mirror of https://github.com/zeldaret/botw.git
ksys: Add KingEditor (stub)
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target_sources(uking PRIVATE
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Account.cpp
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Account.h
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KingEditor.h
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OverlayArena.cpp
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OverlayArena.h
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OverlayArenaSystem.cpp
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#pragma once
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#include <heap/seadDisposer.h>
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namespace ksys {
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class KingEditorComponent {
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public:
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virtual const char* getName() const = 0;
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virtual void syncData() = 0;
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};
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// FIXME
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class KingEditor {
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SEAD_SINGLETON_DISPOSER(KingEditor)
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public:
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void registerComponent(KingEditorComponent* component);
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};
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} // namespace ksys
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