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readme: Clarify project scope (and excluded libraries)
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README.md
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README.md
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@ -14,6 +14,22 @@ Considering the large size of the executable (~40MB), it is not expected to reac
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As a result, the project is unlikely to produce a working executable in the near future. It will help with understanding and reverse engineering the game even in its incomplete state, but it will **not** help with playing BotW or porting the game to other platforms, which is **explicitly a non-goal**.
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As a result, the project is unlikely to produce a working executable in the near future. It will help with understanding and reverse engineering the game even in its incomplete state, but it will **not** help with playing BotW or porting the game to other platforms, which is **explicitly a non-goal**.
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## Scope
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* Main executable (main NSO)
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* *Breath of the Wild* code
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* Actual game code (`Game` / uking:: namespace)
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* Framework/engine code (`KingSystem` / ksys:: namespace)
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* Statically linked libraries
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* First-party libraries (e.g. sead, agl, EventFlow, etc.)
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* NintendoSDK inlined utilities
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* Any other statically linked library, except:
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* libcurl
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* NintendoSDK-NEX
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* Havok (physics engine)
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Excluded libraries will not be fully decompiled but may be partly re-implemented or decompiled, and (reverse-engineered) headers will still be provided so that the rest of the codebase can still use those libraries.
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## Frequently Asked Questions
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## Frequently Asked Questions
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### What is (matching) decompilation?
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### What is (matching) decompilation?
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