Improve rebuild times by removing unnecessary includes in AI headers

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Léo Lam 2022-12-22 13:23:13 +01:00
parent 2616802996
commit 6723cd5a5c
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2 changed files with 1 additions and 3 deletions

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@ -1,8 +1,7 @@
#pragma once
#include <basis/seadTypes.h>
#include <math/seadMathCalcCommon.h>
#include <math/seadVector.h>
#include <math/seadVectorFwd.h>
#include <prim/seadRuntimeTypeInfo.h>
#include <prim/seadTypedBitFlag.h>
#include "KingSystem/ActorSystem/actAiParam.h"

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@ -3,7 +3,6 @@
#include <basis/seadTypes.h>
#include <container/seadListImpl.h>
#include <container/seadSafeArray.h>
#include <container/seadTreeMap.h>
#include <math/seadMathCalcCommon.h>
#include <prim/seadBitFlag.h>
#include <prim/seadRuntimeTypeInfo.h>