mHandle.compareExchange(handle, &BaseProcHandle::sDummyHandle);
if (mStatus == Status::Initializing || mProc) {
mHandle.compareExchange(handle, &gDummyProcHandle);
} else {
mStatus = Status::Unused;
mHandle = nullptr;
@ -65,7 +77,7 @@ bool BaseProcUnit::setProc(BaseProc* proc) {
return false;
}
if (mStatus != Status::_1)
if (mStatus != Status::Initializing)
print_info();
mProc = proc;
@ -75,7 +87,7 @@ bool BaseProcUnit::setProc(BaseProc* proc) {
void BaseProcUnit::reset() {
auto* handle = getHandle();
if (handle != &BaseProcHandle::sDummyHandle) {
if (handle != &gDummyProcHandle) {
sead::FixedSafeString<256> message;
message.format("BaseProcUnit:%p, %p", this, handle);
util::PrintDebug(message);
@ -85,7 +97,7 @@ void BaseProcUnit::reset() {
mHandle = nullptr;
}
void BaseProcUnit::cleanUp(BaseProc* proc, bool set_status_5) {
void BaseProcUnit::cleanUp(BaseProc* proc, bool is_cancellation) {
const auto lock = sead::makeScopedLock(mCS);
mProc = nullptr;
@ -102,9 +114,9 @@ void BaseProcUnit::cleanUp(BaseProc* proc, bool set_status_5) {
print_info();
} else {
const auto status = mStatus.load();
if (status == Status::Unused || (status > Status::_3 && status != Status::_5))
if (status == Status::Unused || (status > Status::NoProc && status != Status::Cancelled))
print_info();
mStatus = set_status_5 ? Status::_5 : Status::_3;
mStatus = is_cancellation ? Status::Cancelled : Status::NoProc;
}
}
@ -123,7 +135,7 @@ void BaseProcUnit::unlinkProc(BaseProc* proc) {
}
bool BaseProcUnit::isParentHandleDefault() const {
return mHandle == &BaseProcHandle::sDummyHandle;
return mHandle == &gDummyProcHandle;
}
} // namespace ksys::act

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@ -1,6 +1,7 @@
#pragma once
#include <basis/seadTypes.h>
#include <container/seadSafeArray.h>
#include <thread/seadAtomic.h>
#include <thread/seadCriticalSection.h>
#include "KingSystem/ActorSystem/actBaseProcCreateTask.h"
@ -12,25 +13,44 @@ class BaseProcHandle;
class BaseProcUnit {
public:
enum class Status : u32 {
Unused = 0,
Initializing = 1,
Ready = 2,
NoProc = 3,
_4 = 4,
Cancelled = 5,
};
BaseProcUnit() = default;
~BaseProcUnit();
BaseProcUnit(const BaseProcUnit&) = delete;
BaseProcUnit(BaseProcUnit&&) = delete;
auto operator=(const BaseProcUnit&) = delete;
auto operator=(BaseProcUnit&&) = delete;
bool deleteProc(u32, BaseProcHandle* handle);
bool setProc(BaseProc* proc);
void unlinkProc(BaseProc* proc);
void cleanUp(BaseProc* proc, bool set_status_5);
void cleanUp(BaseProc* proc, bool is_cancellation);
bool isParentHandleDefault() const;
Status getStatus() const { return mStatus; }
BaseProc* getProc() const { return mProc; }
BaseProcCreateTask& getCreateTask() { return mCreateTask; }
const BaseProcCreateTask& getCreateTask() const { return mCreateTask; }
sead::CriticalSection& getCS() { return mCS; }
bool isReady() const { return mStatus == Status::Ready; }
private:
enum class Status : u32 {
Unused = 0,
_1 = 1,
Ready = 2,
_3 = 3,
_4 = 4,
_5 = 5,
};
bool compareExchangeHandle(BaseProcHandle* expected, BaseProcHandle* desired) {
return mHandle.compareExchange(expected, desired);
}
void setInitializingStatus() { mStatus = Status::Initializing; }
private:
void reset();
BaseProcHandle* getHandle() const { return mHandle.load(); }
@ -38,9 +58,19 @@ private:
sead::Atomic<Status> mStatus = Status::Unused;
sead::Atomic<BaseProcHandle*> mHandle{};
BaseProc* mProc{};
BaseProcCreateTask mCreateTask;
BaseProcCreateTask mCreateTask{nullptr};
sead::CriticalSection mCS;
};
KSYS_CHECK_SIZE_NX150(BaseProcUnit, 0x2f0);
struct BaseProcUnitPool {
BaseProcUnit* get(int i) { return &units[i]; }
sead::SafeArray<BaseProcUnit, 256> units;
int idx = 0;
};
extern BaseProcUnitPool gUnitPool;
extern BaseProcHandle gDummyProcHandle;
} // namespace ksys::act