mirror of https://github.com/zeldaret/botw.git
Merge pull request #94 from ConorBobbleHat/master
Switch ProductReporter::incrementSceneAndRomWorkTime to using lambdas
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commit
83ae6b5d52
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@ -84392,7 +84392,7 @@ Address,Quality,Size,Name
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0x0000007100fd1cc8,O,000380,_ZN4ksys15ProductReporter4initEPN4sead4HeapE
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0x0000007100fd1e44,O,000060,_ZN4ksys15ProductReporter9terminateEv
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0x0000007100fd1e80,O,000280,_ZN4ksys15ProductReporter12updateTimersEv
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0x0000007100fd1f98,m,001672,_ZN4ksys15ProductReporter28incrementSceneAndRomWorkTimeEv
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0x0000007100fd1f98,O,001672,_ZN4ksys15ProductReporter28incrementSceneAndRomWorkTimeEv
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0x0000007100fd2620,U,000076,
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0x0000007100fd266c,U,000620,playReportEmergencyHeapUse
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0x0000007100fd28d8,U,001436,PlayReport::Report::addRomVersions
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Can't render this file because it is too large.
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@ -110,8 +110,20 @@ bool ProductReporter::saveReport(PlayReport* playReport) const {
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return false;
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}
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// NON_MATCHING: minor reordering & deduplication
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bool ProductReporter::incrementSceneAndRomWorkTime() {
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const auto get_flag = [this](auto key, s32* value) {
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gdt::Manager::instance()->getS32(mGameDataHandles[key], value);
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};
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const auto set_flag = [this](auto key, s32 value) {
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gdt::Manager::instance()->setS32(value, mGameDataHandles[key]);
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};
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const auto increment = [this, &get_flag, &set_flag](auto key, s32* value) {
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get_flag(key, value);
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set_flag(key, *value + 1);
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};
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if (map::PlacementMgr::instance() == nullptr)
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return false;
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@ -65,19 +65,6 @@ public:
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s32 getCtrlModePlayTimeHandheld() const;
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s32 getPlayTimeConsole() const;
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void getFlag(u32 key, s32* value) {
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gdt::Manager::instance()->getS32(mGameDataHandles[key], value);
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}
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void setFlag(u32 key, s32 value) {
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gdt::Manager::instance()->setS32(value, mGameDataHandles[key]);
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}
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void increment(u32 key, s32* value) {
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getFlag(key, value);
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setFlag(key, *value + 1);
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}
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class Container {
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public:
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void init(sead::Heap* heap, u64 capacity, u64 itemSize) {
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