ksys/res: Add GameResourceSystem header

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Léo Lam 2021-03-13 14:23:05 +01:00
parent 5638f4a4e9
commit afb4e218fa
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GPG Key ID: 0DF30F9081000741
4 changed files with 53 additions and 3 deletions

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@ -79909,9 +79909,9 @@
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0x0000007100ec9d84,sub_7100EC9D84,1308,
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0x0000007100eca398,sub_7100ECA398,100,
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0x0000007100eca468,ResourceSystem::createInstance,152,
0x0000007100eca398,sub_7100ECA398,100,_ZN4ksys3res18GameResourceSystem18SingletonDisposer_D2Ev
0x0000007100eca3fc,sub_7100ECA3FC,108,_ZN4ksys3res18GameResourceSystem18SingletonDisposer_D0Ev
0x0000007100eca468,ResourceSystem::createInstance,152,_ZN4ksys3res18GameResourceSystem14createInstanceEPN4sead4HeapE
0x0000007100eca500,sub_7100ECA500,68,
0x0000007100eca544,PlayReport::dtor_delete,68,
0x0000007100eca588,ResourceSystem::init,80,

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@ -98,6 +98,8 @@ target_sources(uking PRIVATE
resCurrentResNameMgr.h
resEntryFactory.cpp
resEntryFactory.h
resGameResourceSystem.cpp
resGameResourceSystem.h
resHandle.cpp
resHandle.h
resInfoContainer.cpp

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@ -0,0 +1,7 @@
#include "KingSystem/Resource/resGameResourceSystem.h"
namespace ksys::res {
SEAD_SINGLETON_DISPOSER_IMPL(GameResourceSystem)
} // namespace ksys::res

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@ -0,0 +1,41 @@
#pragma once
#include <heap/seadDisposer.h>
namespace ksys::res {
class CompactionMgr;
// Also known as game::ResourceSystem (?)
class GameResourceSystem {
SEAD_SINGLETON_DISPOSER(GameResourceSystem)
GameResourceSystem() = default;
virtual ~GameResourceSystem();
public:
struct InitArg {
sead::Heap* heap;
};
bool init(const InitArg& arg);
void calc();
void pauseCompaction();
void resumeCompaction();
private:
CompactionMgr* mCompactionMgr = nullptr;
bool mPauseCompaction = false;
};
class ScopedCompactionPauser {
public:
ScopedCompactionPauser() { GameResourceSystem::instance()->pauseCompaction(); }
~ScopedCompactionPauser() { GameResourceSystem::instance()->resumeCompaction(); }
ScopedCompactionPauser(const ScopedCompactionPauser&) = delete;
ScopedCompactionPauser(ScopedCompactionPauser&&) = delete;
auto operator=(const ScopedCompactionPauser&) = delete;
auto operator=(ScopedCompactionPauser&&) = delete;
};
} // namespace ksys::res