mirror of https://github.com/zeldaret/botw.git
ksys/act: Fix BaseProc::isSpecialJobType_ return type
BaseProc::isSpecialJobType_ returns 0, 1 or 2 This fixes the matching issue!
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@ -156,9 +156,11 @@ void BaseProc::preDelete2_(bool*) {}
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void BaseProc::preDelete1_() {}
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// NON_MATCHING: branching
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bool BaseProc::isSpecialJobType_(JobType type) {
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return BaseProcMgr::instance()->isSpecialJobType(type) || isSpecialJobTypeForThisActor_(type);
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BaseProc::IsSpecialJobTypeResult BaseProc::isSpecialJobType_(JobType type) {
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if (BaseProcMgr::instance()->isSpecialJobType(type) || isSpecialJobTypeForThisActor_(type))
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return IsSpecialJobTypeResult::Yes;
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return IsSpecialJobTypeResult::No;
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}
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bool BaseProc::canWakeUp_() {
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@ -185,6 +185,12 @@ protected:
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Done = 1,
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};
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enum class IsSpecialJobTypeResult {
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No = 0,
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Yes = 1,
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_2 = 2,
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};
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struct InitContext {
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InitResult result;
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bool sleep_after_init;
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@ -241,7 +247,7 @@ protected:
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/// Called to actually pre-delete (first callback).
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virtual void preDelete1_();
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virtual bool isSpecialJobType_(JobType type);
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virtual IsSpecialJobTypeResult isSpecialJobType_(JobType type);
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virtual bool canWakeUp_();
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virtual void queueExtraJobPush_(JobType type);
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virtual bool hasJobType_(JobType type);
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