ksys/phys: Rename BodyGroup -> StaticCompoundRigidBodyGroup

Makes it obvious that it is related to StaticCompound stuff

Also fixes the relative ordering (BodyGroup is located after Mgr code).
This commit is contained in:
Léo Lam 2022-03-23 00:51:35 +01:00
parent f3308d7bee
commit a86fb2a9ed
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GPG Key ID: 0DF30F9081000741
10 changed files with 28 additions and 28 deletions

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@ -39,7 +39,7 @@ class UMii;
} // namespace mii
namespace phys {
class BodyGroup;
class StaticCompoundRigidBodyGroup;
class Physics;
class Reaction;
class RigidBody;
@ -390,7 +390,7 @@ protected:
/* 0x580 */ PhysicsConstraints mConstraints;
/* 0x598 */ void* _598 = nullptr;
/* 0x5a0 */ BoneControl* mBoneControl = nullptr;
/* 0x5a8 */ phys::BodyGroup* mFieldBodyGroup = nullptr;
/* 0x5a8 */ phys::StaticCompoundRigidBodyGroup* mFieldBodyGroup = nullptr;
/* 0x5b0 */ void* _5b0 = nullptr;
/* 0x5b8 */ sead::Heap* mDualHeap = nullptr; // TODO: rename
/* 0x5c0 */ sead::Heap* mDualHeap2 = nullptr; // TODO: rename

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@ -354,7 +354,7 @@ void PlacementMap::unload() {
mDynamicMubinRes.requestUnload();
}
phys::BodyGroup* PlacementMap::getFieldBodyGroup(int field_group_idx) {
phys::StaticCompoundRigidBodyGroup* PlacementMap::getFieldBodyGroup(int field_group_idx) {
const auto lock = sead::makeScopedLock(mCs);
auto* r = mRes[0].mRes.getResource();

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@ -88,7 +88,7 @@ private:
void x_5();
int traverseStuff(sead::Vector3f* vec, PlacementActors* pa, int id);
phys::BodyGroup* getFieldBodyGroup(int field_group_idx);
phys::StaticCompoundRigidBodyGroup* getFieldBodyGroup(int field_group_idx);
void cleanupPhysics();
bool loadStaticCompound(int hksc_idx, bool is_auto_gen_mu, bool req_arg_8);
MapObjStatus x_2(int hksc_idx);

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@ -92,12 +92,12 @@ target_sources(uking PRIVATE
StaticCompound/physStaticCompound.cpp
StaticCompound/physStaticCompound.h
StaticCompound/physStaticCompoundAutogen.cpp
StaticCompound/physStaticCompoundBodyGroup.cpp
StaticCompound/physStaticCompoundBodyGroup.h
StaticCompound/physStaticCompoundInfo.cpp
StaticCompound/physStaticCompoundInfo.h
StaticCompound/physStaticCompoundMgr.cpp
StaticCompound/physStaticCompoundMgr.h
StaticCompound/physStaticCompoundRigidBodyGroup.cpp
StaticCompound/physStaticCompoundRigidBodyGroup.h
StaticCompound/physStaticCompoundUtil.cpp
StaticCompound/physStaticCompoundUtil.h

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@ -2,7 +2,7 @@
#include <Havok/Common/Serialize/Util/hkNativePackfileUtils.h>
#include <Havok/Common/Serialize/Util/hkRootLevelContainer.h>
#include <Havok/Physics2012/Utilities/Serialize/hkpPhysicsData.h>
#include "KingSystem/Physics/StaticCompound/physStaticCompoundBodyGroup.h"
#include "KingSystem/Physics/StaticCompound/physStaticCompoundRigidBodyGroup.h"
#include "KingSystem/Physics/StaticCompound/physStaticCompoundInfo.h"
#include "KingSystem/Utils/Debug.h"
#include "KingSystem/Utils/HeapUtil.h"
@ -98,11 +98,11 @@ bool StaticCompound::disableCollision(int actor_idx, bool x) {
return true;
}
BodyGroup* StaticCompound::getFieldBodyGroup(int idx) {
StaticCompoundRigidBodyGroup* StaticCompound::getFieldBodyGroup(int idx) {
return &mFieldBodyGroups[idx];
}
bool StaticCompound::hasFieldBodyGroup(BodyGroup* group) const {
bool StaticCompound::hasFieldBodyGroup(StaticCompoundRigidBodyGroup* group) const {
for (int i = 0, n = mFieldBodyGroups.size(); i < n; ++i) {
if (&mFieldBodyGroups[i] == group)
return true;

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@ -17,7 +17,7 @@ class Object;
namespace ksys::phys {
struct ActorInfo;
class BodyGroup;
class StaticCompoundRigidBodyGroup;
struct StaticCompoundInfo;
class StaticCompound : public res::Resource, public sead::hostio::Node {
@ -32,8 +32,8 @@ public:
bool disableCollision(int actor_idx, bool x);
BodyGroup* getFieldBodyGroup(int idx);
bool hasFieldBodyGroup(BodyGroup* group) const;
StaticCompoundRigidBodyGroup* getFieldBodyGroup(int idx);
bool hasFieldBodyGroup(StaticCompoundRigidBodyGroup* group) const;
// res::Resource interface
void doCreate_(u8* buffer, u32 buffer_size, sead::Heap* parent_heap) override;
@ -60,7 +60,7 @@ private:
int mBufferSize{};
void* mContainerBuffer{};
int mContainerBufferSize{};
sead::Buffer<BodyGroup> mFieldBodyGroups;
sead::Buffer<StaticCompoundRigidBodyGroup> mFieldBodyGroups;
sead::FixedSafeString<32> mName;
sead::Matrix34f mMtx = sead::Matrix34f::ident;
sead::Buffer<map::Object*> mMapObjects{};

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@ -1,4 +1,4 @@
#include "KingSystem/Physics/StaticCompound/physStaticCompoundBodyGroup.h"
#include "KingSystem/Physics/StaticCompound/physStaticCompoundRigidBodyGroup.h"
#include <Havok/Physics2012/Dynamics/Entity/hkpRigidBody.h>
#include <Havok/Physics2012/Dynamics/World/hkpPhysicsSystem.h>
#include "KingSystem/Physics/RigidBody/physRigidBodyFromResource.h"
@ -12,9 +12,9 @@ namespace ksys::phys {
// TODO: rename
constexpr int BodyGroupNumMatrices = 8;
BodyGroup::BodyGroup() = default;
StaticCompoundRigidBodyGroup::StaticCompoundRigidBodyGroup() = default;
BodyGroup::~BodyGroup() {
StaticCompoundRigidBodyGroup::~StaticCompoundRigidBodyGroup() {
mFlags.reset(Flag::Initialised);
for (int i = 0, n = mRigidBodiesPerBodyLayerType.size(); i < n; ++i) {
@ -29,7 +29,7 @@ BodyGroup::~BodyGroup() {
mRigidBodies.freeBuffer();
}
void BodyGroup::init(const hkpPhysicsSystem& system, sead::Matrix34f* mtx, StaticCompound* sc,
void StaticCompoundRigidBodyGroup::init(const hkpPhysicsSystem& system, sead::Matrix34f* mtx, StaticCompound* sc,
sead::Heap* heap) {
mStaticCompound = sc;
mMtxPtr = mtx;
@ -92,7 +92,7 @@ void BodyGroup::init(const hkpPhysicsSystem& system, sead::Matrix34f* mtx, Stati
mFlags.set(Flag::Initialised);
}
void BodyGroup::modifyMatrix(const sead::Matrix34f& matrix, int index) {
void StaticCompoundRigidBodyGroup::modifyMatrix(const sead::Matrix34f& matrix, int index) {
if (mMatrices[index] == matrix)
return;

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@ -18,13 +18,13 @@ enum class BodyLayerType;
class RigidBody;
class StaticCompound;
class BodyGroup {
class StaticCompoundRigidBodyGroup {
public:
BodyGroup();
~BodyGroup();
StaticCompoundRigidBodyGroup();
~StaticCompoundRigidBodyGroup();
BodyGroup(const BodyGroup&) = delete;
auto operator=(const BodyGroup&) = delete;
StaticCompoundRigidBodyGroup(const StaticCompoundRigidBodyGroup&) = delete;
auto operator=(const StaticCompoundRigidBodyGroup&) = delete;
void init(const hkpPhysicsSystem& system, sead::Matrix34f* mtx, StaticCompound* sc,
sead::Heap* heap);
@ -62,6 +62,6 @@ private:
u32 _e0{};
sead::Buffer<Unk1> _e8;
};
KSYS_CHECK_SIZE_NX150(BodyGroup, 0xf8);
KSYS_CHECK_SIZE_NX150(StaticCompoundRigidBodyGroup, 0xf8);
} // namespace ksys::phys

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@ -12,7 +12,7 @@ class Object;
namespace ksys::phys {
class BodyGroup;
class StaticCompoundRigidBodyGroup;
struct RigidBodyCollisionMasks;
// 0x0000007100fd0810
@ -24,7 +24,7 @@ bool getMaterialMaskFromCollidable(RigidBodyCollisionMasks* p_masks, u32* p_coll
const hkpShape& shape, const u32* shape_key);
// 0x0000007100fd09d0
void getBodyGroupAndObjectFromSCShape(BodyGroup** p_body_group, map::Object** p_object,
void getBodyGroupAndObjectFromSCShape(StaticCompoundRigidBodyGroup** p_body_group, map::Object** p_object,
const hkpShape& shape, const u32* shape_key);
// 0x0000007100fd0a1c

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@ -23,7 +23,7 @@ class Object;
namespace ksys::phys {
struct ActorInfo;
class BodyGroup;
class StaticCompoundRigidBodyGroup;
class LayerMaskBuilder;
class Phantom;
class RigidBody;
@ -117,7 +117,7 @@ protected:
const hkpCollidable* mHitCollidable;
u32 mHitShapeKey;
bool mHasHitSpecifiedRigidBody;
BodyGroup* mHitBodyGroup{};
StaticCompoundRigidBodyGroup* mHitBodyGroup{};
map::Object* mHitMapObject;
sead::SafeArray<sead::BitFlag32, NumContactLayerTypes> mLayerMasks{};
sead::Atomic<u32> _70;