mirror of https://github.com/zeldaret/botw.git
ksys/phys: Group shapes into folders to declutter RigidBody/Shape
This commit is contained in:
parent
7c25fd08eb
commit
7875b0ad55
|
|
@ -40,33 +40,33 @@ target_sources(uking PRIVATE
|
|||
RigidBody/physRigidBodySetParam.cpp
|
||||
RigidBody/physRigidBodySetParam.h
|
||||
|
||||
RigidBody/Shape/physBoxRigidBody.cpp
|
||||
RigidBody/Shape/physBoxRigidBody.h
|
||||
RigidBody/Shape/physBoxShape.cpp
|
||||
RigidBody/Shape/physBoxShape.h
|
||||
RigidBody/Shape/physBoxWaterRigidBody.cpp
|
||||
RigidBody/Shape/physBoxWaterRigidBody.h
|
||||
RigidBody/Shape/physBoxWaterShape.cpp
|
||||
RigidBody/Shape/physBoxWaterShape.h
|
||||
RigidBody/Shape/physCapsuleRigidBody.cpp
|
||||
RigidBody/Shape/physCapsuleRigidBody.h
|
||||
RigidBody/Shape/physCapsuleShape.cpp
|
||||
RigidBody/Shape/physCapsuleShape.h
|
||||
RigidBody/Shape/physCharacterPrismShape.cpp
|
||||
RigidBody/Shape/physCharacterPrismShape.h
|
||||
RigidBody/Shape/physCylinderRigidBody.cpp
|
||||
RigidBody/Shape/physCylinderRigidBody.h
|
||||
RigidBody/Shape/physCylinderShape.cpp
|
||||
RigidBody/Shape/physCylinderShape.h
|
||||
RigidBody/Shape/physCylinderWaterShape.cpp
|
||||
RigidBody/Shape/physCylinderWaterShape.h
|
||||
RigidBody/Shape/physPolytopeShape.cpp
|
||||
RigidBody/Shape/physPolytopeShape.h
|
||||
RigidBody/Shape/Box/physBoxRigidBody.cpp
|
||||
RigidBody/Shape/Box/physBoxRigidBody.h
|
||||
RigidBody/Shape/Box/physBoxShape.cpp
|
||||
RigidBody/Shape/Box/physBoxShape.h
|
||||
RigidBody/Shape/BoxWater/physBoxWaterRigidBody.cpp
|
||||
RigidBody/Shape/BoxWater/physBoxWaterRigidBody.h
|
||||
RigidBody/Shape/BoxWater/physBoxWaterShape.cpp
|
||||
RigidBody/Shape/BoxWater/physBoxWaterShape.h
|
||||
RigidBody/Shape/Capsule/physCapsuleRigidBody.cpp
|
||||
RigidBody/Shape/Capsule/physCapsuleRigidBody.h
|
||||
RigidBody/Shape/Capsule/physCapsuleShape.cpp
|
||||
RigidBody/Shape/Capsule/physCapsuleShape.h
|
||||
RigidBody/Shape/CharacterPrism/physCharacterPrismShape.cpp
|
||||
RigidBody/Shape/CharacterPrism/physCharacterPrismShape.h
|
||||
RigidBody/Shape/Cylinder/physCylinderRigidBody.cpp
|
||||
RigidBody/Shape/Cylinder/physCylinderRigidBody.h
|
||||
RigidBody/Shape/Cylinder/physCylinderShape.cpp
|
||||
RigidBody/Shape/Cylinder/physCylinderShape.h
|
||||
RigidBody/Shape/CylinderWater/physCylinderWaterShape.cpp
|
||||
RigidBody/Shape/CylinderWater/physCylinderWaterShape.h
|
||||
RigidBody/Shape/Polytope/physPolytopeShape.cpp
|
||||
RigidBody/Shape/Polytope/physPolytopeShape.h
|
||||
RigidBody/Shape/Sphere/physSphereShape.cpp
|
||||
RigidBody/Shape/Sphere/physSphereShape.h
|
||||
RigidBody/Shape/physShape.h
|
||||
RigidBody/Shape/physShapeParamObj.cpp
|
||||
RigidBody/Shape/physShapeParamObj.h
|
||||
RigidBody/Shape/physSphereShape.cpp
|
||||
RigidBody/Shape/physSphereShape.h
|
||||
|
||||
RigidBody/TeraMesh/physTeraMeshRigidBody.cpp
|
||||
RigidBody/TeraMesh/physTeraMeshRigidBody.h
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
#include "KingSystem/Physics/RigidBody/Shape/physBoxRigidBody.h"
|
||||
#include "KingSystem/Physics/RigidBody/Shape/Box/physBoxRigidBody.h"
|
||||
#include <Havok/Physics2012/Dynamics/Entity/hkpRigidBody.h>
|
||||
#include "KingSystem/Physics/RigidBody/Shape/physBoxShape.h"
|
||||
#include "KingSystem/Physics/RigidBody/Shape/Box/physBoxShape.h"
|
||||
#include "KingSystem/Physics/RigidBody/physRigidBodyFactory.h"
|
||||
|
||||
namespace ksys::phys {
|
||||
|
|
@ -1,4 +1,4 @@
|
|||
#include "KingSystem/Physics/RigidBody/Shape/physBoxShape.h"
|
||||
#include "KingSystem/Physics/RigidBody/Shape/Box/physBoxShape.h"
|
||||
#include <Havok/Physics2012/Collide/Shape/Convex/Box/hkpBoxShape.h>
|
||||
#include <Havok/Physics2012/Collide/Shape/Convex/ConvexTransform/hkpConvexTransformShape.h>
|
||||
#include "KingSystem/Physics/physConversions.h"
|
||||
|
|
@ -1,5 +1,5 @@
|
|||
#include "KingSystem/Physics/RigidBody/Shape/physBoxWaterRigidBody.h"
|
||||
#include "KingSystem/Physics/RigidBody/Shape/physBoxWaterShape.h"
|
||||
#include "KingSystem/Physics/RigidBody/Shape/BoxWater/physBoxWaterRigidBody.h"
|
||||
#include "KingSystem/Physics/RigidBody/Shape/BoxWater/physBoxWaterShape.h"
|
||||
#include "KingSystem/Physics/RigidBody/physRigidBodyFactory.h"
|
||||
|
||||
namespace ksys::phys {
|
||||
|
|
@ -1,9 +1,9 @@
|
|||
#include "KingSystem/Physics/RigidBody/Shape/physBoxWaterShape.h"
|
||||
#include "KingSystem/Physics/RigidBody/Shape/BoxWater/physBoxWaterShape.h"
|
||||
#include <Havok/Common/Base/Types/Geometry/Aabb/hkAabb.h>
|
||||
#include <Havok/Common/Base/Types/Geometry/Sphere/hkSphere.h>
|
||||
#include <Havok/Physics2012/Collide/Shape/HeightField/Plane/hkpPlaneShape.h>
|
||||
#include <Havok/Physics2012/Collide/Shape/Query/hkpShapeRayCastOutput.h>
|
||||
#include "KingSystem/Physics/RigidBody/Shape/physBoxShape.h"
|
||||
#include "KingSystem/Physics/RigidBody/Shape/Box/physBoxShape.h"
|
||||
#include "KingSystem/Physics/physConversions.h"
|
||||
#include "KingSystem/Utils/HeapUtil.h"
|
||||
#include "KingSystem/Utils/SafeDelete.h"
|
||||
|
|
@ -1,6 +1,6 @@
|
|||
#include "KingSystem/Physics/RigidBody/Shape/physCapsuleRigidBody.h"
|
||||
#include "KingSystem/Physics/RigidBody/Shape/Capsule/physCapsuleRigidBody.h"
|
||||
#include <Havok/Physics2012/Dynamics/Entity/hkpRigidBody.h>
|
||||
#include "KingSystem/Physics/RigidBody/Shape/physCapsuleShape.h"
|
||||
#include "KingSystem/Physics/RigidBody/Shape/Capsule/physCapsuleShape.h"
|
||||
#include "KingSystem/Physics/RigidBody/physRigidBodyFactory.h"
|
||||
#include "KingSystem/Utils/SafeDelete.h"
|
||||
|
||||
|
|
@ -1,4 +1,4 @@
|
|||
#include "KingSystem/Physics/RigidBody/Shape/physCapsuleShape.h"
|
||||
#include "KingSystem/Physics/RigidBody/Shape/Capsule/physCapsuleShape.h"
|
||||
#include <Havok/Physics2012/Collide/Shape/Convex/Capsule/hkpCapsuleShape.h>
|
||||
#include <heap/seadHeap.h>
|
||||
#include <math/seadMathCalcCommon.h>
|
||||
|
|
@ -0,0 +1 @@
|
|||
#include "KingSystem/Physics/RigidBody/Shape/CharacterPrism/physCharacterPrismShape.h"
|
||||
|
|
@ -0,0 +1 @@
|
|||
#include "KingSystem/Physics/RigidBody/Shape/Cylinder/physCylinderRigidBody.h"
|
||||
|
|
@ -1,4 +1,4 @@
|
|||
#include "KingSystem/Physics/RigidBody/Shape/physCylinderShape.h"
|
||||
#include "KingSystem/Physics/RigidBody/Shape/Cylinder/physCylinderShape.h"
|
||||
#include <Havok/Physics2012/Collide/Shape/Convex/Cylinder/hkpCylinderShape.h>
|
||||
#include "KingSystem/Physics/physConversions.h"
|
||||
#include "KingSystem/Utils/HeapUtil.h"
|
||||
|
|
@ -0,0 +1 @@
|
|||
#include "KingSystem/Physics/RigidBody/Shape/Polytope/physPolytopeShape.h"
|
||||
|
|
@ -1 +0,0 @@
|
|||
#include "KingSystem/Physics/RigidBody/Shape/physCharacterPrismShape.h"
|
||||
|
|
@ -1 +0,0 @@
|
|||
#include "KingSystem/Physics/RigidBody/Shape/physCylinderRigidBody.h"
|
||||
|
|
@ -1 +0,0 @@
|
|||
#include "KingSystem/Physics/RigidBody/Shape/physPolytopeShape.h"
|
||||
|
|
@ -1,11 +1,11 @@
|
|||
#include "KingSystem/Physics/RigidBody/Shape/physShapeParamObj.h"
|
||||
#include "KingSystem/Physics/RigidBody/Shape/physBoxShape.h"
|
||||
#include "KingSystem/Physics/RigidBody/Shape/physCapsuleShape.h"
|
||||
#include "KingSystem/Physics/RigidBody/Shape/physCharacterPrismShape.h"
|
||||
#include "KingSystem/Physics/RigidBody/Shape/physCylinderShape.h"
|
||||
#include "KingSystem/Physics/RigidBody/Shape/physPolytopeShape.h"
|
||||
#include "KingSystem/Physics/RigidBody/Shape/Box/physBoxShape.h"
|
||||
#include "KingSystem/Physics/RigidBody/Shape/Capsule/physCapsuleShape.h"
|
||||
#include "KingSystem/Physics/RigidBody/Shape/CharacterPrism/physCharacterPrismShape.h"
|
||||
#include "KingSystem/Physics/RigidBody/Shape/Cylinder/physCylinderShape.h"
|
||||
#include "KingSystem/Physics/RigidBody/Shape/Polytope/physPolytopeShape.h"
|
||||
#include "KingSystem/Physics/RigidBody/Shape/Sphere/physSphereShape.h"
|
||||
#include "KingSystem/Physics/RigidBody/Shape/physShape.h"
|
||||
#include "KingSystem/Physics/RigidBody/Shape/physSphereShape.h"
|
||||
|
||||
namespace ksys::phys {
|
||||
|
||||
|
|
|
|||
|
|
@ -1,12 +1,12 @@
|
|||
#include "KingSystem/Physics/RigidBody/physRigidBodyFactory.h"
|
||||
#include "KingSystem/Physics/RigidBody/Shape/physBoxShape.h"
|
||||
#include "KingSystem/Physics/RigidBody/Shape/physBoxWaterShape.h"
|
||||
#include "KingSystem/Physics/RigidBody/Shape/physCapsuleRigidBody.h"
|
||||
#include "KingSystem/Physics/RigidBody/Shape/physCapsuleShape.h"
|
||||
#include "KingSystem/Physics/RigidBody/Shape/physCylinderRigidBody.h"
|
||||
#include "KingSystem/Physics/RigidBody/Shape/physCylinderShape.h"
|
||||
#include "KingSystem/Physics/RigidBody/Shape/physCylinderWaterShape.h"
|
||||
#include "KingSystem/Physics/RigidBody/Shape/physSphereShape.h"
|
||||
#include "KingSystem/Physics/RigidBody/Shape/Box/physBoxShape.h"
|
||||
#include "KingSystem/Physics/RigidBody/Shape/BoxWater/physBoxWaterShape.h"
|
||||
#include "KingSystem/Physics/RigidBody/Shape/Capsule/physCapsuleRigidBody.h"
|
||||
#include "KingSystem/Physics/RigidBody/Shape/Capsule/physCapsuleShape.h"
|
||||
#include "KingSystem/Physics/RigidBody/Shape/Cylinder/physCylinderRigidBody.h"
|
||||
#include "KingSystem/Physics/RigidBody/Shape/Cylinder/physCylinderShape.h"
|
||||
#include "KingSystem/Physics/RigidBody/Shape/CylinderWater/physCylinderWaterShape.h"
|
||||
#include "KingSystem/Physics/RigidBody/Shape/Sphere/physSphereShape.h"
|
||||
#include "KingSystem/Physics/RigidBody/physRigidBodyFromShape.h"
|
||||
|
||||
namespace ksys::phys {
|
||||
|
|
|
|||
Loading…
Reference in New Issue