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@ -6,6 +6,7 @@
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#include "KingSystem/Quest/qstQuest.h"
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#include "KingSystem/Quest/qstQuest.h"
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#include "KingSystem/System/ProductReporter.h"
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#include "KingSystem/System/ProductReporter.h"
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#include "KingSystem/System/StageInfo.h"
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#include "KingSystem/System/StageInfo.h"
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namespace uking {
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namespace uking {
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unsigned int getQuestId(const sead::SafeString& quest_name);
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unsigned int getQuestId(const sead::SafeString& quest_name);
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void reportKorok(const sead::Vector3f& position) {
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void reportKorok(const sead::Vector3f& position) {
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@ -50,6 +51,7 @@ void reportDungeon(const sead::SafeString& name, const sead::SafeString& event)
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reporter->saveReport(&report);
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reporter->saveReport(&report);
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}
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}
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}
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}
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void reportQuestStep(const ksys::qst::Quest* quest, int step_index) {
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void reportQuestStep(const ksys::qst::Quest* quest, int step_index) {
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if (quest && step_index >= 0 && step_index < quest->mSteps.size()) {
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if (quest && step_index >= 0 && step_index < quest->mSteps.size()) {
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const sead::SafeString& name = quest->mName;
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const sead::SafeString& name = quest->mName;
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@ -2,6 +2,7 @@
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#include <math/seadVectorFwd.h>
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#include <math/seadVectorFwd.h>
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#include "KingSystem/System/PlayReportMgr.h"
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#include "KingSystem/System/PlayReportMgr.h"
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namespace ksys::qst {
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namespace ksys::qst {
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struct Quest;
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struct Quest;
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}
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}
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